preloadTitleObj

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Revision as of 00:28, 14 June 2021 by Lou Montana (talk | contribs) (Text replacement - "\| *ofpe * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= ofpe |version1= $1 |game2")
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Description

Description:
Preloads data for the given resource object.
Groups:
GUI Control

Syntax

Syntax:
preloadTitleObj [name, type, speed, showInMap]
Parameters:
[name, type, speed, showInMap]: Array
name: String - defined in configFile >> "CfgTitles" >> name
type: String - "PLAIN" e.g.
speed (Optional): Number - Default: -1
showInMap (Optional): Boolean - Default: true
Return Value:
Boolean

Examples

Example 1:
_ok = preloadTitleObj ["BISLogo", "PLAIN"]

Additional Information

See also:
cutObj

Notes

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