ppEffectCreate

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Revision as of 23:24, 12 July 2022 by Lou Montana (talk | contribs) (Text replacement - "Post process effects" to "Post Process Effects")
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Description

Description:
Creates Post Process Effects specified by effect name and priority.
Supported effects:
Groups:
Camera Control

Syntax

Syntax:
ppEffectCreate [name, priority]
Parameters:
name: String - name of effect type
priority: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail
Return Value:
Number - handle or -1 if failed

Alternative Syntax

Syntax:
ppEffectCreate [[name1, priority1], ...]
Parameters:
nameX: String - name of effect type
priorityX: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail
Return Value:
Array of Numbers [handle1, ...] or Nothing if failed

Examples

Example 1:
_ppGrain = ppEffectCreate ["filmGrain", 2005];

Additional Information

See also:
Post Process Effects ppEffectForceInNVG ppEffectEnable ppEffectEnabled ppEffectDestroy ppEffectCommit ppEffectCommitted ppEffectAdjust

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Lou Montana - c
Posted on Jun 29, 2009 - 22:33 (UTC)
For some examples, check this forums' topic.
Raymix - c
Posted on Jun 24, 2015 - 04:08 (UTC)

"wetDistortion" only works if handle is used.