laserTarget

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Revision as of 19:19, 29 August 2022 by Killzone Kid (talk | contribs)
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Description

Description:
Returns laser target object created by given unit (vehicle or soldier) when using a laser targeting device. Main syntax is for primary gunner turret.
Groups:
Weapons

Syntax

Syntax:
laserTarget entity
Parameters:
entity: Object - unit or vehicle
Return Value:
Object - laser target or objNull if no laser target exists

Alternative Syntax

Syntax:
vehicle laserTarget turret
Parameters:
vehicle: Object - transport
turret: Array - turret path, [-1] for driver turret
Return Value:
Object - laser target or objNull if no laser target exists

Examples

Example 1:
private _target = laserTarget gunner heli;
Example 2:
private _designatedPos = getPosATL laserTarget player;

Additional Information

See also:
isLaserOn cursorTarget setMissileTarget

Notes

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