weaponDirection
Jump to navigation
Jump to search
Description
- Description:
- Returns a 3D vector for the given weapon (attached to vehicle).
For addons the weapon name must be an entry in CfgWeapons. - Groups:
- Uncategorised
Syntax
- Syntax:
- _weapondir = Vehicle weaponDirection "WeaponClass"
- Parameters:
- Vehicle: Object
- WeaponClass: String
- Return Value:
- Vector3D
Examples
- Example 1:
_dir = _vehicle weaponDirection "M16"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 18, 2007 - 12:18
- HWM mainframe
-
Works great in multiplayer.
The numbers are representing offset as follows : [X axis,Z axis,Y axis]
The return array can be processed-converted into degrees as follows:
_array = _this weaponDirection "weapon class" ; _dir_degrees = (_array select 0) atan2 (_array select 1);
- Posted on November 11, 2007 - 01:41
- MessiahUA
- WeaponClass can only be the primary turret of the vehicle. For example it is not possible to get direction of commander's M2 on M1Abrams.
- Posted on November 13, 2007 - 15:54
- UNN
- For an alternative to the weaponDirection command, see the following post on the offical forums. On how to obtain the direction of multiple turrets on vehicles. Turret Animations