diag_tickTime

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Revision as of 13:42, 31 January 2010 by Lou Montana bi wiki (talk | contribs) (added Kju example)
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Description

Description:
Real time spent from the start of the game.
Groups:
Uncategorised

Syntax

Syntax:
diag_tickTime
Return Value:
Number

Examples

Example 1:
_start = diag_tickTime;
//code
_stop = diag_tickTime;
diag_log format ["%1",_stop - _start];

Additional Information

See also:
diag drawModediag fpsdiag fpsmindiag framenodiag logdiag toggle

Notes

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Notes

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