Eden Editor: Terminology
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Term | Description |
---|---|
Area Marker |
|
Area Scaling |
Action of changing size of an entity area. |
Asset |
|
Asset Sub-type |
|
Asset Type |
|
Asset Browser |
|
Attribute |
|
Character |
|
Connecting |
Action of connecting one or more entities to another entity, using specific connection type. |
Context Menu |
|
Entity |
|
Entity List |
|
Group |
Action of connecting one AI Character to another Character or a Group. |
Grouping |
|
Intro |
|
Logic |
|
Map |
|
Marker |
|
Menu Bar |
|
Mission |
|
Module |
|
Object |
|
Outro |
|
Phase |
|
Placing |
Action of adding one or more entities to the Scenario from the Asset Browser |
Preview |
Playing a Scenario from the editor to see how it performs. |
Prop |
|
Rotating |
Action of changing entity angle around X, Y or Z axis. |
Scene |
|
Status Bar |
|
Synchronizing |
See Syncing. |
Syncing |
Action of connecting one or more Entities to another entity using general connection type. |
System |
|
Toolbar |
|
Transformation Widget |
|
Transforming |
Action of direct manipulation of entities in the View, can be Translating, Rotating, Area Scaling or Connecting |
Translating |
Action of changing X, Y or Z coordinates or an entity. |
Trigger |
|
Vehicle |
|
View |
Representation of scenario environment, can be 3D Scene or 2D Map |
Waypoint |
|
Widget |
See Transformation Widget. |
Workspace |