animateSource – Talk

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Revision as of 21:22, 18 April 2016 by AgentRev (talk | contribs) (Suggestion)
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This command looks great, but I see from createVehicle/vehicles that "B_Heli_Attack_01_F" and "O_Heli_Attack_02_F" do not have sources to control the HRot and VRot of the main gunner turret. It would be incredibly useful to center the gun to the pilot's screen so it would fire at the correct location in manual fire mode, when there is no gunner. If the dev in charge of this could implement such sources, I would be absolutely grateful and exhilarated. --AgentRev 22:22, 18 April 2016 (CEST)