Game logic - Time trigger – Ylands

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Revision as of 16:41, 7 October 2018 by Rudy.cz (talk | contribs)
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Description

Delayed trigger which fires after given time period.

  • cycle mode - triggers after certain delay
  • at specific time mode - triggers at specific in-game hour during the (game) day

Settings

  • Time - length cycle / specific time
  • Type - real seconds / in-game hours / at specific time in game-day
  • Repeat count - number of cycles

At specific time in game-day

  • 24 hour format (0 - 24)
  • Decimal format → 23.9 = 23:54

Events

  • OnTrigger - fires at the start of each cycle

Instructions

  • Get elapsed time - elapsed time of current repeat cycle
  • Get remaining time - remaining time of current repeat cycle
  • Set remaining time - set remaining time of current cycle, next cycle will follow se time trigger value (time)
  • Get total elapsed time - returns total elapsed time of all cycles



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