Tile - Entity charge – Ylands
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- Allows to get/set current amount of charge of an entity
- Charge will increase charge of target entity
- Deplete will remove charge from target entity
Notes
- Works for "chargeable" items (e.g Mining drill)
- Works also for Engines
- Power cells cannot be recharged from a script, only depleted
- Entering negative number as amount will inverse the instruction effect