Tile - YAnimators - Aim To – Ylands

From Bohemia Interactive Community
Revision as of 05:01, 26 December 2020 by Lou Montana (talk | contribs) (Text replacement - "{{Ylands scripting navbox}}" to "{{Ylands editor navbox}}")
Jump to navigation Jump to search

Aim to object.png

  • Animation script tile, which rotates selected object to target.
  • Both object and target can be entity, group or game logic.
  • Target offset defines offset of the aimed position. Further defined by the relative offset option.
  • Max speed and acceleration define the angular velocity properties of the animation.
  • Angle to start/stop work similarly as distance to start/stop in Follow object animation script tile.
  • Axis options define, if the aiming rotation happens around selected axis.

NOTE: Object needs to be set to Animated.


Template:Ylands editor navbox