Bug List – ArmA: Armed Assault Talk
Installation issues
- I don't really know where to put this,people with the German version on a Win XP64 system have the sara.pbo missing after patching v1.02 --SniperAndy
Subsonic (Silenced) Ammunition
Currently, silenced ammo, that is presumed to be subsonic, generates supersonic cracks. Maybe it's a bug, maybe it's a engine limitation. I suggest adding a wish list entry for config boolean isSupersonic, or something like that. Opinions? --Sniperwolf572 22:43, 15 December 2006 (CET)
- What about adding a Units and a Weapons section? It would seem appropriate. hoz
Tracked vehicles turning on the spot
Does anyone else have a feeling they are turning too fast on the spot, while not moving? Only tracked vehicles that feels right is M1A1, others just feel too fast, especially T72. --Sniperwolf572 14:14, 16 December 2006 (CET)
Missing Icon
Placing Unit-Empty-Sounds-Music produces error message "Cannot Load Texture - ca\data\data\vlajka.paa --Taggart
Unoccupyable Tower
On island Sahrani, tower at SW corner of GREF FH70 id number 562390 is unoccupyable. Ladder points toward fence and soldiers refuse to go up ladder --Taggart
Items to be Removed
- No MP network connection after upgrade to 1.02 1.01 was (and is) fine. [1.02]
Link to Forum Post. - Iron Eddie - update your firewall settings --SniperAndy
- When swimming a long distance weapons fall off, except pistol happens with squads too [1.0.1. CZ] - MISTA
- Not a bug, but a feature. --Sniperwolf572 18:29, 16 December 2006 (CET)
- AI can see trough the smoke generated by smoke grenades. Doesn't matter if AI has any prior knowledge of player or other unit behind the smoke. [1.02] -Sniperwolf572
- Not a bug but something BIS commented on in the past. It's a performance issue and same as in OFP. Solution would be creating a addon that spawns a invisible object witz a view geo --SniperAndy