BIS_fnc_respawnNone
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Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Parameters:
- killed: Object - Killed unit (player)
- killer: Object - Any unit
- Return Value:
- Return value needed
Examples
- Example 1:
[player, someUnit] spawn BIS_fnc_respawnNone;
Additional Information
- See also:
- Category:Function Group: Respawn
Notes
-
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