BIS_fnc_respawnGroup
Jump to navigation
Jump to search
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Parameters:
- oldUnit: Object
- newUnit: Object
- Return Value:
- Nothing
Examples
- Example 1:
// in onPlayerRespawn.sqf params ["_newUnit", "_oldUnit", "_respawn", "_respawnDelay"]; [_oldUnit, _newUnit] spawn BIS_fnc_respawnGroup;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note