worldToModel
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Description
- Description:
- Converts position from world space to object model space.
- Groups:
- Uncategorised
Syntax
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
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Only post proven facts here! Add Note
Notes
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The worldPos parameter appears to be a relative offset to the position of object, so it can often simply be [0,0,0].
Example: to position an object _obj relative to the position of another object _RelObj with on offset of _Offset, try: _Offset = [_x,_y,_z]; _worldPos = _RelObj modelToWorld _Offset; _obj setPos _worldPos;