isSaving

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Revision as of 12:09, 3 May 2022 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Returns the status of autosave request, made when saveGame command is executed. When request is made, the command immediately returns true. The engine then handles the saving and when it is done, the command returns false.
Groups:
Mission Information

Syntax

Syntax:
isSaving
Return Value:
Boolean - true autosave request is made, false autosave request is processed

Examples

Example 1:
[] spawn { saveGame; waitUntil { !isSaving }; systemChat "Game Saving Is Done!"; };

Additional Information

See also:
saveGame enableSaving loadGame savingEnabled

Notes

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