cursorTarget
Jump to navigation
Jump to search
Description
- Description:
- This is the entity pointed to by a players cursor.
- Groups:
- Uncategorised
Syntax
- Syntax:
- cursorTarget
- Return Value:
- Object
Examples
- Example 1:
alive cursorTarget
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Lou Montana 13:09, 11 July 2009 (CEST)
-
- Player must knows about what he is pointing to for this command to return something other than <NULL-OBJECT>
- This command doesn't work through building windows
- This recognition doesn't work with every object : soldiers, vehicles, big houses are ok, but not trees, plants, road signs or others little things