Basic Server Config File – Arma 2 Talk

From Bohemia Interactive Community
Revision as of 19:30, 14 July 2009 by WGL.Q (talk | contribs) (Official Response to the meaning of a Simulation Cycle)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Official Response to the meaning of a Simulation Cycle Quote:

"Simulation cycle" is what makes "frame" in a normal game.

However, as there is no rendering on server, we cannot talk about frames, and we talk about simulation cycles instrad. One cycle break down approximately to:

simulate all units AI
simulate all units movement including collisions and physics
detect visibility between units
simulate scripts and FSMs
receive network updates about remote entities
send network updates about what has changed to the server (if on client) or to other clients (if on server)

ref: http://forums.bistudio.com/showthread.php?p=1363400