playerSide – Talk

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Revision as of 20:23, 23 June 2010 by .kju (talk | contribs) (Responded to playerSide question.)
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When is playerSide set to the correct value? is waitUntil {!isNull player} enough to ensure a correctly returned value? > Yes. At mission start every unit is civilian for a brief moment from what I recall. So your waitUntil avoids faulty detection. Nothing else needed. --Kju 21:23, 23 June 2010 (CEST)