weaponState
Jump to navigation
Jump to search
Description
- Description:
- Returns the current weapon state as an array of strings in the following format [WeaponName, MuzzleName, ModeName, MagazineName, AmmoCount] (AmmoCount is Number).
- Groups:
- Uncategorised
Syntax
- Syntax:
- weaponState unitName
- Parameters:
- unitName: Object
- Return Value:
- Array: ["m16a4","m16a4","Single","30Rnd_556x45_Stanag",29]
Alternative Syntax
- Syntax:
- weaponState [vehicle, turretPath]
- Parameters:
- vehicle: Object
- turretPath: Array
- Return Value:
- Array: ["M256","M256","M256","20Rnd_120mmSABOT_M1A2",20]
Examples
- Example 1:
_weaponStatePlayer = weaponState player;
- Example 2:
_weaponStateVehiclePlayer = weaponState [vehicle player,[0]];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note