BIS_fnc_MP
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Description
- Description:
- Send function for remote execution (and executes locally if conditions are met) .
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [params, functionName, target, isSpawn, isPersistent] spawn BIS_fnc_MP;
- Parameters:
- params: Anything - function params
- functionName: String - function name
- target: Object - function will be executed only where unit is local [default: everyone]
- isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]
- isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
- Return Value:
- Array - sent packet
Examples
- Example 1:
["Imma spamming your log!","BIS_fnc_log"] spawn BIS_fnc_MP;
Logs a message for every player who's currently joined.- Example 2:
[["Hello World"],"BIS_fnc_guiMessage",nil,true,true] spawn BIS_fnc_MP;
Send a message containing "Hello World" to every player, including the ones who joins later using JIP.
Additional Information
- See also:
- See also needed
Notes
-
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