allowDamage

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Revision as of 18:26, 2 September 2013 by AgentRev01 (talk | contribs) (Added note about HandleDamage)
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Description

Description:
Allow or prevent an object being damaged (or injured, or killed).
Multiplayer:
This command only works locally and must be run on all machines to have global affect.
Groups:
Uncategorised

Syntax

Syntax:
object allowDamage allow
Parameters:
object: Object -
allow: Boolean -
Return Value:
Nothing

Examples

Example 1:
player allowDamage false

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Posted on September 2, 2013
AgentRev
_object allowDamage false has the same effect as _object addEventHandler ["HandleDamage", {false}]

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