setObjectTexture
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object setObjectTexture texture
Operand types:
object: Object
texture: Array
Type of returned value:
Compatibility:
Added in version 1.75
Description:
Textures object selection with texture named in array. Array has the form [selection numer,"Texture"]. The selection number is defined through the hiddenselection[]={} array in the vehicle's config (starting with 0 as the first element of the array).
Example:
_objectname setobjecttexture [0,"\pboname\texture.paa"]
_objectname setobjecttexture [1,"\pboname\texture2.paa"]
MP Note:
This command has only local effect. If you want to change a texture on all clients, you have to execute this command on each client.