Strangepete/Sandbox – User talk
Jump to navigation
Jump to search
Stringtable.xml
I'm assuming that a multiplayer mission using a mod with an included stringtable will localize the language appropriately for each player?
i.e. If Player1 sets her language to German and Player2 sets his to French, then a task dialog shown to a team they are both in, formatted using the stringtables of each player, will show each player the dialog in their set language?
If this is the case, perhaps a note about it, or would that be commonly understood?
I'm a noob. :-) -- Fred Gandt (talk/contribs) 00:40, 3 April 2014 (CEST)