Config Properties Megalist
Intro
Arma 3 documentation is scattered to the 4 winds, and this applies to config file properties as much as anything. This is an attempt to make a single master list of properties with links. Yes, there are other partial lists but they have problems: obsolete information, and no links to their sources. So rather than rummage and re-order everyone else's lists, I'm going to add my own in the hopes that it serves as a comprehensive resource (by Arma standards!).
(This list was compiled in Fall of 2014, and should be up-to-date as of that point.~Olds.)
How Do Configs Work?
Weapons
For understandable reasons, weapons data is scattered across several different config classes. Defining a weapon properly requires working with all these classes.
CfgAmmo
Projectile-specific properties
airFriction
How much the projectile slows down as it travels through air. Seems to = Bird-Livingston "ballistic K factor" * 0.0000001. Sources: a, b.
caliber
cost
deflecting
explosive
hit
indirectHit
muzzle velocity
Tricked you! Muzzle velocity for a projectile is defined in the CfgMagazines class and it's called "initSpeed".
timeToLive
typicalspeed
nvgOnly
visibleFire
visibleFireTime
CfgMagazines
Magazine properties plus some projectile-specific stuff that gets stored here instead of CfgAmmo.
initSpeed
tbd
CfgWeapons
Gun-specific properties.
Vehicles
tbd
CfgVehicles
ebd