Eden Editor: Object
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Attributes
Name | Category | Class | Description |
---|---|---|---|
Type | Object Type | ItemClass | |
Variable Name | Object Init | Name | |
Init | Object Init | Init | Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress. |
Position | Object Transformation | position | |
Rotation | Object Transformation | rotation | |
Placement Radius | Object Transformation | placementRadius | |
Singleplayer Control | Object Control | ControlSP | |
Multiplayer Control | Object Control | ControlMP | |
Role Description | Object Control | description | |
Lock | Object States | lock | |
Skill | Object States | skill | |
Health / Armor | Object States | Health | |
Fuel | Object States | fuel | |
Ammunition | Object States | ammo | |
Rank | Object States | rank | |
Show Model | Object Special States | hideObject | |
Enable Simulation | Object Special States | enableSimulation | |
Enable Damage | Object Special States | allowDamage | |
Enable Stamina | Object Special States | enableStamina | |
Name | Object Identity | unitName | |
Face | Object Identity | face | |
Voice | Object Identity | speaker | |
Voice Pitch | Object Identity | pitch | |
Probability of Presence | Object Presence | presence | |
Condition of Presence | Object Presence | presenceCondition |