set3DENMissionAttributes

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Revision as of 08:33, 22 February 2016 by Shukari (talk | contribs) (1.56)
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Description

Description:
Set scenario attributes.
Groups:
Uncategorised

Syntax

Syntax:
set3DENMissionAttributes [[<section>,<class1>,<value1>], ..., [<section >,<classN>,<valueN>]]
Parameters:
section: String - attribute section
class: String - attribute name
value: Any - new attribute value
Return Value:
Bool - true if the value was set

Examples

Example 1:
set3DENMissionAttributes [["Multiplayer","respawn",3],["Multiplayer","respawnDelay",10]]; Set respawn type to 3 and respawn delay to 10 seconds

Additional Information

See also:
get3DENMissionAttribute

Notes

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Notes


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