16AA: Difference between revisions

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{{GameCategory|arma1|Multiplayer_Squads}}
{{Infobox/Squad
{{Infobox/Squad
|title = 16 Air Assault Brigade [16AA]
|title = 16 Air Assault Brigade [16AA]
Line 5: Line 4:
|members = '''ORBAT, as of 17JAN16''' ''(active)''
|members = '''ORBAT, as of 17JAN16''' ''(active)''


  '''A Company'''
'''A Company'''
  MAJ-Hicks  
MAJ-Hicks  
  CAPT-Emmet
CAPT-Emmet
  LT-Ellis -- 1PLT OC
LT-Ellis -- 1PLT OC
  2LT-Grant -- 2PLT OC
2LT-Grant -- 2PLT OC
  SGT-Boothroyd -- 1PLT 2IC
SGT-Boothroyd -- 1PLT 2IC
  SGT-Blanthorn -- 2PLT 2IC
SGT-Blanthorn -- 2PLT 2IC
  CAPT-Field -- Support OC
CAPT-Field -- Support OC
  SGT-Makinen -- Support 2IC
SGT-Makinen -- Support 2IC
 


    '''A Company First Platoon First Section (A/1/1)'''
'''A Company First Platoon First Section (A/1/1)'''
      CPL-Telford  
CPL-Telford  
      LCPL-Hughes  
LCPL-Hughes  
      PTE-Symonds  
PTE-Symonds  
      PTE-Calahan  
PTE-Calahan  
      PTE-Coxson  
PTE-Coxson  
      PTE-Stevens  
PTE-Stevens  
     


    '''A Company First Platoon Second Section (A/1/2)'''
'''A Company First Platoon Second Section (A/1/2)'''
      CPL-Taylor
CPL-Taylor
      LCPL-Jensen
LCPL-Jensen
      PTE-Knudsen
PTE-Knudsen
      PTE-Braddock
PTE-Braddock
      PTE-Agnel
PTE-Agnel
      PTE-Ingebo
PTE-Ingebo
      PTE-Juul
PTE-Juul
      PTE-Haagenrud
PTE-Haagenrud


    '''A Company First Platoon Third Section (A/1/3)'''
'''A Company First Platoon Third Section (A/1/3)'''
      CPL-Millar
CPL-Millar
      LCPL-Ege
LCPL-Ege
      PTE-Johnsen
PTE-Johnsen
      PTE-Jackson
PTE-Jackson
      PTE-MacDonald
PTE-MacDonald
      PTE-Kirwan
PTE-Kirwan


    '''A Company Second Platoon First Section (A/2/1)'''
'''A Company Second Platoon First Section (A/2/1)'''
      CPL-Turnbull
CPL-Turnbull
      LCPL-James
LCPL-James
      PTE-Vella
PTE-Vella
      PTE-Skauge
PTE-Skauge
      PTE-Hendrickx
PTE-Hendrickx
      PTE-Griffin
PTE-Griffin
      PTE-Leadbitter
PTE-Leadbitter


    '''A Company Second Platoon Second Section (A/2/2)'''
'''A Company Second Platoon Second Section (A/2/2)'''
      CPL-Smith
CPL-Smith
      PTE-Wideskog
PTE-Wideskog
      PTE-Lee
PTE-Lee
      PTE-van Hilton
PTE-van Hilton
      PTE-de Cort
PTE-de Cort


    '''A Company Second Platoon Third Section (A/2/3)'''
'''A Company Second Platoon Third Section (A/2/3)'''
      CPL-Martin
CPL-Martin
      LCPL-Straete
LCPL-Straete
      PTE-v. Vlerken
PTE-v. Vlerken
      PTE-Lynch
PTE-Lynch
      PTE-Bracken
PTE-Bracken
      PTE-Hoggard
PTE-Hoggard
      PTE-Walkden
PTE-Walkden


    '''A Company Fire Support Group (FSG)'''
'''A Company Fire Support Group (FSG)'''
      CPL-Scrivener
CPL-Scrivener
      LCPL-Dahl
LCPL-Dahl
      PTE-Morris
PTE-Morris
      PTE-Wurlitzer
PTE-Wurlitzer
      PTE-Liberts
PTE-Liberts
      PTE-Fitchett
PTE-Fitchett
      PTE-Grist
PTE-Grist


    '''A Company 7 Royal Horse Artillery (7RHA)'''
'''A Company 7 Royal Horse Artillery (7RHA)'''
      BDR-Jonsson
BDR-Jonsson
      LBDR-Hogg
LBDR-Hogg
      GNR-Pettersson
GNR-Pettersson
      GNR-Richardson
GNR-Richardson


    '''A Company 216 Para Signals (216SIG)'''
'''A Company 216 Para Signals (216SIG)'''
      CPL-MacRae
CPL-MacRae
      SIG-Joyce
SIG-Joyce
      SIG-Goodyear
SIG-Goodyear


    '''A Company 16 Close Support Medical Regiment (16CSMR)'''
'''A Company 16 Close Support Medical Regiment (16CSMR)'''
      CPL-Sweetman
CPL-Sweetman
      LCPL-Scarle
LCPL-Scarle
      PTE-Clement
PTE-Clement
      PTE-Greenhalgh
PTE-Greenhalgh


    '''A Company Flight Section'''
'''A Company Flight Section'''
      PLT OFF-Teager
PLT OFF-Teager
      PLT OFF-Fletcher
PLT OFF-Fletcher
      PLT OFF-Clayton
PLT OFF-Clayton
      PLT OFF-Goosen
PLT OFF-Goosen


    '''A Company Recruits'''
'''A Company Recruits'''
      REC-Colijn
REC-Colijn
      REC-Snowe
REC-Snowe
      REC-Pathy
REC-Pathy
      REC-Meadows
REC-Meadows
      REC-Beardmore A
REC-Beardmore A
      REC-Husby
REC-Husby
      REC-Fuente
REC-Fuente
      REC-Thomsen
REC-Thomsen
      REC-Taylor C
REC-Taylor C
      REC-Overby
REC-Overby
      REC-Ludlow
REC-Ludlow
      REC-Keeling
REC-Keeling
      REC-O'Connell
REC-O'Connell


'''Reserves'''  ''(Extended Leave)''
'''Reserves'''  ''(Extended Leave)''
  PTE Beazley
PTE Beazley
  PTE Mokler
PTE Mokler
  PTE Cage
PTE Cage
  PTE Dodge
PTE Dodge
  PTE Aposky
PTE Aposky
  PTE Hones
PTE Hones
  PTE Evans D
PTE Evans D
  PTE Ainsley
PTE Ainsley
  PTE Marshall
PTE Marshall
  PTE Burns
PTE Burns
  PTE Orr
PTE Orr
  PTE Crawf
PTE Crawf
  PTE Grey
PTE Grey
  PTE Baxter
PTE Baxter
  PTE Sendall
PTE Sendall
  PTE Peto
PTE Peto
  PTE Reilly
PTE Reilly
  PTE Kalinsky
PTE Kalinsky
  PTE King
PTE King
  PTE Adamowicz
PTE Adamowicz
  PTE Popa
PTE Popa


|former_members =  
|former_members =  
Line 175: Line 172:


[16AA] uses British Army ranks and insignia for all members.  The following ranks and their abbreviations are used:
[16AA] uses British Army ranks and insignia for all members.  The following ranks and their abbreviations are used:
<table>
{| class="wikitable"
<tr><th align="left">Rank</th><td> </td><th align="left">Abbreviation</th></tr>
! Rank
<tr><td>Recruit</td><td> </td><td>REC</td></tr>
! Abbreviation
<tr><td>Private</td><td> </td><td>PTE</td></tr>
|-
<tr><td>Pilot Officer</td><td> </td><td>PLT OFF</td></tr>
| Recruit
<tr><td>Signaller</td><td> </td><td>SIG</td></tr>
| REC
<tr><td>Lance Corporal</td><td> </td><td>LCPL</td></tr>
|-
<tr><td>Flying Officer</td><td> </td><td>FG OFF</td></tr>
| Private
<tr><td>Lance Bombardier</td><td> </td><td>LBDR</td></tr>
| PTE
<tr><td>Corporal</td><td> </td><td>CPL</td></tr>
|-
<tr><td>Flight Lieutenant</td><td> </td><td>FLT LT</td></tr>
| Pilot Officer
<tr><td>Bombardier</td><td> </td><td>BDR</td></tr>
| PLT OFF
<tr><td>Sergeant</td><td> </td><td>SGT</td></tr>
|-
<tr><td>Second Lieutenant</td><td> </td><td>2LT</td></tr>
| Signaller
<tr><td>Lieutenant</td><td> </td><td>LT</td></tr>
| SIG
<tr><td>Captain</td><td> </td><td>CPT</td></tr>
|-
<tr><td>Major</td><td> </td><td>MAJ</td></tr>
| Lance Corporal
</table>
| LCPL
|-
| Flying Officer
| FG OFF
|-
| Lance Bombardier
| LBDR
|-
| Corporal
| CPL
|-
| Flight Lieutenant
| FLT LT
|-
| Bombardier
| BDR
|-
| Sergeant
| SGT
|-
| Second Lieutenant
| 2LT
|-
| Lieutenant
| LT
|-
| Captain
| CPT
|-
| Major
| MAJ
|}
 
''There are more ranks in the British Army, but as the [16AA] will never use them they are not listed here.''


''There are more ranks in the British Army, but as the [16AA] will never use them they're not listed here.''


== Recruitment Process ==
== Recruitment Process ==
[16AA] has a formal recruitment and training process which all new applicants must pass through in order to attain the rank of Private. This procedure is the result of years of refinement and is intended to ensure that the unit only accepts members who will maintain its high standards and who are proficient at the basic skill set [16AA] uses in its combat operations. It is also designed to make new recruits familiar with as many members of the unit as possible and gives all current members the opportunity to be involved with the assessment of new recruits.
 
[16AA] has a formal recruitment and training process which all new applicants must pass through in order to attain the rank of Private.
This procedure is the result of years of refinement and is intended to ensure that the unit only accepts members who will maintain its high standards and who are proficient at the basic skill set [16AA] uses in its combat operations.
It is also designed to make new recruits familiar with as many members of the unit as possible and gives all current members the opportunity to be involved with the assessment of new recruits.


The recruitment process has the following stages, outlined in more detail below:
The recruitment process has the following stages, outlined in more detail below:
Line 207: Line 239:


=== Application ===
=== Application ===
The first stage of application to [16AA] is for a candidate to submit an application to the [http://16aa.net/forums/forum/79-enlistment/ enlistment area] of the [16AA] website. An application requires the candidates full name, date of birth, nationality and game of preference. A good application will also detail the candidates reasons for wanting to join [16AA], what a candidate can add to the unit in terms of skills, personality and experience, a number of references that the unit can use to query your gaming history, details of the candidates play style and some information on the candidate likes, dislikes and activities outside of gaming. [16AA] does not accept anonymous applications or applications from people under the age of 18. Candidates must only be mature, able to commit a minimum of 6 hours a week to gaming with the unit, possess and be prepared to train on Arma3, use [https://www.teamspeak.com/teamspeak3 Teamspeak] and have a microphone and be prepared to adhere to the ethos of the unit. After submitting an application, a member of [16AA]s Recruitment and Retention office (RRO) will either initially approve the application pending an interview or decline the application.
 
The first stage of application to [16AA] is for a candidate to submit an application to the [http://16aa.net/forums/forum/79-enlistment/ enlistment area] of the [16AA] website.
An application requires the candidates full name, date of birth, nationality and game of preference.
A good application will also detail the candidates reasons for wanting to join [16AA], what a candidate can add to the unit in terms of skills, personality and experience, a number of references that the unit can use to query your gaming history, details of the candidates play style and some information on the candidate likes, dislikes and activities outside of gaming.
[16AA] does not accept anonymous applications or applications from people under the age of 18.
Candidates must only be mature, able to commit a minimum of 6 hours a week to gaming with the unit, possess and be prepared to train on {{arma3}}, use [https://www.teamspeak.com/teamspeak3 Teamspeak] and have a microphone and be prepared to adhere to the ethos of the unit.
After submitting an application, a member of [16AA]s Recruitment and Retention office (RRO) will either initially approve the application pending an interview or decline the application.


=== Interview ===
=== Interview ===
[16AA] conducts an interview on Teamspeak for every new applicant. The purpose of this interview is to feel out the candidate and to give the chance to ask questions of the interviewer to ensure that [16AA] is the correct unit for them. The interview consists of a number of questions regarding playing style, responses to situations and the motivations of a candidate to join the unit. If a candidate passes the interview their application is approved and they are assigned the rank of Recruit and submitted to the Recruit Training Programme.
 
[16AA] conducts an interview on Teamspeak for every new applicant.
The purpose of this interview is to feel out the candidate and to give the chance to ask questions of the interviewer to ensure that [16AA] is the correct unit for them.
The interview consists of a number of questions regarding playing style, responses to situations and the motivations of a candidate to join the unit.
If a candidate passes the interview their application is approved and they are assigned the rank of Recruit and submitted to the Recruit Training Programme.


=== Recruit Training ===
=== Recruit Training ===
[16AA] runs a Recruit Training Programme designed to bring a recruits gaming skills and understanding of the units tactics and procedures up to a basic level of competency that will allow a recruit to operate within a [16AA] section as a Private. It also allows a recruit to get a much better feel for how [16AA] operates and decide if they wish to pursue their application for full membership as well as give current members and command staff the opportunity to further assess whether a recruit will be a good fit in the unit.
 
[16AA] runs a Recruit Training Programme designed to bring a recruits gaming skills and understanding of the units tactics and procedures up to a basic level of competency that will allow a recruit to operate within a [16AA] section as a Private.
It also allows a recruit to get a much better feel for how [16AA] operates and decide if they wish to pursue their application for full membership as well as give current members and command staff the opportunity to further assess whether a recruit will be a good fit in the unit.


==== Phase 1 ====
==== Phase 1 ====
This phase of training consists of a 3 hour session on Arma3 with a RRO Drill Instructor to familiarise the new recruit with how [16AA] operates, both in game and out. Drill Instructors will also ensure at this point that the recruit understands their basic responsibilities and has completed those actions required to complete membership. Phase 1 training contains training such as Live Fire Training, Contact Calling, Movement to Contact and more.
This phase of training consists of a 3 hour session on Arma3 with a RRO Drill Instructor to familiarise the new recruit with how [16AA] operates, both in game and out.
Drill Instructors will also ensure at this point that the recruit understands their basic responsibilities and has completed those actions required to complete membership.
Phase 1 training contains training such as Live Fire Training, Contact Calling, Movement to Contact and more.
 


== Company Training ==
== Company Training ==
The 16AA hold company wide Home Rotation Training between every Campaign. These HRs last anywhere from 5-10 Operations and makes the company ready to step off, with the skills required for the next Campaign. Dependent on where we are going on the next Campaign, we may do some in-theater training for climatization.
The 16AA hold company wide Home Rotation Training between every Campaign. These HRs last anywhere from 5-10 Operations and makes the company ready to step off, with the skills required for the next Campaign. Dependent on where we are going on the next Campaign, we may do some in-theater training for climatization.


== Community Activities ==
== Community Activities ==
[16AA] participates in a number of community ops with a number of groups.
[16AA] participates in a number of community ops with a number of groups.


=== NATO Gaming Community (NATOGC) ===
=== NATO Gaming Community (NATOGC) ===
[16AA] is a founding member of the [http://www.NATOGC.com NATOGC], an online organisation established to run large Armed Assault games once or more every two weeks.  NATOGC operates using realistic procedures and a military organisational structure to coordinate several online groups from across the real NATO member states over Teamspeak 2 to play together in single server, custom co-op maps with over 70 participants at a time.  Each operation is connected to every other to maintain a long running story line for the campaign.
[16AA] is a founding member of the [http://www.NATOGC.com NATOGC], an online organisation established to run large Armed Assault games once or more every two weeks.  NATOGC operates using realistic procedures and a military organisational structure to coordinate several online groups from across the real NATO member states over Teamspeak 2 to play together in single server, custom co-op maps with over 70 participants at a time.  Each operation is connected to every other to maintain a long running story line for the campaign.


== The Real 16 Air Assault Brigade ==
== The Real 16 Air Assault Brigade ==
[16AA] is based on a real British Army Brigade, [http://www.army.mod.uk/16_air_asslt_bde/index.html The 16th Air Assault Brigade], which was formed on 1 September 1999 by merging 24th Airmobile Brigade with elements of the 5th Airborne Brigade to form a highly mobile rapid reaction force consisting of Parachute units and airmobile units which employ helicopters.
[16AA] is based on a real British Army Brigade, [http://www.army.mod.uk/16_air_asslt_bde/index.html The 16th Air Assault Brigade], which was formed on 1 September 1999 by merging 24th Airmobile Brigade with elements of the 5th Airborne Brigade to form a highly mobile rapid reaction force consisting of Parachute units and airmobile units which employ helicopters.
{{GameCategory|arma1|Multiplayer Squads}}
{{GameCategory|arma2|Multiplayer Squads}}
{{GameCategory|arma3|Multiplayer Squads}}

Revision as of 17:54, 31 January 2023

16 Air Assault Brigade [16AA]
Poster jobdone 400.jpg
Members
ORBAT, as of 17JAN16 (active)
A Company
MAJ-Hicks 
CAPT-Emmet
LT-Ellis -- 1PLT OC
2LT-Grant -- 2PLT OC
SGT-Boothroyd -- 1PLT 2IC
SGT-Blanthorn -- 2PLT 2IC
CAPT-Field -- Support OC
SGT-Makinen -- Support 2IC
A Company First Platoon First Section (A/1/1)
CPL-Telford 
LCPL-Hughes 
PTE-Symonds 
PTE-Calahan 
PTE-Coxson 
PTE-Stevens 
A Company First Platoon Second Section (A/1/2)
CPL-Taylor
LCPL-Jensen
PTE-Knudsen
PTE-Braddock
PTE-Agnel
PTE-Ingebo
PTE-Juul
PTE-Haagenrud
A Company First Platoon Third Section (A/1/3)
CPL-Millar
LCPL-Ege
PTE-Johnsen
PTE-Jackson
PTE-MacDonald
PTE-Kirwan
A Company Second Platoon First Section (A/2/1)
CPL-Turnbull
LCPL-James
PTE-Vella
PTE-Skauge
PTE-Hendrickx
PTE-Griffin
PTE-Leadbitter
A Company Second Platoon Second Section (A/2/2)
CPL-Smith
PTE-Wideskog
PTE-Lee
PTE-van Hilton
PTE-de Cort
A Company Second Platoon Third Section (A/2/3)
CPL-Martin
LCPL-Straete
PTE-v. Vlerken
PTE-Lynch
PTE-Bracken
PTE-Hoggard
PTE-Walkden
A Company Fire Support Group (FSG)
CPL-Scrivener
LCPL-Dahl
PTE-Morris
PTE-Wurlitzer
PTE-Liberts
PTE-Fitchett
PTE-Grist
A Company 7 Royal Horse Artillery (7RHA)
BDR-Jonsson
LBDR-Hogg
GNR-Pettersson
GNR-Richardson
A Company 216 Para Signals (216SIG)
CPL-MacRae
SIG-Joyce
SIG-Goodyear
A Company 16 Close Support Medical Regiment (16CSMR)
CPL-Sweetman
LCPL-Scarle
PTE-Clement
PTE-Greenhalgh
A Company Flight Section
PLT OFF-Teager
PLT OFF-Fletcher
PLT OFF-Clayton
PLT OFF-Goosen
A Company Recruits
REC-Colijn
REC-Snowe
REC-Pathy
REC-Meadows
REC-Beardmore A
REC-Husby
REC-Fuente
REC-Thomsen
REC-Taylor C
REC-Overby
REC-Ludlow
REC-Keeling
REC-O'Connell
Reserves  (Extended Leave)
PTE Beazley
PTE Mokler
PTE Cage
PTE Dodge
PTE Aposky
PTE Hones
PTE Evans D
PTE Ainsley
PTE Marshall
PTE Burns
PTE Orr
PTE Crawf
PTE Grey
PTE Baxter
PTE Sendall
PTE Peto
PTE Reilly
PTE Kalinsky
PTE King
PTE Adamowicz
PTE Popa
Successes
NATO Gaming Community
Founded
29AUG04
Website
www.16AA.net

16 Air Assault Brigade [16AA] is an online gaming unit playing a variety of games, specifically Armed Assault and Americas Army. In the past it has played Joint Operations : Typhoon Rising, Battlefield 2, Tom Clancy's Rainbow Six 3 : Ravenshield, Ghost Recon : Advanced Warfighter and SWAT 4. It is a multi national unit based out of its website. Its operating language is English.

Aims and motivations

[16AA] was set up to bring together individuals who are looking for a more realistic, teamwork driven and team focused approach to online gaming in first person shooter (FPS) scenarios. It aims to provide a good compromise between completely real tactics and tactics that work in game to maintain its core values of teamwork, friendship, realism and the drive to succeed.

[16AA] requires members to use their real name and aims to provide an environment of friendship and family for all members. Unit members are encouraged to bring personal, real life and gaming problems to the attention of other members and those of higher ranks in the hope that [16AA] can help solve members problems and provide good advice from a membership with a broad experience base.

Formation and subsequent growth

[16AA] was formed on the 29 August 2004 by former members of the online unit 75th Ranger Regiment with the intention of creating an online unit that follows realistic army tactics and doctrines and to provide an enjoyable gaming environment for gamers who want to play in a similar way. With a starting membership of 10 at it is formation [16AA] consisted of one platoon of 2 sections lead by Second Lieutenant Hutson and Sergeant Andersson.

Since then the unit has continued to operate, emphasising commitment and shared philosophy and goals above skill and ability.

On 26th October 2005 with a ballooning membership of 26 and a highly active recruit section the decision was made to expand from a single platoon to a company with 2 platoons. A Company was initially commanded by Lieutenant Hutson and Staff Sergeant Reilly, with A Company 1 Platoon commanded by Sergeant Andersson and A Company 2 Platoon commanded by Sergeant Moffat. On 5 November 2005 Corporal Hollow and Sergeant Moffat were commissioned to the rank of Second Lieutenant to lead 1 Platoon and 2 Platoon respectively while Staff Sergeant Mason became the Company Sergeant Major. Following a slow down in recruitment and a number of members retiring or moving to reserves due to outside commitments A Company 2 Platoon was disbanded on 6th June 2006 and [16AA] entered a period where members moved to reserves or retired at a rate roughly equal to new members joining. This lead to a very large reserves list and a relatively small active core of members.

After a complete member review in November 2006 which removed all inactive members, retiring the majority of the reserves and bringing the rest back to active duty, the unit was reinvigorated and motivated to expand and improve on it is already solid foundation. Following the release of Armed Assault in Germany on 30 November 2006, a successful advertising campaign to encourage new applicants and the streamlining of the recruitment and training process the unit went through a period of rapid expansion, bringing in a large number of active, skilled players from the Operation Flashpoint and new Armed Assault Community, many of those with military backgrounds being drawn to the professional nature of [16AA].

Sadly, after incorporating so many people from different cultures and walks of life, ideas on direction and structure can clash. Due to a minor disagreement between the then CO and the owner of the domain, the site was pulled and the 16AA fractured into three groups; Group-17, 24SAS and The Misters.

With the release of Arma 2, interest in the game took hold amongst former 16AA members. Three of the founding members joined another highly successful Arma 2 unit, but quickly realized that their ideals and visions of how a MILSIM unit should be run did not match this group. This set in motion the reforming of the 16AA in March 2010.

News of the reformation spread throughout the three fracture groups quickly and ultimately saw the majority of the members of 24SAS and The Misters rejoining the 16AA banner.


Structure and Organisation

[16AA]'s unit structure is based around that of a "standard" British Army Company. It is intended to expand from the bottom up, with promotions only being given out as expansion requires it and merit deserves it. This structure provides both meaningful and practical organisation with the chain of command being utilised to ensure every member has someone they can turn to for help with in game, administrative and real life issues. It also ensures that the burden of work is evenly spread out and that command in game is well understood and defined.

Currently the unit consists of 2 full sections forming 1 platoon commanded by 2LT Riordan and Sergeant Harlow which in turn forms A Company, commanded by Captain Hutson. Additionally there is a Flight Section, commanded by CPL Craig and LCPL Bigness.

Ranks, insignia and abbreviation

[16AA] uses British Army ranks and insignia for all members. The following ranks and their abbreviations are used:

Rank Abbreviation
Recruit REC
Private PTE
Pilot Officer PLT OFF
Signaller SIG
Lance Corporal LCPL
Flying Officer FG OFF
Lance Bombardier LBDR
Corporal CPL
Flight Lieutenant FLT LT
Bombardier BDR
Sergeant SGT
Second Lieutenant 2LT
Lieutenant LT
Captain CPT
Major MAJ

There are more ranks in the British Army, but as the [16AA] will never use them they are not listed here.


Recruitment Process

[16AA] has a formal recruitment and training process which all new applicants must pass through in order to attain the rank of Private. This procedure is the result of years of refinement and is intended to ensure that the unit only accepts members who will maintain its high standards and who are proficient at the basic skill set [16AA] uses in its combat operations. It is also designed to make new recruits familiar with as many members of the unit as possible and gives all current members the opportunity to be involved with the assessment of new recruits.

The recruitment process has the following stages, outlined in more detail below:

  • Application
  • Interview
  • Recruit training
    • Phase 1 training
  • Assessment on standard OP night with Section

Application

The first stage of application to [16AA] is for a candidate to submit an application to the enlistment area of the [16AA] website. An application requires the candidates full name, date of birth, nationality and game of preference. A good application will also detail the candidates reasons for wanting to join [16AA], what a candidate can add to the unit in terms of skills, personality and experience, a number of references that the unit can use to query your gaming history, details of the candidates play style and some information on the candidate likes, dislikes and activities outside of gaming. [16AA] does not accept anonymous applications or applications from people under the age of 18. Candidates must only be mature, able to commit a minimum of 6 hours a week to gaming with the unit, possess and be prepared to train on Arma 3, use Teamspeak and have a microphone and be prepared to adhere to the ethos of the unit. After submitting an application, a member of [16AA]s Recruitment and Retention office (RRO) will either initially approve the application pending an interview or decline the application.

Interview

[16AA] conducts an interview on Teamspeak for every new applicant. The purpose of this interview is to feel out the candidate and to give the chance to ask questions of the interviewer to ensure that [16AA] is the correct unit for them. The interview consists of a number of questions regarding playing style, responses to situations and the motivations of a candidate to join the unit. If a candidate passes the interview their application is approved and they are assigned the rank of Recruit and submitted to the Recruit Training Programme.

Recruit Training

[16AA] runs a Recruit Training Programme designed to bring a recruits gaming skills and understanding of the units tactics and procedures up to a basic level of competency that will allow a recruit to operate within a [16AA] section as a Private. It also allows a recruit to get a much better feel for how [16AA] operates and decide if they wish to pursue their application for full membership as well as give current members and command staff the opportunity to further assess whether a recruit will be a good fit in the unit.

Phase 1

This phase of training consists of a 3 hour session on Arma3 with a RRO Drill Instructor to familiarise the new recruit with how [16AA] operates, both in game and out. Drill Instructors will also ensure at this point that the recruit understands their basic responsibilities and has completed those actions required to complete membership. Phase 1 training contains training such as Live Fire Training, Contact Calling, Movement to Contact and more.


Company Training

The 16AA hold company wide Home Rotation Training between every Campaign. These HRs last anywhere from 5-10 Operations and makes the company ready to step off, with the skills required for the next Campaign. Dependent on where we are going on the next Campaign, we may do some in-theater training for climatization.


Community Activities

[16AA] participates in a number of community ops with a number of groups.

NATO Gaming Community (NATOGC)

[16AA] is a founding member of the NATOGC, an online organisation established to run large Armed Assault games once or more every two weeks. NATOGC operates using realistic procedures and a military organisational structure to coordinate several online groups from across the real NATO member states over Teamspeak 2 to play together in single server, custom co-op maps with over 70 participants at a time. Each operation is connected to every other to maintain a long running story line for the campaign.


The Real 16 Air Assault Brigade

[16AA] is based on a real British Army Brigade, The 16th Air Assault Brigade, which was formed on 1 September 1999 by merging 24th Airmobile Brigade with elements of the 5th Airborne Brigade to form a highly mobile rapid reaction force consisting of Parachute units and airmobile units which employ helicopters.