FSM Danger Causes – Arma 2

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(Stubs for all values)
Line 1: Line 1:
==DCEnemyDetected (0)==
==DCEnemyDetected (0)==
The first enemy detected. Never generated again while already in Combat behaviour.
==DCFire (1)==
==DCFire (1)==
==DCHit (2)==
==DCHit (2)==

Revision as of 16:09, 4 August 2011

DCEnemyDetected (0)

The first enemy detected. Never generated again while already in Combat behaviour.

DCFire (1)

DCHit (2)

DCEnemyNear (3)

DCExplosion (4)

DCDeadBodyGroup (5)

DCDeadBody (6)

DCScream (7)

DCCanFire (8)