FSM Danger Causes – Arma 2

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m (→‎DCHit (2): Described)
Line 4: Line 4:
==DCFire (1)==
==DCFire (1)==
==DCHit (2)==
==DCHit (2)==
A unit firing at another unit was seen.


==DCEnemyNear (3)==
==DCEnemyNear (3)==

Revision as of 16:10, 4 August 2011

DCEnemyDetected (0)

The first enemy detected. Never generated again while already in Combat behaviour.

DCFire (1)

DCHit (2)

DCEnemyNear (3)

DCExplosion (4)

DCDeadBodyGroup (5)

DCDeadBody (6)

DCScream (7)

DCCanFire (8)