FSM Danger Causes – Arma 2

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DCEnemyDetected (0)

The first enemy detected. Never generated again while already in Combat behaviour.

DCFire (1)

A unit firing at another unit was seen.

DCHit (2)

DCEnemyNear (3)

Enemy has disclosed a unit (knows about it now)

DCExplosion (4)

DCDeadBodyGroup (5)

DCDeadBody (6)

DCScream (7)

DCCanFire (8)