Strategic Reference Layer – Arma 2

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{{GameCategory|arma2|Editor Modules}}
'''Strategic Reference Layer''' module (also referred as '''SRL''') automatically defines locations given some markers, and store them in its variables.


'''Strategic Reference Layer''' module (also referred as '''SRL''') automatically defines locations given some markers, and store them in its variables.
== Initialisation ==


== Initialization==
=== Paths ===
=== Paths ===
Editor:
Editor:
  Modules (F7) > Strategic Reference Layer
  Modules (F7) > Strategic Reference Layer
Data:
Data:
  ca\modules\strat_layer
  ca\modules\strat_layer


=== Editor setup ===
=== Editor Setup ===
# Insert marker(s) named BIS_SRL_x - x as a number, starting from 1, numbers must follow, e.g BIS_SRL_1, BIS_SRL_2, etc.
 
# Insert marker(s) named BIS_SRL_x - x as a number, starting from 1, numbers must follow, e.g {{hl|BIS_SRL_1}}, {{hl|BIS_SRL_2}}, etc.
The markers types and colors are used to define the locations type and side.
The markers types and colors are used to define the locations type and side.


* Markers used are the ones from H.Q to Depot.
* Markers used are the ones from H.Q to Depot.
* Marker color are used as follow :
* Marker color are used as follow:
** blue = west
** blue = west
** red = east
** red = east
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** any other = civilian.
** any other = civilian.


=== Optional Parameters ===


=== Optional parameters ===
None.
None.


Get module variables :
Get module variables:
<sqf inline>_types = BIS_SRL_mainScope getVariable "types";</sqf>
 


<code style="display: block">_types = BIS_SRL_mainScope getVariable "types";</code> - pause the detection
{{GameCategory|arma2|Editor Modules}}

Latest revision as of 00:12, 29 August 2023

Strategic Reference Layer module (also referred as SRL) automatically defines locations given some markers, and store them in its variables.

Initialisation

Paths

Editor:

Modules (F7) > Strategic Reference Layer

Data:

ca\modules\strat_layer

Editor Setup

  1. Insert marker(s) named BIS_SRL_x - x as a number, starting from 1, numbers must follow, e.g BIS_SRL_1, BIS_SRL_2, etc.

The markers types and colors are used to define the locations type and side.

  • Markers used are the ones from H.Q to Depot.
  • Marker color are used as follow:
    • blue = west
    • red = east
    • green = resistance
    • any other = civilian.

Optional Parameters

None.

Get module variables: _types = BIS_SRL_mainScope getVariable "types";