Terrain Tutorial – Arma 2

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* ''It´s pretty important to choose a proper place to install the '''BI Editing tools 2''' before starting with anythings else (a clean empty partition is highly recommended).
* ''It´s pretty important to choose a proper place to install the '''BI Editing tools 2''' before starting with anythings else (a clean empty partition is highly recommended).
* ''In this tutorial we will use Partition '''E:\'''
* ''In this tutorial we will use Partition '''E:\'''
** ''1 Step, download the [ftp://downloads.bistudio.com/Tools/BI_Editing_Tools_2_Setup.zip BI Editing Tools 2]
** ''1: Download the [ftp://downloads.bistudio.com/Tools/BI_Editing_Tools_2_Setup.zip BI Editing Tools 2]
** ''2 Step, do
** ''2: Create a foldier called '''BIS Tools 2''' in your designated Partition


==References:==
==References:==
*[[Visitor 3 Manual]]
*[[Visitor 3 Manual]]
*[http://tinyurl.com/5kd79v ArmABuildEnvironment.pdf (by Synide)]
*[http://tinyurl.com/5kd79v ArmABuildEnvironment.pdf (by Synide)]

Revision as of 21:24, 30 August 2009

Introduction

This simple tutorial will explain the basic process of creating a Island in ArmA2.

What the tutorial will deal with:

  • Setting up Visitor and the working directory / Project folder (namespace).
  • Importing Landscape, Satellite Texture, and Objects.
  • Binarizing your world properly.
  • Proper Samplemap to work with.


Setup Editing Tools 2

  • It´s pretty important to choose a proper place to install the BI Editing tools 2 before starting with anythings else (a clean empty partition is highly recommended).
  • In this tutorial we will use Partition E:\
    • 1: Download the BI Editing Tools 2
    • 2: Create a foldier called BIS Tools 2 in your designated Partition

References: