CfgVehicles CIV – Arma 3

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(Added Helicopters DLC assets)
(Added assets up to Marksmen DLC)
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| <span title="Public" class="help">2</span>
| <span title="Public" class="help">2</span>
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:[[Arma 3 CfgWeapons Weapons#Throw|Throw]]
:[[Arma 3 CfgWeapons Weapons#Put|Put]]


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|-
| [[File:Arma3 CfgVehicles C_Heli_Light_01_civil_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_Light_01_civil_F" >'''C_Heli_Light_01_civil_F'''</span>
| ''M-900''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Public" class="help">2</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Light_01|A3_Air_F_Heli_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_blue_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_blue_F" >'''C_Heli_light_01_blue_F'''</span>
| ''M-900 (Blue)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_red_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_red_F" >'''C_Heli_light_01_red_F'''</span>
| ''M-900 (Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_ion_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_ion_F" >'''C_Heli_light_01_ion_F'''</span>
| ''M-900 (ION)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_blueLine_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_blueLine_F" >'''C_Heli_light_01_blueLine_F'''</span>
| ''M-900 (BlueLine)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_digital_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_digital_F" >'''C_Heli_light_01_digital_F'''</span>
| ''M-900 (Digital)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_elliptical_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_elliptical_F" >'''C_Heli_light_01_elliptical_F'''</span>
| ''M-900 (Elliptical)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_furious_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_furious_F" >'''C_Heli_light_01_furious_F'''</span>
| ''M-900 (Furious)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_graywatcher_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_graywatcher_F" >'''C_Heli_light_01_graywatcher_F'''</span>
| ''M-900 (GrayWatcher)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_jeans_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_jeans_F" >'''C_Heli_light_01_jeans_F'''</span>
| ''M-900 (Jeans)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_light_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_light_F" >'''C_Heli_light_01_light_F'''</span>
| ''M-900 (Light)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_shadow_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_shadow_F" >'''C_Heli_light_01_shadow_F'''</span>
| ''M-900 (Shadow)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_sheriff_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_sheriff_F" >'''C_Heli_light_01_sheriff_F'''</span>
| ''M-900 (Sheriff)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_speedy_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_speedy_F" >'''C_Heli_light_01_speedy_F'''</span>
| ''M-900 (Speedy)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_sunset_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_sunset_F" >'''C_Heli_light_01_sunset_F'''</span>
| ''M-900 (Sunset)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_vrana_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_vrana_F" >'''C_Heli_light_01_vrana_F'''</span>
| ''M-900 (VRANA)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_wasp_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_wasp_F" >'''C_Heli_light_01_wasp_F'''</span>
| ''M-900 (Wasp)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_wave_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_wave_F" >'''C_Heli_light_01_wave_F'''</span>
| ''M-900 (Wave)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_stripped_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_stripped_F" >'''C_Heli_light_01_stripped_F'''</span>
| ''M-900 (Stripped)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles C_Heli_light_01_luxe_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_light_01_luxe_F" >'''C_Heli_light_01_luxe_F'''</span>
| ''M-900 (Luxe)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Air
| <span title="Protected" class="help">1</span>
|
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_01|A3_Air_F_Heli_Light_01]]
| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_ammo_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_ammo_F" >'''Land_Pod_Heli_Transport_04_ammo_F'''</span>
| ''Taru Ammo Pod''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Public" class="help">2</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_bench_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_bench_F" >'''Land_Pod_Heli_Transport_04_bench_F'''</span>
| ''Taru Bench Pod''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Public" class="help">2</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 1 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_black.sqf <br />Firing from vehicles: Positions 1, 2, 3, 4 - (left bench), Positions 5, 6, 7, 8 (right bench) <br />Slingload: No <br />Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_box_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_box_F" >'''Land_Pod_Heli_Transport_04_box_F'''</span>
| ''Taru Cargo Pod''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Public" class="help">2</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_covered_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_covered_F" >'''Land_Pod_Heli_Transport_04_covered_F'''</span>
| ''Taru Transport Pod''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Public" class="help">2</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: Door_4_source (left pod door), Door_5_source (right pod door), Door_6_source (rear pod door) <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: 15, 16 - rear cargo positions when rear hatch is open <br />Slingload: No <br />Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 15, 16
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_fuel_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_fuel_F" >'''Land_Pod_Heli_Transport_04_fuel_F'''</span>
| ''Taru Fuel Pod''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Public" class="help">2</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 1 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_medevac_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_medevac_F" >'''Land_Pod_Heli_Transport_04_medevac_F'''</span>
| ''Taru Medical Pod''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Public" class="help">2</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: Door_4_source (left pod door), Door_6_source (rear pod door) <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1, 2, 3 - stretchers, 4 - seat
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_repair_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_repair_F" >'''Land_Pod_Heli_Transport_04_repair_F'''</span>
| ''Taru Repair Pod''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Public" class="help">2</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_ammo_black_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_ammo_black_F" >'''Land_Pod_Heli_Transport_04_ammo_black_F'''</span>
| ''Taru Ammo Pod (Black)''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_bench_black_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_bench_black_F" >'''Land_Pod_Heli_Transport_04_bench_black_F'''</span>
| ''Taru Bench Pod (Black)''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 1 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_black.sqf <br />Firing from vehicles: Positions 1, 2, 3, 4 - (left bench), Positions 5, 6, 7, 8 (right bench) <br />Slingload: No <br />Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_box_black_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_box_black_F" >'''Land_Pod_Heli_Transport_04_box_black_F'''</span>
| ''Taru Cargo Pod (Black)''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_covered_black_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_covered_black_F" >'''Land_Pod_Heli_Transport_04_covered_black_F'''</span>
| ''Taru Transport Pod (Black)''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: Door_4_source (left pod door), Door_5_source (right pod door), Door_6_source (rear pod door) <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: 15, 16 - rear cargo positions when rear hatch is open <br />Slingload: No <br />Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 15, 16
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_fuel_black_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_fuel_black_F" >'''Land_Pod_Heli_Transport_04_fuel_black_F'''</span>
| ''Taru Fuel Pod (Black)''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 1 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_medevac_black_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_medevac_black_F" >'''Land_Pod_Heli_Transport_04_medevac_black_F'''</span>
| ''Taru Medical Pod (Black)''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: Door_4_source (left pod door), Door_6_source (rear pod door) <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1, 2, 3 - stretchers, 4 - seat
|-
| [[File:Arma3 CfgVehicles Land_Pod_Heli_Transport_04_repair_black_F.jpg|150px|&nbsp;]]
| <span id="Land_Pod_Heli_Transport_04_repair_black_F" >'''Land_Pod_Heli_Transport_04_repair_black_F'''</span>
| ''Taru Repair Pod (Black)''
| style='background-color:#dac2e1;' | CIV
| OPF_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Weapons#FakeWeapon|FakeWeapon]]
|
:1x&nbsp;[[Arma 3 CfgMagazines#FakeWeapon|FakeWeapon]]
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Transport_04|A3_Air_F_Heli_Heli_Transport_04]]
| Randomization: No <br />Camo selections: 2 exterior <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: None
|-
|-
| [[File:Arma3 CfgVehicles C_Rubberboat.jpg|150px|&nbsp;]]
| [[File:Arma3 CfgVehicles C_Rubberboat.jpg|150px|&nbsp;]]
Line 2,693: Line 3,335:


| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\Soft_F_Bootcamp\Offroad_01\scripts\repair_init.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\Soft_F_Bootcamp\Offroad_01\scripts\repair_init.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_01_red_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_01_red_F" >'''C_Offroad_01_red_F'''</span>
| ''Offroad (Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_01_sand_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_01_sand_F" >'''C_Offroad_01_sand_F'''</span>
| ''Offroad (Beige)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_01_white_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_01_white_F" >'''C_Offroad_01_white_F'''</span>
| ''Offroad (White)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_01_blue_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_01_blue_F" >'''C_Offroad_01_blue_F'''</span>
| ''Offroad (Blue)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_01_darkred_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_01_darkred_F" >'''C_Offroad_01_darkred_F'''</span>
| ''Offroad (Dark Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_01_bluecustom_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_01_bluecustom_F" >'''C_Offroad_01_bluecustom_F'''</span>
| ''Offroad (Blue Custom)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_luxe_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_luxe_F" >'''C_Offroad_luxe_F'''</span>
| ''Offroad (Luxe)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_default_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_default_F" >'''C_Offroad_default_F'''</span>
| ''Offroad''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
| [[File:Arma3 CfgVehicles C_Offroad_stripped_F.jpg|150px|&nbsp;]]
| <span id="C_Offroad_stripped_F" >'''C_Offroad_stripped_F'''</span>
| ''Offroad (Stripped-down)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#SportCarHorn|SportCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Offroad_01|A3_Soft_F_Offroad_01]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 2 - the body, wheels and accessories <br />Script door sources: None <br />Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction <br />Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf <br />Firing from vehicles: Positions 2 to 5 <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 5
|-
|-
| [[File:Arma3 CfgVehicles C_Quadbike_01_F.jpg|150px|&nbsp;]]
| [[File:Arma3 CfgVehicles C_Quadbike_01_F.jpg|150px|&nbsp;]]
Line 2,711: Line 3,524:
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Quadbike|A3_Soft_F_Quadbike]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Quadbike|A3_Soft_F_Quadbike]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Heli_Quadbike|A3_Soft_F_Heli_Quadbike]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Heli_Quadbike|A3_Soft_F_Heli_Quadbike]]
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 2 - the body, wheels <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1
|-
| [[File:Arma3 CfgVehicles C_Quadbike_01_black_F.jpg|150px|&nbsp;]]
| <span id="C_Quadbike_01_black_F" >'''C_Quadbike_01_black_F'''</span>
| ''Quadbike (Black)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#MiniCarHorn|MiniCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Quadbike|A3_Soft_F_Quadbike]]
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 2 - the body, wheels <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1
|-
| [[File:Arma3 CfgVehicles C_Quadbike_01_blue_F.jpg|150px|&nbsp;]]
| <span id="C_Quadbike_01_blue_F" >'''C_Quadbike_01_blue_F'''</span>
| ''Quadbike (Blue)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#MiniCarHorn|MiniCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Quadbike|A3_Soft_F_Quadbike]]
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 2 - the body, wheels <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1
|-
| [[File:Arma3 CfgVehicles C_Quadbike_01_red_F.jpg|150px|&nbsp;]]
| <span id="C_Quadbike_01_red_F" >'''C_Quadbike_01_red_F'''</span>
| ''Quadbike (Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#MiniCarHorn|MiniCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Quadbike|A3_Soft_F_Quadbike]]
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 2 - the body, wheels <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1
|-
| [[File:Arma3 CfgVehicles C_Quadbike_01_white_F.jpg|150px|&nbsp;]]
| <span id="C_Quadbike_01_white_F" >'''C_Quadbike_01_white_F'''</span>
| ''Quadbike (White)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#MiniCarHorn|MiniCarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Quadbike|A3_Soft_F_Quadbike]]


| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 2 - the body, wheels <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 2 - the body, wheels <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1
Line 2,751: Line 3,640:
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Heli_Car|A3_Soft_F_Heli_Car]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Heli_Car|A3_Soft_F_Heli_Car]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_grey_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_grey_F" >'''C_Hatchback_01_grey_F'''</span>
| ''Hatchback (Grey)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_green_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_green_F" >'''C_Hatchback_01_green_F'''</span>
| ''Hatchback (Green)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_blue_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_blue_F" >'''C_Hatchback_01_blue_F'''</span>
| ''Hatchback (Blue)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_bluecustom_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_bluecustom_F" >'''C_Hatchback_01_bluecustom_F'''</span>
| ''Hatchback (Custom Blue)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_beigecustom_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_beigecustom_F" >'''C_Hatchback_01_beigecustom_F'''</span>
| ''Hatchback (Custom Beige)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_yellow_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_yellow_F" >'''C_Hatchback_01_yellow_F'''</span>
| ''Hatchback (Yellow)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_white_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_white_F" >'''C_Hatchback_01_white_F'''</span>
| ''Hatchback (White)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_black_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_black_F" >'''C_Hatchback_01_black_F'''</span>
| ''Hatchback (Black)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_dark_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_dark_F" >'''C_Hatchback_01_dark_F'''</span>
| ''Hatchback (Dark)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_sport_red_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_sport_red_F" >'''C_Hatchback_01_sport_red_F'''</span>
| ''Hatchback (Sport, Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_sport_blue_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_sport_blue_F" >'''C_Hatchback_01_sport_blue_F'''</span>
| ''Hatchback (Sport, Blue)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_sport_orange_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_sport_orange_F" >'''C_Hatchback_01_sport_orange_F'''</span>
| ''Hatchback (Sport, Orange)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_sport_white_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_sport_white_F" >'''C_Hatchback_01_sport_white_F'''</span>
| ''Hatchback (Sport, White)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_sport_grey_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_sport_grey_F" >'''C_Hatchback_01_sport_grey_F'''</span>
| ''Hatchback (Sport, Grey)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles C_Hatchback_01_sport_green_F.jpg|150px|&nbsp;]]
| <span id="C_Hatchback_01_sport_green_F" >'''C_Hatchback_01_sport_green_F'''</span>
| ''Hatchback (Sport, Green)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Car|A3_Soft_F_Car]]


| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 3
| Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf <br />Firing from vehicles: No <br />Slingload: No <br />Cargo proxy indexes: 1 to 3
Line 2,771: Line 3,945:
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_SUV|A3_Soft_F_SUV]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_SUV|A3_Soft_F_SUV]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Heli_SUV|A3_Soft_F_Heli_SUV]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Heli_SUV|A3_Soft_F_Heli_SUV]]
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles SUV_01_base_red_F.jpg|150px|&nbsp;]]
| <span id="SUV_01_base_red_F" >'''SUV_01_base_red_F'''</span>
| ''SUV (Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_SUV|A3_Soft_F_SUV]]
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles SUV_01_base_black_F.jpg|150px|&nbsp;]]
| <span id="SUV_01_base_black_F" >'''SUV_01_base_black_F'''</span>
| ''SUV (Black)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_SUV|A3_Soft_F_SUV]]
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles SUV_01_base_grey_F.jpg|150px|&nbsp;]]
| <span id="SUV_01_base_grey_F" >'''SUV_01_base_grey_F'''</span>
| ''SUV (Grey)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_SUV|A3_Soft_F_SUV]]
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
|-
| [[File:Arma3 CfgVehicles SUV_01_base_orange_F.jpg|150px|&nbsp;]]
| <span id="SUV_01_base_orange_F" >'''SUV_01_base_orange_F'''</span>
| ''SUV (Orange)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_SUV|A3_Soft_F_SUV]]


| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
| Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) <br />Camo selections: 1 - the whole body <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 to 3
Line 2,837: Line 4,087:
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Bootcamp_Truck|A3_Soft_F_Bootcamp_Truck]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Bootcamp_Truck|A3_Soft_F_Bootcamp_Truck]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Bootcamp_Truck|A3_Soft_F_Bootcamp_Truck]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Bootcamp_Truck|A3_Soft_F_Bootcamp_Truck]]
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
|-
| [[File:Arma3 CfgVehicles C_Van_01_transport_white_F.jpg|150px|&nbsp;]]
| <span id="C_Van_01_transport_white_F" >'''C_Van_01_transport_white_F'''</span>
| ''Truck (White)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Truck|A3_Soft_F_Truck]]
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
|-
| [[File:Arma3 CfgVehicles C_Van_01_transport_red_F.jpg|150px|&nbsp;]]
| <span id="C_Van_01_transport_red_F" >'''C_Van_01_transport_red_F'''</span>
| ''Truck (Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Truck|A3_Soft_F_Truck]]
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
|-
| [[File:Arma3 CfgVehicles C_Van_01_box_white_F.jpg|150px|&nbsp;]]
| <span id="C_Van_01_box_white_F" >'''C_Van_01_box_white_F'''</span>
| ''Truck Boxer (White)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Truck|A3_Soft_F_Truck]]
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
|-
| [[File:Arma3 CfgVehicles C_Van_01_box_red_F.jpg|150px|&nbsp;]]
| <span id="C_Van_01_box_red_F" >'''C_Van_01_box_red_F'''</span>
| ''Truck Boxer (Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Truck|A3_Soft_F_Truck]]
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
|-
| [[File:Arma3 CfgVehicles C_Van_01_fuel_white_F.jpg|150px|&nbsp;]]
| <span id="C_Van_01_fuel_white_F" >'''C_Van_01_fuel_white_F'''</span>
| ''Fuel Truck (White)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Truck|A3_Soft_F_Truck]]
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
|-
| [[File:Arma3 CfgVehicles C_Van_01_fuel_red_F.jpg|150px|&nbsp;]]
| <span id="C_Van_01_fuel_red_F" >'''C_Van_01_fuel_red_F'''</span>
| ''Fuel Truck (Red, White Tank)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Truck|A3_Soft_F_Truck]]
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
|-
| [[File:Arma3 CfgVehicles C_Van_01_fuel_white_v2_F.jpg|150px|&nbsp;]]
| <span id="C_Van_01_fuel_white_v2_F" >'''C_Van_01_fuel_white_v2_F'''</span>
| ''Fuel Truck (White, Red Tank)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Truck|A3_Soft_F_Truck]]
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
|-
| [[File:Arma3 CfgVehicles C_Van_01_fuel_red_v2_F.jpg|150px|&nbsp;]]
| <span id="C_Van_01_fuel_red_v2_F" >'''C_Van_01_fuel_red_v2_F'''</span>
| ''Fuel Truck (Red)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Support
| <span title="Protected" class="help">1</span>
|
:[[Arma 3 CfgWeapons Vehicle Weapons#CarHorn|CarHorn]]
|
|
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Truck|A3_Soft_F_Truck]]


| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
| Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) <br />Camo selections: 2 - cabin and rear <br />Script door sources: None <br />Script animations: None <br />Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: 1 and 2
Line 2,842: Line 4,244:
| [[File:Arma3 CfgVehicles C_Kart_01_F.jpg|150px|&nbsp;]]
| [[File:Arma3 CfgVehicles C_Kart_01_F.jpg|150px|&nbsp;]]
| <span id="C_Kart_01_F" >'''C_Kart_01_F'''</span>
| <span id="C_Kart_01_F" >'''C_Kart_01_F'''</span>
| ''Kart (Random)''
| ''Kart''
| style='background-color:#dac2e1;' | CIV
| style='background-color:#dac2e1;' | CIV
| CIV_F
| CIV_F
Line 2,930: Line 4,332:
| Randomization: No <br />Camo selections: 4 - body, sponsor logos, first number, second number <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: None
| Randomization: No <br />Camo selections: 4 - body, sponsor logos, first number, second number <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: None
|-
|-
| [[File:Arma3 CfgVehicles C_Heli_Light_01_civil_F.jpg|150px|&nbsp;]]
| [[File:Arma3 CfgVehicles C_Kart_01_green_F.jpg|150px|&nbsp;]]
| <span id="C_Heli_Light_01_civil_F" >'''C_Heli_Light_01_civil_F'''</span>
| <span id="C_Kart_01_green_F" >'''C_Kart_01_green_F'''</span>
| ''M-900''
| ''Kart (Green)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
 
|
 
|
 
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Kart_Kart_01|A3_Soft_F_Kart_Kart_01]]
 
| Randomization: No <br />Camo selections: 4 - body, sponsor logos, first number, second number <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles C_Kart_01_orange_F.jpg|150px|&nbsp;]]
| <span id="C_Kart_01_orange_F" >'''C_Kart_01_orange_F'''</span>
| ''Kart (Orange)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
 
|
 
|
 
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Kart_Kart_01|A3_Soft_F_Kart_Kart_01]]
 
| Randomization: No <br />Camo selections: 4 - body, sponsor logos, first number, second number <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles C_Kart_01_white_F.jpg|150px|&nbsp;]]
| <span id="C_Kart_01_white_F" >'''C_Kart_01_white_F'''</span>
| ''Kart (White)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
 
|
 
|
 
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Kart_Kart_01|A3_Soft_F_Kart_Kart_01]]
 
| Randomization: No <br />Camo selections: 4 - body, sponsor logos, first number, second number <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles C_Kart_01_yellow_F.jpg|150px|&nbsp;]]
| <span id="C_Kart_01_yellow_F" >'''C_Kart_01_yellow_F'''</span>
| ''Kart (Yellow)''
| style='background-color:#dac2e1;' | CIV
| CIV_F
| Car
| <span title="Protected" class="help">1</span>
|
 
|
 
|
 
|
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Kart_Kart_01|A3_Soft_F_Kart_Kart_01]]
 
| Randomization: No <br />Camo selections: 4 - body, sponsor logos, first number, second number <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: None
|-
| [[File:Arma3 CfgVehicles C_Kart_01_black_F.jpg|150px|&nbsp;]]
| <span id="C_Kart_01_black_F" >'''C_Kart_01_black_F'''</span>
| ''Kart (Black)''
| style='background-color:#dac2e1;' | CIV
| style='background-color:#dac2e1;' | CIV
| CIV_F
| CIV_F
| Air
| Car
| <span title="Public" class="help">2</span>
| <span title="Protected" class="help">1</span>
|  
|  


Line 2,944: Line 4,418:


|  
|  
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Heli_Light_01|A3_Air_F_Heli_Heli_Light_01]]
:[[Arma 3 CfgPatches CfgVehicles#A3_Soft_F_Kart_Kart_01|A3_Soft_F_Kart_Kart_01]]


| Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; <br />Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) <br />Camo selections: 1 - the whole exterior <br />Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open <br />Script animations: AddDoors, AddBackseats, AddTread <br />Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf <br />Firing from vehicles: No <br />Slingload: Slingloads up to 500 kg <br />Cargo proxy indexes: 11, 10
| Randomization: No <br />Camo selections: 4 - body, sponsor logos, first number, second number <br />Script door sources: None <br />Script animations: None <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloadable <br />Cargo proxy indexes: None
|}
|}
<small style="color:grey;">Generated by [[BIS_fnc_exportCfgVehicles]] in [[Arma 3]] version 1.35.127847 by [[User:Pettka|Pettka]] ([[User talk:Pettka|talk]]) 09:21, 21 October 2014 (CEST)</small>
<small style="color:grey;">Generated by [[BIS_fnc_exportCfgVehicles]] in [[Arma 3]] version 1.42.130231 by [[User:Pettka|Pettka]] ([[User talk:Pettka|talk]]) 09:15, 9 April 2015 (CEST)</small>
{{Template:Arma 3 Assets}}
{{Template:Arma 3 Assets}}
[[Category:Arma 3: Assets]]
[[Category:Arma 3: Assets]]
[[Category:Arma 3: Editing]]
[[Category:Arma 3: Editing]]

Revision as of 09:15, 9 April 2015

Preview
Class
Name
Side
Faction
Category
Scope
Weapons
Magazines
Items
Addons
Features
  PaperCar Paper Car CIV Default Car 1
A3_Data_F
  Land_WavePowerPlant_F Wave Powerplant CIV Default Structures_Infrastructure 1
A3_Structures_F_Ind_WavePowerPlant
  Land_WavePowerPlantBroken_F Wave Powerplant (Broken) CIV Default Structures_Infrastructure 1
A3_Structures_F_Ind_WavePowerPlant
  Land_BuoyBig_F Buoy CIV Default Submerged 2
A3_Structures_F_Naval_Buoys
  Land_Camping_Light_F Camping Lantern CIV Default Tents 2
A3_Structures_F_EPB_Civ_Camping
  Land_PortableHelipadLight_01_F Portable Helipad Light CIV Default Objects_Airport 1
A3_Structures_F_Heli_Items_Airport
  PortableHelipadLight_01_blue_F Portable Helipad Light (Blue) CIV Default Objects_Airport 2
A3_Structures_F_Heli_Items_Airport
  PortableHelipadLight_01_red_F Portable Helipad Light (Red) CIV Default Objects_Airport 2
A3_Structures_F_Heli_Items_Airport
  PortableHelipadLight_01_white_F Portable Helipad Light (White) CIV Default Objects_Airport 2
A3_Structures_F_Heli_Items_Airport
  PortableHelipadLight_01_green_F Portable Helipad Light (Green) CIV Default Objects_Airport 2
A3_Structures_F_Heli_Items_Airport
  PortableHelipadLight_01_yellow_F Portable Helipad Light (Yellow) CIV Default Objects_Airport 2
A3_Structures_F_Heli_Items_Airport
  Salema_F Salema CIV Default Animals 1
A3_Animals_F_Fishes
  Ornate_random_F Ornate CIV Default Animals 1
A3_Animals_F_Fishes
  Mackerel_F Mackerel CIV Default Animals 1
A3_Animals_F_Fishes
  Tuna_F Tuna CIV Default Animals 1
A3_Animals_F_Fishes
  Mullet_F Mullet CIV Default Animals 1
A3_Animals_F_Fishes
  CatShark_F Catshark CIV Default Animals 1
A3_Animals_F_Fishes
  Rabbit_F Rabbit CIV Default Animals 2
A3_Animals_F_Rabbit
  Snake_random_F Snake CIV Default Animals 1
A3_Animals_F_Snakes
  Turtle_F Turtle CIV Default Animals 1
A3_Animals_F_Turtle
  Hen_random_F Hen CIV Default Animals 1
A3_Animals_F_Chicken
  Cock_random_F Cock CIV Default Animals 1
A3_Animals_F_Chicken
  Cock_white_F Cock CIV Default Animals 1
A3_Animals_F_Chicken
  Fin_sand_F Dog (Sand) CIV Default Animals 1
A3_Animals_F_Dog
  Fin_blackwhite_F Dog (Blackwhite) CIV Default Animals 1
A3_Animals_F_Dog
  Fin_ocherwhite_F Dog (Ocherwhite) CIV Default Animals 1
A3_Animals_F_Dog
  Fin_tricolour_F Dog (Tricolour) CIV Default Animals 1
A3_Animals_F_Dog
  Fin_random_F Dog CIV Default Animals 1
A3_Animals_F_Dog
  Alsatian_Sand_F Alsatian (Sand) CIV Default Animals 1
A3_Animals_F_Dog
  Alsatian_Black_F Alsatian (Black) CIV Default Animals 1
A3_Animals_F_Dog
  Alsatian_Sandblack_F Alsatian (Sandblack) CIV Default Animals 1
A3_Animals_F_Dog
  Alsatian_Random_F Alsatian CIV Default Animals 1
A3_Animals_F_Dog
  Goat_random_F Goat CIV Default Animals 1
A3_Animals_F_Goat
  Sheep_random_F Sheep CIV Default Animals 1
A3_Animals_F_Sheep
  RoadCone_L_F Road Cone (Light) CIV Default Cargo 2
A3_Signs_F
  RoadBarrier_small_F Road Barrier (Small) CIV Default Cargo 2
A3_Signs_F
  C_man_1 Civilian CIV CIV_F Men 2
Throw
Put
U_C_Poloshirt_stripped
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_1_1_F Commoner 1 CIV CIV_F Men 2
Throw
Put
U_C_Commoner1_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_1_2_F Commoner 2 CIV CIV_F Men 2
Throw
Put
U_C_Commoner1_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_1_3_F Commoner 3 CIV CIV_F Men 2
Throw
Put
U_C_Commoner1_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_1_F Civilian 1 CIV CIV_F Men 2
Throw
Put
U_C_Poloshirt_blue
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_1_F_afro Civilian 1 CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poloshirt_blue
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_1_F_euro Civilian 1 CIV CIV_F European 2
Throw
Put
U_C_Poloshirt_blue
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_1_F_asia Civilian 1 CIV CIV_F Asian 2
Throw
Put
U_C_Poloshirt_blue
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_2_F Civilian 2 CIV CIV_F Men 2
Throw
Put
U_C_Poloshirt_burgundy
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_2_F_afro Civilian 2 CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poloshirt_burgundy
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_2_F_euro Civilian 2 CIV CIV_F European 2
Throw
Put
U_C_Poloshirt_burgundy
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_2_F_asia Civilian 2 CIV CIV_F Asian 2
Throw
Put
U_C_Poloshirt_burgundy
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_3_F Civilian 3 CIV CIV_F Men 2
Throw
Put
U_C_Poloshirt_stripped
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_3_F_afro Civilian 3 CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poloshirt_stripped
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_3_F_euro Civilian 3 CIV CIV_F European 2
Throw
Put
U_C_Poloshirt_stripped
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_3_F_asia Civilian 3 CIV CIV_F Asian 2
Throw
Put
U_C_Poloshirt_stripped
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_4_F Civilian 4 CIV CIV_F Men 2
Throw
Put
U_C_Poloshirt_tricolour
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_4_F_afro Civilian 4 CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poloshirt_tricolour
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_4_F_euro Civilian 4 CIV CIV_F European 2
Throw
Put
U_C_Poloshirt_tricolour
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_4_F_asia Civilian 4 CIV CIV_F Asian 2
Throw
Put
U_C_Poloshirt_tricolour
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_5_F Civilian 5 CIV CIV_F Men 2
Throw
Put
U_C_Poloshirt_salmon
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_5_F_afro Civilian 5 CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poloshirt_salmon
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_5_F_euro Civilian 5 CIV CIV_F European 2
Throw
Put
U_C_Poloshirt_salmon
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_5_F_asia Civilian 5 CIV CIV_F Asian 2
Throw
Put
U_C_Poloshirt_salmon
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_6_F Civilian 6 CIV CIV_F Men 2
Throw
Put
U_C_Poloshirt_redwhite
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_6_F_afro Civilian 6 CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poloshirt_redwhite
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_6_F_euro Civilian 6 CIV CIV_F European 2
Throw
Put
U_C_Poloshirt_redwhite
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_polo_6_F_asia Civilian 6 CIV CIV_F Asian 2
Throw
Put
U_C_Poloshirt_redwhite
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_fugitive_F Fugitive CIV CIV_F Men 2
Throw
Put
U_C_Poor_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_fugitive_F_afro Fugitive CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poor_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_fugitive_F_euro Fugitive CIV CIV_F European 2
Throw
Put
U_C_Poor_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_fugitive_F_asia Fugitive CIV CIV_F Asian 2
Throw
Put
U_C_Poor_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_beggar_F Beggar CIV CIV_F Men 2
Throw
Put
U_C_Poor_2
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_beggar_F_afro Beggar CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poor_2
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_beggar_F_euro Beggar CIV CIV_F European 2
Throw
Put
U_C_Poor_2
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_beggar_F_asia Beggar CIV CIV_F Asian 2
Throw
Put
U_C_Poor_2
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_w_worker_F Worker CIV CIV_F Men 2
Throw
Put
U_C_WorkerCoveralls
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_scientist_F Scientist CIV CIV_F Men 2
Throw
Put
U_C_Scientist
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_EPC
  C_man_hunter_1_F Hunter (green) CIV CIV_F Men 2
Throw
Put
U_C_HunterBody_grn
H_Booniehat_grn
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_shorts_1_F Fugitive (shorts) CIV CIV_F Men 2
Throw
Put
U_C_Poor_shorts_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_shorts_1_F_afro Fugitive (shorts) CIV CIV_F Afroamerican 2
Throw
Put
U_C_Poor_shorts_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_shorts_1_F_euro Fugitive (shorts) CIV CIV_F European 2
Throw
Put
U_C_Poor_shorts_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_p_shorts_1_F_asia Fugitive (shorts) CIV CIV_F Asian 2
Throw
Put
U_C_Poor_shorts_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_1_F Commoner (shorts) CIV CIV_F Men 2
Throw
Put
U_C_Commoner_shorts
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_1_F_afro Commoner (shorts) CIV CIV_F Afroamerican 2
Throw
Put
U_C_Commoner_shorts
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_1_F_euro Commoner (shorts) CIV CIV_F European 2
Throw
Put
U_C_Commoner_shorts
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_1_F_asia Commoner (shorts) CIV CIV_F Asian 2
Throw
Put
U_C_Commoner_shorts
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_2_F Surfer 1 CIV CIV_F Men 2
Throw
Put
U_C_ShirtSurfer_shorts
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_2_F_afro Surfer 1 CIV CIV_F Afroamerican 2
Throw
Put
U_C_ShirtSurfer_shorts
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_2_F_euro Surfer 1 CIV CIV_F European 2
Throw
Put
U_C_ShirtSurfer_shorts
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_2_F_asia Surfer 1 CIV CIV_F Asian 2
Throw
Put
U_C_ShirtSurfer_shorts
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_3_F Surfer 2 CIV CIV_F Men 2
Throw
Put
U_C_TeeSurfer_shorts_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_3_F_afro Surfer 2 CIV CIV_F Afroamerican 2
Throw
Put
U_C_TeeSurfer_shorts_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_3_F_euro Surfer 2 CIV CIV_F European 2
Throw
Put
U_C_TeeSurfer_shorts_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_3_F_asia Surfer 2 CIV CIV_F Asian 2
Throw
Put
U_C_TeeSurfer_shorts_1
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_4_F Surfer 3 CIV CIV_F Men 2
Throw
Put
U_C_TeeSurfer_shorts_2
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_4_F_afro Surfer 3 CIV CIV_F Afroamerican 2
Throw
Put
U_C_TeeSurfer_shorts_2
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_4_F_euro Surfer 3 CIV CIV_F European 2
Throw
Put
U_C_TeeSurfer_shorts_2
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_shorts_4_F_asia Surfer 3 CIV CIV_F Asian 2
Throw
Put
U_C_TeeSurfer_shorts_2
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_man_pilot_F Pilot CIV CIV_F Men 2
Throw
Put
U_C_WorkerCoveralls
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_journalist_F Journalist CIV CIV_F Men 2
Throw
Put
U_C_Journalist
H_Cap_press
V_Press_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_EPC
  C_Orestes Orestes CIV CIV_F MenStory 2
Throw
Put
U_OrestesBody
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_Nikos Nikos CIV CIV_F MenStory 2
Throw
Put
U_NikosBody
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Civil
  C_Nikos_aged Nikos (Formal) CIV CIV_F MenStory 2
Throw
Put
U_NikosAgedBody
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_EPC
  C_Driver_1_F Driver (Fuel) CIV CIV_F Men 2
Throw
Put
U_C_Driver_1
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_2_F Driver (Bluking) CIV CIV_F Men 2
Throw
Put
U_C_Driver_2
H_RacingHelmet_2_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_3_F Driver (Redstone) CIV CIV_F Men 2
Throw
Put
U_C_Driver_3
H_RacingHelmet_3_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_4_F Driver (Vrana) CIV CIV_F Men 2
Throw
Put
U_C_Driver_4
H_RacingHelmet_4_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_1_random_base_F Driver CIV CIV_F Men 1
Throw
Put
U_C_Driver_1
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F
  C_Driver_1_black_F Driver CIV CIV_F Men 1
Throw
Put
U_C_Driver_1_black
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_1_blue_F Driver CIV CIV_F Men 1
Throw
Put
U_C_Driver_1_blue
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_1_green_F Driver CIV CIV_F Men 1
Throw
Put
U_C_Driver_1_green
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_1_red_F Driver CIV CIV_F Men 1
Throw
Put
U_C_Driver_1_red
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_1_white_F Driver CIV CIV_F Men 1
Throw
Put
U_C_Driver_1_white
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_1_yellow_F Driver CIV CIV_F Men 1
Throw
Put
U_C_Driver_1_yellow
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Driver_1_orange_F Driver CIV CIV_F Men 1
Throw
Put
U_C_Driver_1_orange
H_RacingHelmet_1_F
ItemMap
ItemCompass
ItemWatch
A3_Characters_F_Kart
  C_Marshal_F Marshal CIV CIV_F Men 2
Throw
Put
hgun_Pistol_Signal_F
2x 6Rnd_GreenSignal_F
2x 6Rnd_RedSignal_F
U_Marshal
H_Cap_marshal
ItemMap
ItemCompass
ItemWatch
ItemRadio
FirstAidKit
A3_Characters_F_Kart
  C_Soldier_VR_F VR Entity CIV CIV_F MenVR 2
Throw
Put
A3_Characters_F_Bootcamp
  C_Heli_Light_01_civil_F M-900 CIV CIV_F Air 2
A3_Air_F_Heli_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_blue_F M-900 (Blue) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_red_F M-900 (Red) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_ion_F M-900 (ION) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_blueLine_F M-900 (BlueLine) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_digital_F M-900 (Digital) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_elliptical_F M-900 (Elliptical) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_furious_F M-900 (Furious) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_graywatcher_F M-900 (GrayWatcher) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_jeans_F M-900 (Jeans) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_light_F M-900 (Light) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_shadow_F M-900 (Shadow) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_sheriff_F M-900 (Sheriff) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_speedy_F M-900 (Speedy) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_sunset_F M-900 (Sunset) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_vrana_F M-900 (VRANA) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_wasp_F M-900 (Wasp) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_wave_F M-900 (Wave) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_stripped_F M-900 (Stripped) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  C_Heli_light_01_luxe_F M-900 (Luxe) CIV CIV_F Air 1
A3_Air_F_Heli_Light_01
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14)
Camo selections: 1 - the whole exterior
Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open
Script animations: AddDoors, AddBackseats, AddTread
Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloads up to 500 kg
Cargo proxy indexes: 11, 10
  Land_Pod_Heli_Transport_04_ammo_F Taru Ammo Pod CIV OPF_F Support 2
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  Land_Pod_Heli_Transport_04_bench_F Taru Bench Pod CIV OPF_F Support 2
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 1 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_black.sqf
Firing from vehicles: Positions 1, 2, 3, 4 - (left bench), Positions 5, 6, 7, 8 (right bench)
Slingload: No
Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8
  Land_Pod_Heli_Transport_04_box_F Taru Cargo Pod CIV OPF_F Support 2
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  Land_Pod_Heli_Transport_04_covered_F Taru Transport Pod CIV OPF_F Support 2
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: Door_4_source (left pod door), Door_5_source (right pod door), Door_6_source (rear pod door)
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: 15, 16 - rear cargo positions when rear hatch is open
Slingload: No
Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 15, 16
  Land_Pod_Heli_Transport_04_fuel_F Taru Fuel Pod CIV OPF_F Support 2
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 1 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  Land_Pod_Heli_Transport_04_medevac_F Taru Medical Pod CIV OPF_F Support 2
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: Door_4_source (left pod door), Door_6_source (rear pod door)
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1, 2, 3 - stretchers, 4 - seat
  Land_Pod_Heli_Transport_04_repair_F Taru Repair Pod CIV OPF_F Support 2
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  Land_Pod_Heli_Transport_04_ammo_black_F Taru Ammo Pod (Black) CIV OPF_F Support 1
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  Land_Pod_Heli_Transport_04_bench_black_F Taru Bench Pod (Black) CIV OPF_F Support 1
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 1 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_black.sqf
Firing from vehicles: Positions 1, 2, 3, 4 - (left bench), Positions 5, 6, 7, 8 (right bench)
Slingload: No
Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8
  Land_Pod_Heli_Transport_04_box_black_F Taru Cargo Pod (Black) CIV OPF_F Support 1
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  Land_Pod_Heli_Transport_04_covered_black_F Taru Transport Pod (Black) CIV OPF_F Support 1
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: Door_4_source (left pod door), Door_5_source (right pod door), Door_6_source (rear pod door)
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: 15, 16 - rear cargo positions when rear hatch is open
Slingload: No
Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 15, 16
  Land_Pod_Heli_Transport_04_fuel_black_F Taru Fuel Pod (Black) CIV OPF_F Support 1
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 1 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  Land_Pod_Heli_Transport_04_medevac_black_F Taru Medical Pod (Black) CIV OPF_F Support 1
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: Door_4_source (left pod door), Door_6_source (rear pod door)
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1, 2, 3 - stretchers, 4 - seat
  Land_Pod_Heli_Transport_04_repair_black_F Taru Repair Pod (Black) CIV OPF_F Support 1
FakeWeapon
1x FakeWeapon
A3_Air_F_Heli_Heli_Transport_04
Randomization: No
Camo selections: 2 exterior
Script door sources: None
Script animations: None
Executed scripts: None
Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  C_Rubberboat Rescue Boat CIV CIV_F Ship 2
A3_Boat_F_Boat_Transport_01
Randomization: No
Camo selections: 1 - main body
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: Positions 1 to 4
Slingload: Slingloadable
Cargo proxy indexes: 1 to 4
  Submarine_01_F HMS Proteus CIV Default Submerged 1
A3_Boat_F_EPC_Submarine_01_F
Randomization: No
Camo selections: None
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  C_Boat_Civil_01_F Motorboat CIV CIV_F Ship 2
A3_Boat_F_Civilian_Boat
Randomization: No
Camo selections: 2 - the body, interior and engines
Script door sources: None
Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart
Executed scripts: None
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 and 2
  C_Boat_Civil_01_rescue_F Motorboat (Rescue) CIV CIV_F Ship 2
A3_Boat_F_Civilian_Boat
Randomization: No
Camo selections: 2 - the body, interior and engines
Script door sources: None
Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart
Executed scripts: None
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 and 2
  C_Boat_Civil_01_police_F Motorboat (Police) CIV CIV_F Ship 2
A3_Boat_F_Civilian_Boat
Randomization: No
Camo selections: 2 - the body, interior and engines
Script door sources: None
Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart
Executed scripts: None
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 and 2
  C_Boat_Civil_04_F Trawler CIV Default Submerged 2
A3_Boat_F_Trawler
Randomization: No
Camo selections: None
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: None
  C_Offroad_01_F Offroad CIV CIV_F Car 2
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_01_repair_F Offroad (Repair) CIV CIV_F Support 2
SportCarHorn
A3_Soft_F_Bootcamp_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\Soft_F_Bootcamp\Offroad_01\scripts\repair_init.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_01_red_F Offroad (Red) CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_01_sand_F Offroad (Beige) CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_01_white_F Offroad (White) CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_01_blue_F Offroad (Blue) CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_01_darkred_F Offroad (Dark Red) CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_01_bluecustom_F Offroad (Blue Custom) CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_luxe_F Offroad (Luxe) CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_default_F Offroad CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Offroad_stripped_F Offroad (Stripped-down) CIV CIV_F Car 1
SportCarHorn
A3_Soft_F_Offroad_01
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 2 - the body, wheels and accessories
Script door sources: None
Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction
Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf
Firing from vehicles: Positions 2 to 5
Slingload: Slingloadable
Cargo proxy indexes: 1 to 5
  C_Quadbike_01_F Quadbike CIV CIV_F Car 2
MiniCarHorn
A3_Soft_F_Quadbike
A3_Soft_F_Heli_Quadbike
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 2 - the body, wheels
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1
  C_Quadbike_01_black_F Quadbike (Black) CIV CIV_F Car 1
MiniCarHorn
A3_Soft_F_Quadbike
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 2 - the body, wheels
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1
  C_Quadbike_01_blue_F Quadbike (Blue) CIV CIV_F Car 1
MiniCarHorn
A3_Soft_F_Quadbike
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 2 - the body, wheels
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1
  C_Quadbike_01_red_F Quadbike (Red) CIV CIV_F Car 1
MiniCarHorn
A3_Soft_F_Quadbike
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 2 - the body, wheels
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1
  C_Quadbike_01_white_F Quadbike (White) CIV CIV_F Car 1
MiniCarHorn
A3_Soft_F_Quadbike
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 2 - the body, wheels
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1
  C_Hatchback_01_F Hatchback CIV CIV_F Car 2
CarHorn
A3_Soft_F_Car
A3_Soft_F_Heli_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_sport_F Hatchback (Sport) CIV CIV_F Car 2
CarHorn
A3_Soft_F_Car
A3_Soft_F_Heli_Car
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_grey_F Hatchback (Grey) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_green_F Hatchback (Green) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_blue_F Hatchback (Blue) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_bluecustom_F Hatchback (Custom Blue) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_beigecustom_F Hatchback (Custom Beige) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_yellow_F Hatchback (Yellow) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_white_F Hatchback (White) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_black_F Hatchback (Black) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_dark_F Hatchback (Dark) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_sport_red_F Hatchback (Sport, Red) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_sport_blue_F Hatchback (Sport, Blue) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_sport_orange_F Hatchback (Sport, Orange) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_sport_white_F Hatchback (Sport, White) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_sport_grey_F Hatchback (Sport, Grey) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 3
  C_Hatchback_01_sport_green_F Hatchback (Sport, Green) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Car
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf
Firing from vehicles: No
Slingload: No
Cargo proxy indexes: 1 to 3
  C_SUV_01_F SUV CIV CIV_F Car 2
CarHorn
A3_Soft_F_SUV
A3_Soft_F_Heli_SUV
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  SUV_01_base_red_F SUV (Red) CIV CIV_F Car 1
CarHorn
A3_Soft_F_SUV
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  SUV_01_base_black_F SUV (Black) CIV CIV_F Car 1
CarHorn
A3_Soft_F_SUV
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  SUV_01_base_grey_F SUV (Grey) CIV CIV_F Car 1
CarHorn
A3_Soft_F_SUV
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  SUV_01_base_orange_F SUV (Orange) CIV CIV_F Car 1
CarHorn
A3_Soft_F_SUV
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3)
Camo selections: 1 - the whole body
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 to 3
  C_Van_01_transport_F Truck CIV CIV_F Car 2
CarHorn
A3_Soft_F_Truck
A3_Soft_F_Heli_Truck
A3_Soft_F_Bootcamp_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_box_F Truck Boxer CIV CIV_F Car 2
CarHorn
A3_Soft_F_Truck
A3_Soft_F_Heli_Truck
A3_Soft_F_Bootcamp_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_fuel_F Fuel Truck CIV CIV_F Support 2
CarHorn
A3_Soft_F_Truck
A3_Soft_F_Truck
A3_Soft_F_Heli_Truck
A3_Soft_F_Heli_Truck
A3_Soft_F_Bootcamp_Truck
A3_Soft_F_Bootcamp_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_transport_white_F Truck (White) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_transport_red_F Truck (Red) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_box_white_F Truck Boxer (White) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_box_red_F Truck Boxer (Red) CIV CIV_F Car 1
CarHorn
A3_Soft_F_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_fuel_white_F Fuel Truck (White) CIV CIV_F Support 1
CarHorn
A3_Soft_F_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_fuel_red_F Fuel Truck (Red, White Tank) CIV CIV_F Support 1
CarHorn
A3_Soft_F_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_fuel_white_v2_F Fuel Truck (White, Red Tank) CIV CIV_F Support 1
CarHorn
A3_Soft_F_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Van_01_fuel_red_v2_F Fuel Truck (Red) CIV CIV_F Support 1
CarHorn
A3_Soft_F_Truck
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1)
Camo selections: 2 - cabin and rear
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: 1 and 2
  C_Kart_01_F Kart CIV CIV_F Car 2
A3_Soft_F_Kart_Kart_01
Randomization: Yes, 7 skins, disabled by: this setVariable ["BIS_enableRandomization",false];
Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 6)
Specific number may be set by: this setVariable ["number",X]; (the number ranges from 0 to 99)
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: \A3\Soft_F_Kart\Kart_01\scripts\randomize.sqf
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_Fuel_F Kart (Fuel) CIV CIV_F Car 2
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_Blu_F Kart (Bluking) CIV CIV_F Car 2
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_Red_F Kart (Redstone) CIV CIV_F Car 2
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_Vrana_F Kart (Vrana) CIV CIV_F Car 2
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_green_F Kart (Green) CIV CIV_F Car 1
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_orange_F Kart (Orange) CIV CIV_F Car 1
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_white_F Kart (White) CIV CIV_F Car 1
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_yellow_F Kart (Yellow) CIV CIV_F Car 1
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None
  C_Kart_01_black_F Kart (Black) CIV CIV_F Car 1
A3_Soft_F_Kart_Kart_01
Randomization: No
Camo selections: 4 - body, sponsor logos, first number, second number
Script door sources: None
Script animations: None
Executed scripts: None
Firing from vehicles: No
Slingload: Slingloadable
Cargo proxy indexes: None

Generated by BIS_fnc_exportCfgVehicles in Arma 3 version 1.42.130231 by Pettka (talk) 09:15, 9 April 2015 (CEST) Template:Arma 3 Assets