Difference between revisions of "Arma 3: createVehicle/vehicles"

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(updated list of objects)
(updated)
Line 34: Line 34:
 
* FxWindGrass1
 
* FxWindGrass1
 
* FxWindGrass2
 
* FxWindGrass2
 +
* FxWindGrass3
 +
* FxWindGrass4
 +
* FxWindHay1
 +
* FxWindWheat1
 +
* FxWindSeed1
 
* FxWindRock1
 
* FxWindRock1
 
* FxWindLeaf1
 
* FxWindLeaf1
 
* FxWindLeaf2
 
* FxWindLeaf2
 
* FxWindLeaf3
 
* FxWindLeaf3
 +
* FxWindLeaf4
 +
* FxWindLeaf5
 +
* FxWindLeaf6
 
* FxWindPollen1
 
* FxWindPollen1
 
* FxWindPaper1
 
* FxWindPaper1
Line 4,251: Line 4,259:
 
* B_Kitbag_sgg
 
* B_Kitbag_sgg
 
* B_Kitbag_cbr
 
* B_Kitbag_cbr
 +
* B_Kitbag_tan
 
* B_TacticalPack_Base
 
* B_TacticalPack_Base
 
* B_TacticalPack_rgr
 
* B_TacticalPack_rgr
Line 4,750: Line 4,759:
 
* B_G_Sharpshooter_F
 
* B_G_Sharpshooter_F
 
* O_G_Sharpshooter_F
 
* O_G_Sharpshooter_F
 +
* B_Captain_Pettka_F
 +
* B_Captain_Jay_F
 +
* I_Captain_Hladas_F
 
* Item_U_C_Scientist
 
* Item_U_C_Scientist
 
* Item_U_C_Journalist
 
* Item_U_C_Journalist
Line 5,723: Line 5,735:
 
*# BeaconsServicesStart
 
*# BeaconsServicesStart
 
* I_G_Offroad_01_F
 
* I_G_Offroad_01_F
*# HideDoor1 => Proxy
 
*# HideDoor2 => Proxy
 
*# HideGlass2 => Doors
 
*# HideDoor3 => Proxy
 
*# HideBackpacks => Proxy
 
*# HideBumper1 => Proxy
 
*# HideBumper2 => Proxy
 
*# HideConstruction => Proxy
 
*# hidePolice => user
 
*# HideServices => Proxy
 
*# BeaconsStart
 
*# BeaconsServicesStart
 
*# Doors => user
 
*# Proxy => user
 
*# Beacons => user
 
*# Destruct => user
 
 
* I_G_Offroad_01_AT_F
 
* I_G_Offroad_01_AT_F
 
*# hidePolice
 
*# hidePolice
Line 5,757: Line 5,753:
 
*# muzzle_hide_MG => reload
 
*# muzzle_hide_MG => reload
 
* B_G_Offroad_01_F
 
* B_G_Offroad_01_F
*# HideDoor1 => Proxy
 
*# HideDoor2 => Proxy
 
*# HideGlass2 => Doors
 
*# HideDoor3 => Proxy
 
*# HideBackpacks => Proxy
 
*# HideBumper1 => Proxy
 
*# HideBumper2 => Proxy
 
*# HideConstruction => Proxy
 
*# hidePolice => user
 
*# HideServices => Proxy
 
*# BeaconsStart
 
*# BeaconsServicesStart
 
*# Doors => user
 
*# Proxy => user
 
*# Beacons => user
 
*# Destruct => user
 
 
* O_G_Offroad_01_F
 
* O_G_Offroad_01_F
*# HideDoor1 => Proxy
 
*# HideDoor2 => Proxy
 
*# HideGlass2 => Doors
 
*# HideDoor3 => Proxy
 
*# HideBackpacks => Proxy
 
*# HideBumper1 => Proxy
 
*# HideBumper2 => Proxy
 
*# HideConstruction => Proxy
 
*# hidePolice => user
 
*# HideServices => Proxy
 
*# BeaconsStart
 
*# BeaconsServicesStart
 
*# Doors => user
 
*# Proxy => user
 
*# Beacons => user
 
*# Destruct => user
 
 
* B_G_Offroad_01_armed_F
 
* B_G_Offroad_01_armed_F
 
*# hidePolice
 
*# hidePolice
Line 6,666: Line 6,630:
 
* C_Truck_02_box_F
 
* C_Truck_02_box_F
 
*# spz_hide => user
 
*# spz_hide => user
 +
* Land_MRL_Magazine_01_F
 
* C_Van_01_transport_F
 
* C_Van_01_transport_F
 
*# Hide => user
 
*# Hide => user
Line 8,110: Line 8,075:
 
* StorageBladder_02_water_sand_F
 
* StorageBladder_02_water_sand_F
 
* Land_ContainmentArea_01_F
 
* Land_ContainmentArea_01_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 
* ContainmentArea_01_forest_F
 
* ContainmentArea_01_forest_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 
* ContainmentArea_01_sand_F
 
* ContainmentArea_01_sand_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 
* Land_ContainmentArea_02_F
 
* Land_ContainmentArea_02_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 
* ContainmentArea_02_forest_F
 
* ContainmentArea_02_forest_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 
* ContainmentArea_02_sand_F
 
* ContainmentArea_02_sand_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 
* B_CargoNet_01_ammo_F
 
* B_CargoNet_01_ammo_F
 
* O_CargoNet_01_ammo_F
 
* O_CargoNet_01_ammo_F
Line 8,257: Line 8,246:
 
*# Init => user
 
*# Init => user
 
*# InitPiston => user
 
*# InitPiston => user
 +
*# Designator_hide => user
 
* B_Static_Designator_01_weapon_F
 
* B_Static_Designator_01_weapon_F
 
* O_Static_Designator_02_F
 
* O_Static_Designator_02_F
Line 8,498: Line 8,488:
 
* Sphere_3DEN
 
* Sphere_3DEN
 
* SphereNoGround_3DEN
 
* SphereNoGround_3DEN
 +
* Weapon_SMG_03_TR_black
 +
* Weapon_SMG_03_TR_camo
 +
* Weapon_SMG_03_TR_khaki
 +
* Weapon_SMG_03_TR_hex
 +
* Weapon_SMG_03C_TR_black
 +
* Weapon_SMG_03C_TR_camo
 +
* Weapon_SMG_03C_TR_khaki
 +
* Weapon_SMG_03C_TR_hex
 +
* Weapon_SMG_03_black
 +
* Weapon_SMG_03_camo
 +
* Weapon_SMG_03_khaki
 +
* Weapon_SMG_03_hex
 +
* Weapon_SMG_03C_black
 +
* Weapon_SMG_03C_camo
 +
* Weapon_SMG_03C_khaki
 +
* Weapon_SMG_03C_hex
 +
* Item_muzzle_snds_570
 
* Land_GarbageHeap_01_F
 
* Land_GarbageHeap_01_F
 
* Land_GarbageHeap_02_F
 
* Land_GarbageHeap_02_F
Line 8,543: Line 8,550:
 
* Land_PortableGenerator_01_F
 
* Land_PortableGenerator_01_F
 
* Land_SatelliteAntenna_01_F
 
* Land_SatelliteAntenna_01_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 
* Land_TripodScreen_01_dual_v1_F
 
* Land_TripodScreen_01_dual_v1_F
 
* Land_TripodScreen_01_dual_v2_F
 
* Land_TripodScreen_01_dual_v2_F
Line 9,193: Line 9,202:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* B_T_Truck_01_mover_F
+
* B_T_Truck_01_transport_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
Line 9,208: Line 9,217:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* B_T_Truck_01_ammo_F
+
* B_T_Truck_01_covered_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
Line 9,223: Line 9,232:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* B_T_Truck_01_box_F
+
* B_T_Truck_01_mover_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
Line 9,238: Line 9,247:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* B_T_Truck_01_fuel_F
+
* B_T_Truck_01_box_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
Line 9,253: Line 9,262:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* B_T_Truck_01_medical_F
+
* B_T_Truck_01_Repair_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
Line 9,268: Line 9,277:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* B_T_Truck_01_Repair_F
+
* B_T_Truck_01_ammo_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
Line 9,283: Line 9,292:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* B_T_Truck_01_transport_F
+
* B_T_Truck_01_fuel_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
Line 9,298: Line 9,307:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* B_T_Truck_01_covered_F
+
* B_T_Truck_01_medical_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
Line 9,313: Line 9,322:
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
* O_T_Truck_03_transport_ghex_F
+
* O_T_Truck_02_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitLBWheel => hit [HitLF2Wheel]
 
*# HitLBWheel => hit [HitLF2Wheel]
 
*# HitRBWheel => hit [HitRF2Wheel]
 
*# HitRBWheel => hit [HitRF2Wheel]
*# HitLF2Wheel => hit [HitLBWheel]
 
*# HitRF2Wheel => hit [HitRBWheel]
 
 
*# HitLMWheel => hit [HitLMWheel]
 
*# HitLMWheel => hit [HitLMWheel]
 
*# HitRMWheel => hit [HitRMWheel]
 
*# HitRMWheel => hit [HitRMWheel]
*# HitGlass1 => hit [HitGlass1]
+
* O_T_Truck_02_transport_F
*# HitGlass2 => hit [HitGlass2]
+
*# Door_LF => door
*# HitGlass3 => hit [HitGlass3]
+
*# Door_RF => door
*# HitGlass4 => hit [HitGlass4]
+
*# spz_hide => user
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* O_T_Truck_02_fuel_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* O_T_Truck_02_Ammo_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* O_T_Truck_02_Box_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* O_T_Truck_02_Medical_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* O_T_Truck_03_transport_ghex_F
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLF2Wheel => hit [HitLBWheel]
 +
*# HitRF2Wheel => hit [HitRBWheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
*# HitGlass1 => hit [HitGlass1]
 +
*# HitGlass2 => hit [HitGlass2]
 +
*# HitGlass3 => hit [HitGlass3]
 +
*# HitGlass4 => hit [HitGlass4]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass5 => hit [HitGlass5]
 
*# HitGlass6 => hit [HitGlass6]
 
*# HitGlass6 => hit [HitGlass6]
Line 9,427: Line 9,496:
 
*# muzzle_hide_GMG => reload
 
*# muzzle_hide_GMG => reload
 
* O_T_UGV_01_rcws_ghex_F
 
* O_T_UGV_01_rcws_ghex_F
 +
*# Turret => user
 +
* B_T_UGV_01_olive_F
 +
*# Turret => user
 +
*# MainTurret => user
 +
*# MainGun => user
 +
*# muzzle_rot_MG => ammorandom
 +
*# muzzle_rot_GMG => ammorandom
 +
*# muzzle_hide_MG => reload
 +
*# muzzle_hide_GMG => reload
 +
* B_T_UGV_01_rcws_olive_F
 
*# Turret => user
 
*# Turret => user
 
* I_C_Van_01_transport_F
 
* I_C_Van_01_transport_F
Line 9,478: Line 9,557:
 
* Land_Pot_01_F
 
* Land_Pot_01_F
 
* Land_Pot_02_F
 
* Land_Pot_02_F
 +
* Land_GarageShelter_01_ruins_F
 
* Land_GarageShelter_01_F
 
* Land_GarageShelter_01_F
 
*# Door_1_sound_source => user
 
*# Door_1_sound_source => user
Line 9,614: Line 9,694:
 
*# Door_2_noSound_source => user
 
*# Door_2_noSound_source => user
 
*# Door_2_locked_source => user
 
*# Door_2_locked_source => user
 +
* Land_House_Small_04_ruins_F
 
* Land_House_Small_04_F
 
* Land_House_Small_04_F
 
*# Door_1_sound_source => user
 
*# Door_1_sound_source => user
Line 9,624: Line 9,705:
 
*# Door_3_noSound_source => user
 
*# Door_3_noSound_source => user
 
*# Door_3_locked_source => user
 
*# Door_3_locked_source => user
 +
* Land_House_Small_05_ruins_F
 
* Land_House_Small_05_F
 
* Land_House_Small_05_F
 
*# Door_1_sound_source => user
 
*# Door_1_sound_source => user
Line 9,684: Line 9,766:
 
* Land_Shed_06_ruins_F
 
* Land_Shed_06_ruins_F
 
* Land_Shed_06_F
 
* Land_Shed_06_F
 +
* Land_Shed_07_ruins_F
 
* Land_Shed_07_F
 
* Land_Shed_07_F
 +
* Land_Slum_01_ruins_F
 
* Land_Slum_01_F
 
* Land_Slum_01_F
 
*# Door_1_sound_source => user
 
*# Door_1_sound_source => user
 
*# Door_1_noSound_source => user
 
*# Door_1_noSound_source => user
 
*# Door_1_locked_source => user
 
*# Door_1_locked_source => user
 +
* Land_Slum_02_ruins_F
 
* Land_Slum_02_F
 
* Land_Slum_02_F
 +
* Land_Slum_03_ruins_F
 
* Land_Slum_03_F
 
* Land_Slum_03_F
 
*# Door_1_sound_source => user
 
*# Door_1_sound_source => user
Line 9,697: Line 9,783:
 
*# Door_2_noSound_source => user
 
*# Door_2_noSound_source => user
 
*# Door_2_locked_source => user
 
*# Door_2_locked_source => user
 +
* Land_Slum_04_ruins_F
 
* Land_Slum_04_F
 
* Land_Slum_04_F
 
* Land_Slum_05_F
 
* Land_Slum_05_F
Line 9,888: Line 9,975:
 
* Land_MetalShelter_02_ruins_F
 
* Land_MetalShelter_02_ruins_F
 
* Land_MetalShelter_02_F
 
* Land_MetalShelter_02_F
 +
* Land_WoodenShelter_01_ruins_F
 
* Land_WoodenShelter_01_F
 
* Land_WoodenShelter_01_F
 
* Land_MultistoryBuilding_01_F
 
* Land_MultistoryBuilding_01_F
Line 10,135: Line 10,223:
 
*# Glass_24_source => hit [Glass_24_hitpoint]
 
*# Glass_24_source => hit [Glass_24_hitpoint]
 
*# Glass_25_source => hit [Glass_25_hitpoint]
 
*# Glass_25_source => hit [Glass_25_hitpoint]
 +
* Land_Warehouse_03_ruins_F
 
* Land_Warehouse_03_F
 
* Land_Warehouse_03_F
 
*# Door_1_sound_source => user
 
*# Door_1_sound_source => user
Line 10,190: Line 10,279:
 
* Land_Grave_06_F
 
* Land_Grave_06_F
 
* Land_Grave_07_F
 
* Land_Grave_07_F
 +
* Land_Mausoleum_01_ruins_F
 
* Land_Mausoleum_01_F
 
* Land_Mausoleum_01_F
 
* Land_Tomb_01_F
 
* Land_Tomb_01_F
Line 10,200: Line 10,290:
 
* Land_Church_02_F
 
* Land_Church_02_F
 
* Land_Church_03_F
 
* Land_Church_03_F
 +
* Land_Church_03_ruins_F
 
* Land_Fortress_01_5m_F
 
* Land_Fortress_01_5m_F
 
* Land_Fortress_01_10m_F
 
* Land_Fortress_01_10m_F
Line 10,516: Line 10,607:
 
* Land_WaterTank_03_F
 
* Land_WaterTank_03_F
 
* Land_WaterTank_04_F
 
* Land_WaterTank_04_F
 +
* Land_WaterTower_01_ruins_F
 
* Land_WaterTower_01_F
 
* Land_WaterTower_01_F
 
* Land_WindmillPump_01_F
 
* Land_WindmillPump_01_F
Line 11,966: Line 12,058:
 
* B_GEN_Commander_F
 
* B_GEN_Commander_F
 
* B_GEN_Soldier_universal_F
 
* B_GEN_Soldier_universal_F
 +
* B_Captain_Dwarden_F
 +
* B_G_Captain_Ivan_F
 
* Item_U_B_T_Soldier_F
 
* Item_U_B_T_Soldier_F
 
* Item_U_B_T_Soldier_AR_F
 
* Item_U_B_T_Soldier_AR_F
Line 14,574: Line 14,668:
 
* ModuleVanguardScorePersistence_F
 
* ModuleVanguardScorePersistence_F
 
* ModuleVanguardObjective_F
 
* ModuleVanguardObjective_F
* Land_MRL_Magazine_01_F
+
* ModuleWLInit_F
 +
* ModuleWLBase_F
 +
* ModuleWLSector_F
 +
* ModuleWLResponse_F
 +
* ModuleWLSpawnPoint_F
 
* Land_TankRoadWheels_01_single_F
 
* Land_TankRoadWheels_01_single_F
 
* Land_TankSprocketWheels_01_single_F
 
* Land_TankSprocketWheels_01_single_F
Line 14,594: Line 14,692:
 
* Land_DragonsTeeth_01_4x2_new_F
 
* Land_DragonsTeeth_01_4x2_new_F
 
* Land_DragonsTeeth_01_4x2_old_F
 
* Land_DragonsTeeth_01_4x2_old_F
 +
* Land_DragonsTeeth_01_1x1_new_redwhite_F
 +
* Land_DragonsTeeth_01_1x1_old_redwhite_F
 +
* Land_DragonsTeeth_01_4x2_new_redwhite_F
 +
* Land_DragonsTeeth_01_4x2_old_redwhite_F
 
* Land_CzechHedgehog_01_new_F
 
* Land_CzechHedgehog_01_new_F
 
* Land_ConcreteHedgehog_01_F
 
* Land_ConcreteHedgehog_01_F
Line 14,788: Line 14,890:
 
* Land_BriefingRoomDesk_01_F
 
* Land_BriefingRoomDesk_01_F
 
* Land_BriefingRoomScreen_01_F
 
* Land_BriefingRoomScreen_01_F
* Land_Destroyer_01_Boat_Rack_01_F
+
* Land_WoodenTable_02_large_F
*# CargoBay_Move_Z => user
+
* Land_FeedShack_01_F
* B_Ship_Gun_01_F
+
*# Door_1_sound_source => user
*# muzzle_rot_cannon => ammorandom
+
*# Door_1_noSound_source => user
*# muzzle_hide_cannon => reload
+
*# Door_1_locked_source => user
* B_Ship_MRLS_01_F
+
* Land_DeerStand_01_F
*# Missiles_revolving => ammo
+
* Land_DeerStand_02_F
* B_Radar_System_01_F
+
* Land_Anthill_01_F
 +
* Land_Bark_Beetle_Trap_01_F
 +
* Land_Bark_Beetle_Trap_02_F
 +
* Land_Bark_Beetle_Trap_03_F
 +
* Land_DeerSkeleton_damaged_01_F
 +
* Land_DeerSkeleton_full_01_F
 +
* Land_DeerSkeleton_pile_01_F
 +
* Land_DeerSkeleton_skull_01_F
 +
* Land_FeedRack_01_F
 +
* Land_WoodenLog_02_F
 +
* Land_GarbageBin_03_F
 +
* Land_MapBoard_Enoch_F
 +
* Land_MapBoard_01_Wall_Enoch_F
 +
* Land_TransferSwitch_01_F
 +
*# SwitchPosition => user
 +
*# SwitchLight => user
 +
*# Power_1 => user
 +
*# Power_2 => user
 +
* Land_WoodenBox_02_F
 +
* Land_WoodenWindBreak_01_F
 +
* Land_RoadBarrier_01_F
 +
*# Door_1_sound_source => user
 +
* Land_Map_Enoch_F
 +
* Land_Map_unfolded_Enoch_F
 +
* Book_01_F
 +
* Book_02_F
 +
* Newspaper_01_F
 +
* AluminiumFoil_01_F
 +
*# Hide_Foil => user
 +
* Land_PortableLight_02_single_olive_F
 +
*# Light_1_pitch_source => user
 +
*# Light_1_yaw_source => user
 +
*# Light_1_extend_source => user
 +
* Land_PortableLight_02_single_yellow_F
 +
*# Light_1_pitch_source => user
 +
*# Light_1_yaw_source => user
 +
*# Light_1_extend_source => user
 +
* Land_PortableLight_02_single_black_F
 +
*# Light_1_pitch_source => user
 +
*# Light_1_yaw_source => user
 +
*# Light_1_extend_source => user
 +
* Land_PortableLight_02_single_sand_F
 +
*# Light_1_pitch_source => user
 +
*# Light_1_yaw_source => user
 +
*# Light_1_extend_source => user
 +
* Land_PortableLight_02_double_olive_F
 +
*# Light_1_yaw_source => user
 +
*# Light_2_pitch_source => user
 +
*# Light_2_yaw_source => user
 +
*# Light_2_extend_source => user
 +
* Land_PortableLight_02_double_yellow_F
 +
*# Light_1_yaw_source => user
 +
*# Light_2_pitch_source => user
 +
*# Light_2_yaw_source => user
 +
*# Light_2_extend_source => user
 +
* Land_PortableLight_02_double_black_F
 +
*# Light_1_yaw_source => user
 +
*# Light_2_pitch_source => user
 +
*# Light_2_yaw_source => user
 +
*# Light_2_extend_source => user
 +
* Land_PortableLight_02_double_sand_F
 +
*# Light_1_yaw_source => user
 +
*# Light_2_pitch_source => user
 +
*# Light_2_yaw_source => user
 +
*# Light_2_extend_source => user
 +
* Land_PortableLight_02_quad_olive_F
 +
*# Light_1_extend_source => user
 +
*# Light_2_extend_source => user
 +
*# Light_3_pitch_source => user
 +
*# Light_3_yaw_source => user
 +
*# Light_3_extend_source => user
 +
*# Light_4_pitch_source => user
 +
*# Light_4_yaw_source => user
 +
*# Light_4_extend_source => user
 +
* Land_PortableLight_02_quad_yellow_F
 +
*# Light_1_extend_source => user
 +
*# Light_2_extend_source => user
 +
*# Light_3_pitch_source => user
 +
*# Light_3_yaw_source => user
 +
*# Light_3_extend_source => user
 +
*# Light_4_pitch_source => user
 +
*# Light_4_yaw_source => user
 +
*# Light_4_extend_source => user
 +
* Land_PortableLight_02_quad_black_F
 +
*# Light_1_extend_source => user
 +
*# Light_2_extend_source => user
 +
*# Light_3_pitch_source => user
 +
*# Light_3_yaw_source => user
 +
*# Light_3_extend_source => user
 +
*# Light_4_pitch_source => user
 +
*# Light_4_yaw_source => user
 +
*# Light_4_extend_source => user
 +
* Land_PortableLight_02_quad_sand_F
 +
*# Light_1_extend_source => user
 +
*# Light_2_extend_source => user
 +
*# Light_3_pitch_source => user
 +
*# Light_3_yaw_source => user
 +
*# Light_3_extend_source => user
 +
*# Light_4_pitch_source => user
 +
*# Light_4_yaw_source => user
 +
*# Light_4_extend_source => user
 +
* Land_PortableLight_02_folded_olive_F
 +
* Land_PortableLight_02_folded_yellow_F
 +
* Land_PortableLight_02_folded_black_F
 +
* Land_PortableLight_02_folded_sand_F
 +
* Land_PortableLight_02_single_folded_olive_F
 +
* Land_PortableLight_02_single_folded_yellow_F
 +
* Land_PortableLight_02_single_folded_black_F
 +
* Land_PortableLight_02_single_folded_sand_F
 +
* Land_TentLamp_01_suspended_F
 +
* Land_TentLamp_01_standing_F
 +
* Land_TentLamp_01_suspended_red_F
 +
* Land_TentLamp_01_standing_red_F
 +
* Land_PortableCabinet_01_7drawers_olive_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Drawer_1_hide_source => user
 +
*# Drawer_2_hide_source => user
 +
*# Drawer_3_hide_source => user
 +
*# Drawer_4_hide_source => user
 +
*# Drawer_5_hide_source => user
 +
*# Drawer_6_hide_source => user
 +
* Land_PortableCabinet_01_7drawers_black_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Drawer_1_hide_source => user
 +
*# Drawer_2_hide_source => user
 +
*# Drawer_3_hide_source => user
 +
*# Drawer_4_hide_source => user
 +
*# Drawer_5_hide_source => user
 +
*# Drawer_6_hide_source => user
 +
* Land_PortableCabinet_01_7drawers_sand_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Drawer_1_hide_source => user
 +
*# Drawer_2_hide_source => user
 +
*# Drawer_3_hide_source => user
 +
*# Drawer_4_hide_source => user
 +
*# Drawer_5_hide_source => user
 +
*# Drawer_6_hide_source => user
 +
* Land_PortableCabinet_01_4drawers_olive_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Drawer_1_hide_source => user
 +
*# Drawer_2_hide_source => user
 +
*# Drawer_3_hide_source => user
 +
*# Drawer_4_hide_source => user
 +
*# Drawer_5_hide_source => user
 +
*# Drawer_6_hide_source => user
 +
* Land_PortableCabinet_01_4drawers_black_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Drawer_1_hide_source => user
 +
*# Drawer_2_hide_source => user
 +
*# Drawer_3_hide_source => user
 +
*# Drawer_4_hide_source => user
 +
*# Drawer_5_hide_source => user
 +
*# Drawer_6_hide_source => user
 +
* Land_PortableCabinet_01_4drawers_sand_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Drawer_1_hide_source => user
 +
*# Drawer_2_hide_source => user
 +
*# Drawer_3_hide_source => user
 +
*# Drawer_4_hide_source => user
 +
*# Drawer_5_hide_source => user
 +
*# Drawer_6_hide_source => user
 +
* Land_PortableCabinet_01_medical_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Drawer_1_hide_source => user
 +
*# Drawer_2_hide_source => user
 +
*# Drawer_3_hide_source => user
 +
*# Drawer_4_hide_source => user
 +
*# Drawer_5_hide_source => user
 +
*# Drawer_6_hide_source => user
 +
* Land_PortableCabinet_01_lid_olive_F
 +
* Land_PortableCabinet_01_lid_black_F
 +
* Land_PortableCabinet_01_lid_sand_F
 +
* Land_PortableCabinet_01_bookcase_olive_F
 +
* Land_PortableCabinet_01_bookcase_black_F
 +
* Land_PortableCabinet_01_bookcase_sand_F
 +
* Land_PortableCabinet_01_closed_olive_F
 +
* Land_PortableCabinet_01_closed_black_F
 +
* Land_PortableCabinet_01_closed_sand_F
 +
* Land_TentSolar_01_olive_F
 +
* Land_TentSolar_01_sand_F
 +
* Land_TentSolar_01_bluewhite_F
 +
* Land_TentSolar_01_redwhite_F
 +
* Land_TentSolar_01_folded_olive_F
 +
* Land_TentSolar_01_folded_sand_F
 +
* Land_TentSolar_01_folded_bluewhite_F
 +
* Land_TentSolar_01_folded_redwhite_F
 +
* Land_PortableDesk_01_olive_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Lid_1_hide_source => user
 +
*# Lid_2_hide_source => user
 +
*# Wing_L_Hide_Source => user
 +
*# Wing_R_Hide_Source => user
 +
* Land_PortableDesk_01_black_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Lid_1_hide_source => user
 +
*# Lid_2_hide_source => user
 +
*# Wing_L_Hide_Source => user
 +
*# Wing_R_Hide_Source => user
 +
* Land_PortableDesk_01_sand_F
 +
*# Drawer_1_move_source => user
 +
*# Drawer_2_move_source => user
 +
*# Drawer_3_move_source => user
 +
*# Drawer_4_move_source => user
 +
*# Drawer_5_move_source => user
 +
*# Drawer_6_move_source => user
 +
*# Lid_1_hide_source => user
 +
*# Lid_2_hide_source => user
 +
*# Wing_L_Hide_Source => user
 +
*# Wing_R_Hide_Source => user
 +
* Land_PortableDesk_01_panel_olive_F
 +
* Land_PortableDesk_01_panel_black_F
 +
* Land_PortableDesk_01_panel_sand_F
 +
* Land_SatelliteAntenna_01_mounted_base_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* Land_SatelliteAntenna_01_small_mounted_base_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Olive_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Black_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Sand_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Mounted_Olive_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Mounted_Black_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Mounted_Sand_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Small_Olive_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Small_Black_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Small_Sand_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Small_Mounted_Olive_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Small_Mounted_Black_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* SatelliteAntenna_01_Small_Mounted_Sand_F
 +
*# Tripod_hide_source => user
 +
*# Wall_Mount_hide_source => user
 +
* Land_TripodScreen_01_dual_v1_sand_F
 +
* Land_TripodScreen_01_dual_v2_sand_F
 +
* Land_TripodScreen_01_large_sand_F
 +
* Land_PortableGenerator_01_sand_F
 +
* Land_Tablet_02_sand_F
 +
* Land_TripodScreen_01_dual_v1_black_F
 +
* Land_TripodScreen_01_dual_v2_black_F
 +
* Land_TripodScreen_01_large_black_F
 +
* Land_PortableGenerator_01_black_F
 +
* Land_Tablet_02_black_F
 +
* Land_DeskChair_01_black_F
 +
* Land_DeskChair_01_olive_F
 +
* Land_DeskChair_01_sand_F
 +
* Decontamination_base_F
 +
* ContainmentArea_01_black_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 +
* ContainmentArea_02_black_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 +
* Land_ContainmentArea_03_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 +
* ContainmentArea_03_black_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 +
* ContainmentArea_03_yellow_F
 +
*# Fold_Side_F => user
 +
*# Fold_Side_B => user
 +
*# Fold_Side_L => user
 +
*# Fold_Side_R => user
 +
* DeconShower_01_F
 +
*# Hide_Mist_Source => user
 +
*# valve_source => user
 +
* DeconShower_01_sound_F
 +
*# Hide_Mist_Source => user
 +
*# valve_source => user
 +
* DeconShower_02_F
 +
*# Sprinkler_1_move => user
 +
*# Sprinkler_2_move => user
 +
*# Sprinkler_3_move => user
 +
*# Hide_Mist_Source => user
 +
*# Sprinkler_4_hide => user
 +
*# valve_source => user
 +
* SpinalBoard_01_orange_F
 +
* SpinalBoard_01_white_F
 +
* SpinalBoard_01_black_F
 +
* Sponge_01_dry_F
 +
* Sponge_01_Wet_F
 +
* Broom_01_yellow_F
 +
* Broom_01_grey_F
 +
* Brush_01_yellow_F
 +
* Brush_01_green_F
 +
* TrashBagHolder_01_F
 +
* WalkingFrame_01_F
 +
* StretcherRollerSystem_01_F
 +
* AntidoteKit_01_F
 +
* DeconKit_01_F
 +
* DrainageDeck_01_base_F
 +
* DrainageDeck_01_F
 +
* SCBACylinder_01_F
 +
* SCBACylinder_01_CUR_F
 +
* LiquidSpraySystem_01_base_F
 +
* LiquidSpraySystem_01_extended_base_F
 +
* LiquidSpraySystem_01_F
 +
* LiquidSpraySystem_01_Extended_F
 +
* Tarp_01_Large_Yellow_F
 +
* Tarp_01_Large_Green_F
 +
* Tarp_01_Large_Red_F
 +
* Tarp_01_Large_Black_F
 +
* Tarp_01_Small_Yellow_F
 +
* Tarp_01_Small_Green_F
 +
* Tarp_01_Small_Red_F
 +
* Tarp_01_Small_Black_F
 +
* WaterSpill_01_Small_New_F
 +
* WaterSpill_01_Small_Foam_F
 +
* WaterSpill_01_Small_Old_F
 +
* WaterSpill_01_Medium_New_F
 +
* WaterSpill_01_Medium_Foam_F
 +
* WaterSpill_01_Medium_Old_F
 +
* WaterSpill_01_Large_New_F
 +
* WaterSpill_01_Large_Foam_F
 +
* WaterSpill_01_Large_Old_F
 +
* WaterTrail_01_New_F
 +
* WaterTrail_01_Old_F
 +
* WaterTrail_01_Foam_F
 +
* HazmatBag_01_F
 +
* HazmatBag_01_empty_F
 +
* HazmatBag_01_roll_F
 +
* CBRNContainer_01_yellow_F
 +
*# Hide_Lid => user
 +
* CBRNContainer_01_olive_F
 +
*# Hide_Lid => user
 +
* CBRNContainer_01_closed_yellow_F
 +
*# Hide_Lid => user
 +
* CBRNContainer_01_closed_olive_F
 +
*# Hide_Lid => user
 +
* CBRNLid_01_yellow_F
 +
* CBRNLid_01_olive_F
 +
* CBRNCase_01_F
 +
* GenericCables_01_base_F
 +
* LayFlatHose_01_base_F
 +
* PressureHose_01_Roll_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PressureHose_01_StraightLong_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PressureHose_01_StraightShort_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PressureHose_01_SBend_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PressureHose_01_Corner_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PressureHose_01_CurveLong_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PressureHose_01_CurveShort_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PressureHose_01_Step_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* LayFlatHose_01_Roll_F
 +
* LayFlatHose_01_StraightLong_F
 +
* LayFlatHose_01_StraightShort_F
 +
* LayFlatHose_01_SBend_F
 +
* LayFlatHose_01_Corner_F
 +
* LayFlatHose_01_CurveLong_F
 +
* LayFlatHose_01_CurveShort_F
 +
* LayFlatHose_01_Step_F
 +
* PowerCable_01_Roll_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PowerCable_01_StraightLong_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PowerCable_01_StraightShort_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PowerCable_01_SBend_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PowerCable_01_Corner_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PowerCable_01_CurveLong_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PowerCable_01_CurveShort_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* PowerCable_01_Step_F
 +
*# Cap_1_hide => user
 +
*# Cap_2_hide => user
 +
* Land_MultiScreenComputer_01_olive_F
 +
*# Open_Source => user
 +
* Land_MultiScreenComputer_01_black_F
 +
*# Open_Source => user
 +
* Land_MultiScreenComputer_01_sand_F
 +
*# Open_Source => user
 +
* Land_MultiScreenComputer_01_closed_olive_F
 +
*# Open_Source => user
 +
* Land_MultiScreenComputer_01_closed_black_F
 +
*# Open_Source => user
 +
* Land_MultiScreenComputer_01_closed_sand_F
 +
*# Open_Source => user
 +
* Land_IPPhone_01_olive_F
 +
* Land_IPPhone_01_black_F
 +
* Land_IPPhone_01_sand_F
 +
* Land_Laptop_03_olive_F
 +
*# Open_Source => user
 +
* Land_Laptop_03_black_F
 +
*# Open_Source => user
 +
* Land_Laptop_03_sand_F
 +
*# Open_Source => user
 +
* Land_laptop_03_closed_olive_F
 +
*# Open_Source => user
 +
* Land_laptop_03_closed_black_F
 +
*# Open_Source => user
 +
* Land_laptop_03_closed_sand_F
 +
*# Open_Source => user
 +
* Land_PortableServer_01_olive_F
 +
*# Server_Move_Source => user
 +
*# Server_Hide_Source => user
 +
*# Lights_Off_Source => user
 +
* Land_PortableServer_01_black_F
 +
*# Server_Move_Source => user
 +
*# Server_Hide_Source => user
 +
*# Lights_Off_Source => user
 +
* Land_PortableServer_01_sand_F
 +
*# Server_Move_Source => user
 +
*# Server_Hide_Source => user
 +
*# Lights_Off_Source => user
 +
* Land_PortableServer_01_cover_olive_F
 +
* Land_PortableServer_01_cover_black_F
 +
* Land_PortableServer_01_cover_sand_F
 +
* Land_Computer_01_olive_F
 +
* Land_Computer_01_black_F
 +
* Land_Computer_01_sand_F
 +
* Land_Router_01_olive_F
 +
* Land_Router_01_black_F
 +
* Land_Router_01_sand_F
 +
* Land_PortableSolarPanel_01_olive_F
 +
* Land_PortableSolarPanel_01_sand_F
 +
* Land_PortableSolarPanel_01_folded_olive_F
 +
* Land_PortableSolarPanel_01_folded_sand_F
 +
* Land_SolarPanel_04_olive_F
 +
*# Panels_Yaw => user
 +
*# Panel_1_Pitch => user
 +
*# Panel_2_Pitch => user
 +
* Land_SolarPanel_04_black_F
 +
*# Panels_Yaw => user
 +
*# Panel_1_Pitch => user
 +
*# Panel_2_Pitch => user
 +
* Land_SolarPanel_04_sand_F
 +
*# Panels_Yaw => user
 +
*# Panel_1_Pitch => user
 +
*# Panel_2_Pitch => user
 +
* Land_BatteryPack_01_open_olive_F
 +
* Land_BatteryPack_01_open_black_F
 +
* Land_BatteryPack_01_open_sand_F
 +
* Land_BatteryPack_01_closed_olive_F
 +
* Land_BatteryPack_01_closed_black_F
 +
* Land_BatteryPack_01_closed_sand_F
 +
* Land_BatteryPack_01_battery_olive_F
 +
* Land_BatteryPack_01_battery_black_F
 +
* Land_BatteryPack_01_battery_sand_F
 +
* Land_PortableWeatherStation_01_white_F
 +
*# Wind_Strength => user
 +
*# Wind_Direction => user
 +
* Land_PortableWeatherStation_01_olive_F
 +
*# Wind_Strength => user
 +
*# Wind_Direction => user
 +
* Land_PortableWeatherStation_01_sand_F
 +
*# Wind_Strength => user
 +
*# Wind_Direction => user
 +
* OmniDirectionalAntenna_01_sand_F
 +
* OmniDirectionalAntenna_01_olive_F
 +
* OmniDirectionalAntenna_01_black_F
 +
* Land_GarbageBarrel_02_F
 +
* Land_GarbageBarrel_02_buried_F
 +
* Land_BurntGarbage_01_F
 +
* Land_PlasticCase_01_large_black_F
 +
* Land_PlasticCase_01_large_black_CBRN_F
 +
* Land_PlasticCase_01_medium_black_F
 +
* Land_PlasticCase_01_medium_black_CBRN_F
 +
* Land_PlasticCase_01_small_black_F
 +
* Land_PlasticCase_01_small_black_CBRN_F
 +
* Land_PlasticCase_01_large_olive_F
 +
* Land_PlasticCase_01_large_olive_CBRN_F
 +
* Land_PlasticCase_01_medium_olive_F
 +
* Land_PlasticCase_01_medium_olive_CBRN_F
 +
* Land_PlasticCase_01_small_olive_F
 +
* Land_PlasticCase_01_small_olive_CBRN_F
 +
* Land_PlasticCase_01_large_CBRN_F
 +
* Land_PlasticCase_01_medium_CBRN_F
 +
* Land_PlasticCase_01_small_CBRN_F
 +
* Land_Wreck_Heli_02_Wreck_01_F
 +
* Land_Wreck_Heli_02_Wreck_02_F
 +
* Land_Wreck_Heli_02_Wreck_03_F
 +
* Land_Wreck_Heli_02_Wreck_04_F
 +
* Land_Bare_boulder_01_F
 +
* Land_Bare_boulder_02_F
 +
* Land_Bare_boulder_03_F
 +
* Land_Bare_boulder_04_F
 +
* Land_Bare_boulder_05_F
 +
* Land_R_rock_general1
 +
* Land_R_rock_general2
 +
* Land_R_rock_general3
 +
* Land_RM_boulder1
 +
* Land_RM_boulder2
 +
* Land_RM_boulder3
 +
* Land_RM_boulder4
 +
* Land_RM_boulder5
 +
* Land_Sinkhole_01_F
 +
* I_E_Offroad_01_F
 +
* I_E_Offroad_01_covered_F
 +
*# hidePolice => user
 +
*# HideServices => Proxy
 +
*# BeaconsServicesStart
 +
*# HideCover => door
 +
*# StartBeaconLight => user
 +
*# HideRoofRack => user
 +
*# HideLoudSpeakers => user
 +
*# HideAntennas => user
 +
*# HideBeacon => user
 +
*# HideSpotlight => user
 +
*# HideCoverTailGate => user
 +
*# HideDoor3 => Proxy
 +
*# OpenDoor3 => door
 +
*# Wheel_1_1_damper => damper
 +
*# Wheel_2_1_damper => damper
 +
*# gunner_lf_turn => gunner_lf_turn
 +
*# gunner_rf_turn => gunner_rf_turn
 +
* I_E_Offroad_01_comms_F
 +
*# hidePolice => user
 +
*# HideServices => Proxy
 +
*# BeaconsServicesStart
 +
*# HideCover => door
 +
*# StartBeaconLight => user
 +
*# HideRoofRack => user
 +
*# HideLoudSpeakers => user
 +
*# HideAntennas => user
 +
*# HideBeacon => user
 +
*# HideSpotlight => user
 +
*# HideCoverTailGate => user
 +
*# HideDoor3 => Proxy
 +
*# OpenDoor3 => door
 +
*# Wheel_1_1_damper => damper
 +
*# Wheel_2_1_damper => damper
 +
*# gunner_lf_turn => gunner_lf_turn
 +
*# gunner_rf_turn => gunner_rf_turn
 +
* B_GEN_Offroad_01_covered_F
 +
*# hidePolice => user
 +
*# HideServices => Proxy
 +
*# BeaconsServicesStart
 +
*# HideCover => door
 +
*# StartBeaconLight => user
 +
*# HideRoofRack => user
 +
*# HideLoudSpeakers => user
 +
*# HideAntennas => user
 +
*# HideBeacon => user
 +
*# HideSpotlight => user
 +
*# HideCoverTailGate => user
 +
*# HideDoor3 => Proxy
 +
*# OpenDoor3 => door
 +
*# Wheel_1_1_damper => damper
 +
*# Wheel_2_1_damper => damper
 +
*# gunner_lf_turn => gunner_lf_turn
 +
*# gunner_rf_turn => gunner_rf_turn
 +
* B_GEN_Offroad_01_comms_F
 +
*# hidePolice => user
 +
*# HideServices => Proxy
 +
*# BeaconsServicesStart
 +
*# HideCover => door
 +
*# StartBeaconLight => user
 +
*# HideRoofRack => user
 +
*# HideLoudSpeakers => user
 +
*# HideAntennas => user
 +
*# HideBeacon => user
 +
*# HideSpotlight => user
 +
*# HideCoverTailGate => user
 +
*# HideDoor3 => Proxy
 +
*# OpenDoor3 => door
 +
*# Wheel_1_1_damper => damper
 +
*# Wheel_2_1_damper => damper
 +
*# gunner_lf_turn => gunner_lf_turn
 +
*# gunner_rf_turn => gunner_rf_turn
 +
* C_Offroad_01_covered_F
 +
*# hidePolice => user
 +
*# HideServices => Proxy
 +
*# BeaconsServicesStart
 +
*# HideCover => door
 +
*# StartBeaconLight => user
 +
*# HideRoofRack => user
 +
*# HideLoudSpeakers => user
 +
*# HideAntennas => user
 +
*# HideBeacon => user
 +
*# HideSpotlight => user
 +
*# HideCoverTailGate => user
 +
*# HideDoor3 => Proxy
 +
*# OpenDoor3 => door
 +
*# Wheel_1_1_damper => damper
 +
*# Wheel_2_1_damper => damper
 +
*# gunner_lf_turn => gunner_lf_turn
 +
*# gunner_rf_turn => gunner_rf_turn
 +
* C_Offroad_01_comms_F
 +
*# hidePolice => user
 +
*# HideServices => Proxy
 +
*# BeaconsServicesStart
 +
*# HideCover => door
 +
*# StartBeaconLight => user
 +
*# HideRoofRack => user
 +
*# HideLoudSpeakers => user
 +
*# HideAntennas => user
 +
*# HideBeacon => user
 +
*# HideSpotlight => user
 +
*# HideCoverTailGate => user
 +
*# HideDoor3 => Proxy
 +
*# OpenDoor3 => door
 +
*# Wheel_1_1_damper => damper
 +
*# Wheel_2_1_damper => damper
 +
*# gunner_lf_turn => gunner_lf_turn
 +
*# gunner_rf_turn => gunner_rf_turn
 +
* I_E_Quadbike_01_F
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
*# HitLBWheel => hit [HitLBWheel]
 
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
*# HitRBWheel => hit [HitRBWheel]
+
*# HitLBWheel => hit [HitLF2Wheel]
*# HitTurret => hit [HitTurret]
+
*# HitRBWheel => hit [HitRF2Wheel]
*# HitHull => hit [HitHull]
+
*# HitLF2Wheel => hit [HitLBWheel]
* O_Radar_System_02_F
+
*# HitRF2Wheel => hit [HitRBWheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
*# HitGlass1 => hit [HitGlass1]
 +
*# HitGlass2 => hit [HitGlass2]
 +
*# HitGlass3 => hit [HitGlass3]
 +
*# HitGlass4 => hit [HitGlass4]
 +
*# HitGlass5 => hit [HitGlass5]
 +
*# HitGlass6 => hit [HitGlass6]
 +
* C_Tractor_01_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# HitGlass1 => hit [HitGlass1]
 +
*# HitGlass2 => hit [HitGlass2]
 +
*# HitGlass3 => hit [HitGlass3]
 +
*# HitGlass4 => hit [HitGlass4]
 +
*# HitGlass5 => hit [HitGlass5]
 +
*# HitGlass6 => hit [HitGlass6]
 +
*# HitGlass7 => hit [HitGlass7]
 +
*# HitGlass8 => hit [HitGlass8]
 +
*# Hide_Lights => user
 +
* B_Truck_01_flatbed_F
 +
*# Tyre1_hide => user
 +
*# Mirror_L_hide => user
 +
* B_T_Truck_01_flatbed_F
 +
*# Tyre1_hide => user
 +
*# Mirror_L_hide => user
 +
* B_Truck_01_cargo_F
 +
*# Tyre1_hide => user
 +
*# Mirror_L_hide => user
 +
* B_T_Truck_01_cargo_F
 +
*# Tyre1_hide => user
 +
*# Mirror_L_hide => user
 +
* Truck_01_Rack_F
 +
* Truck_01_Rack_tropic_F
 +
* I_E_Truck_02_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
*# HitLBWheel => hit [HitLBWheel]
 
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
*# HitRBWheel => hit [HitRBWheel]
+
*# HitLBWheel => hit [HitLF2Wheel]
*# HitHull => hit [HitHull]
+
*# HitRBWheel => hit [HitRF2Wheel]
*# HitTurret => hit [HitTurret]
+
*# HitLMWheel => hit [HitLMWheel]
* B_SAM_System_03_F
+
*# HitRMWheel => hit [HitRMWheel]
*# Missiles_revolving => revolving
+
* I_E_Truck_02_transport_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
*# HitLBWheel => hit [HitLBWheel]
 
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
*# HitRBWheel => hit [HitRBWheel]
+
*# HitLBWheel => hit [HitLF2Wheel]
*# HitTurret => hit [HitTurret]
+
*# HitRBWheel => hit [HitRF2Wheel]
*# HitGun => hit [HitGun]
+
*# HitLMWheel => hit [HitLMWheel]
*# HitHull => hit [HitHull]
+
*# HitRMWheel => hit [HitRMWheel]
* O_SAM_System_04_F
+
* I_E_Truck_02_fuel_F
*# Missiles_revolving => revolving
+
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* I_E_Truck_02_Ammo_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* I_E_Truck_02_Box_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitLBWheel => hit [HitLF2Wheel]
 +
*# HitRBWheel => hit [HitRF2Wheel]
 +
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* I_E_Truck_02_Medical_F
 +
*# Door_LF => door
 +
*# Door_RF => door
 +
*# spz_hide => user
 
*# HitLFWheel => hit [HitLFWheel]
 
*# HitLFWheel => hit [HitLFWheel]
*# HitLBWheel => hit [HitLBWheel]
 
 
*# HitRFWheel => hit [HitRFWheel]
 
*# HitRFWheel => hit [HitRFWheel]
*# HitRBWheel => hit [HitRBWheel]
+
*# HitLBWheel => hit [HitLF2Wheel]
*# HitTurret => hit [HitTurret]
+
*# HitRBWheel => hit [HitRF2Wheel]
*# HitGun => hit [HitGun]
+
*# HitLMWheel => hit [HitLMWheel]
 +
*# HitRMWheel => hit [HitRMWheel]
 +
* I_E_Truck_02_MRL_F
 +
*# Missiles_revolving => revolving
 +
* I_E_UGV_01_F
 +
*# Turret => user
 +
*# MainTurret => user
 +
*# MainGun => user
 +
*# muzzle_rot_MG => ammorandom
 +
*# muzzle_rot_GMG => ammorandom
 +
*# muzzle_hide_MG => reload
 +
*# muzzle_hide_GMG => reload
 +
* I_E_UGV_01_rcws_F
 +
*# Turret => user
 +
* B_UGV_02_Science_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
*# ew_drone => user
 +
* B_UGV_02_Demining_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
* O_UGV_02_Science_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
*# ew_drone => user
 +
* O_UGV_02_Demining_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
* I_UGV_02_Science_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
*# ew_drone => user
 +
* I_E_UGV_02_Science_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
*# ew_drone => user
 +
* I_UGV_02_Demining_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
* I_E_UGV_02_Demining_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
* C_IDAP_UGV_02_Demining_F
 +
*# science_drone => user
 +
*# demining_drone => user
 +
* UGV_02_ExternalDetector_F
 +
* UGV_02_Wheel_F
 +
* UGV_02_Tracks_F
 +
* I_E_Van_02_vehicle_F
 +
*# Enable_Cargo => user
 +
* I_E_Van_02_transport_F
 +
*# Door_1_source => door
 +
*# Door_2_source => door
 +
*# Door_3_source => door
 +
*# Door_4_source => door
 +
*# Hide_Door_1_source => user
 +
*# Hide_Door_2_source => user
 +
*# Hide_Door_3_source => user
 +
*# Hide_Door_4_source => user
 +
*# lights_em_hide => user
 +
*# ladder_hide => user
 +
*# spare_tyre_holder_hide => user
 +
*# spare_tyre_hide => user
 +
*# reflective_tape_hide => user
 +
*# roof_rack_hide => user
 +
*# LED_lights_hide => user
 +
*# sidesteps_hide => user
 +
*# rearsteps_hide => user
 +
*# side_protective_frame_hide => user
 +
*# front_protective_frame_hide => user
 +
*# beacon_front_hide => user
 +
*# beacon_rear_hide => user
 +
*# HitGlass1 => hit [HitGlass1]
 +
*# HitGlass2 => hit [HitGlass2]
 +
*# HitGlass3 => hit [HitGlass3]
 +
*# HitGlass4 => hit [HitGlass4]
 +
*# HitGlass5 => hit [HitGlass5]
 +
*# HitGlass6 => hit [HitGlass6]
 +
*# HitGlass7 => hit [HitGlass7]
 +
*# HitGlass8 => hit [HitGlass8]
 +
* I_E_Van_02_transport_MP_F
 +
*# Door_1_source => door
 +
*# Door_2_source => door
 +
*# Door_3_source => door
 +
*# Door_4_source => door
 +
*# Hide_Door_1_source => user
 +
*# Hide_Door_2_source => user
 +
*# Hide_Door_3_source => user
 +
*# Hide_Door_4_source => user
 +
*# lights_em_hide => user
 +
*# ladder_hide => user
 +
*# spare_tyre_holder_hide => user
 +
*# spare_tyre_hide => user
 +
*# reflective_tape_hide => user
 +
*# roof_rack_hide => user
 +
*# LED_lights_hide => user
 +
*# sidesteps_hide => user
 +
*# rearsteps_hide => user
 +
*# side_protective_frame_hide => user
 +
*# front_protective_frame_hide => user
 +
*# beacon_front_hide => user
 +
*# beacon_rear_hide => user
 +
*# HitGlass1 => hit [HitGlass1]
 +
*# HitGlass2 => hit [HitGlass2]
 +
*# HitGlass3 => hit [HitGlass3]
 +
*# HitGlass4 => hit [HitGlass4]
 +
*# HitGlass5 => hit [HitGlass5]
 +
*# HitGlass6 => hit [HitGlass6]
 +
*# HitGlass7 => hit [HitGlass7]
 +
*# HitGlass8 => hit [HitGlass8]
 +
* I_E_Van_02_medevac_F
 +
*# Door_1_source => door
 +
*# Door_2_source => door
 +
*# Door_3_source => door
 +
*# Door_4_source => door
 +
*# Hide_Door_1_source => user
 +
*# Hide_Door_2_source => user
 +
*# Hide_Door_3_source => user
 +
*# Hide_Door_4_source => user
 +
*# lights_em_hide => user
 +
*# ladder_hide => user
 +
*# spare_tyre_holder_hide => user
 +
*# spare_tyre_hide => user
 +
*# reflective_tape_hide => user
 +
*# roof_rack_hide => user
 +
*# LED_lights_hide => user
 +
*# sidesteps_hide => user
 +
*# rearsteps_hide => user
 +
*# side_protective_frame_hide => user
 +
*# front_protective_frame_hide => user
 +
*# beacon_front_hide => user
 +
*# beacon_rear_hide => user
 +
*# HitGlass1 => hit [HitGlass1]
 +
*# HitGlass2 => hit [HitGlass2]
 +
*# HitGlass3 => hit [HitGlass3]
 +
*# HitGlass4 => hit [HitGlass4]
 +
*# HitGlass5 => hit [HitGlass5]
 +
*# HitGlass6 => hit [HitGlass6]
 +
*# HitGlass7 => hit [HitGlass7]
 +
*# HitGlass8 => hit [HitGlass8]
 +
* SoundSetSource_01_base_F
 +
* SoundSetSource_Sfx_DeconShower_Nozzle_01
 +
* SoundSetSource_Sfx_DeconShower_Nozzle_02
 +
* SoundSetSource_Sfx_DeconShower_Center_01
 +
* Sound_DeconShower_01_loop
 +
* Sound_SCBACylinder_01_loop
 +
* Land_Destroyer_01_Boat_Rack_01_F
 +
*# CargoBay_Move_Z => user
 +
* B_Ship_Gun_01_F
 +
*# muzzle_rot_cannon => ammorandom
 +
*# muzzle_hide_cannon => reload
 +
* B_Ship_MRLS_01_F
 +
*# Missiles_revolving => ammo
 +
* I_E_Static_AA_F
 +
*# autonomous_unhide => user
 +
*# muzzle_source => reload
 +
*# muzzle_source_rot => ammorandom
 +
*# ReloadAnim => reload
 +
*# ReloadMagazine => reloadmagazine
 +
*# Revolving => revolving
 +
* I_E_Static_AT_F
 +
*# autonomous_unhide => user
 +
*# muzzle_source => reload
 +
*# muzzle_source_rot => ammorandom
 +
*# ReloadAnim => reload
 +
*# ReloadMagazine => reloadmagazine
 +
*# Revolving => revolving
 +
* B_W_Static_Designator_01_F
 +
*# Init => user
 +
*# InitPiston => user
 +
*# Designator_hide => user
 +
* B_W_Static_Designator_01_weapon_F
 +
* I_E_GMG_01_F
 +
*# autonomous_unhide => user
 +
*# muzzle_source => reload
 +
*# muzzle_source_rot => ammorandom
 +
*# ReloadAnim => reload
 +
*# ReloadMagazine => reloadmagazine
 +
*# Revolving => revolving
 +
* I_E_GMG_01_high_F
 +
*# autonomous_unhide => user
 +
*# muzzle_source => reload
 +
*# muzzle_source_rot => ammorandom
 +
*# ReloadAnim => reload
 +
*# ReloadMagazine => reloadmagazine
 +
*# Revolving => revolving
 +
* I_E_GMG_01_A_F
 +
*# autonomous_unhide => user
 +
* I_E_HMG_01_F
 +
*# autonomous_unhide => user
 +
*# muzzle_source => reload
 +
*# muzzle_source_rot => ammorandom
 +
*# ReloadAnim => reload
 +
*# ReloadMagazine => reloadmagazine
 +
*# Revolving => revolving
 +
* I_E_HMG_01_high_F
 +
*# autonomous_unhide => user
 +
*# muzzle_source => reload
 +
*# muzzle_source_rot => ammorandom
 +
*# ReloadAnim => reload
 +
*# ReloadMagazine => reloadmagazine
 +
*# Revolving => revolving
 +
* I_E_HMG_01_A_F
 +
*# autonomous_unhide => user
 +
* I_E_Mortar_01_F
 +
* I_E_Radar_System_01_F
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitLBWheel => hit [HitLBWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitRBWheel => hit [HitRBWheel]
 +
*# HitTurret => hit [HitTurret]
 +
*# HitHull => hit [HitHull]
 +
* I_E_SAM_System_03_F
 +
*# Missiles_revolving => revolving
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitLBWheel => hit [HitLBWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitRBWheel => hit [HitRBWheel]
 +
*# HitTurret => hit [HitTurret]
 +
*# HitGun => hit [HitGun]
 
*# HitHull => hit [HitHull]
 
*# HitHull => hit [HitHull]
 +
* B_Radar_System_01_F
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitLBWheel => hit [HitLBWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitRBWheel => hit [HitRBWheel]
 +
*# HitTurret => hit [HitTurret]
 +
*# HitHull => hit [HitHull]
 +
* O_Radar_System_02_F
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitLBWheel => hit [HitLBWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitRBWheel => hit [HitRBWheel]
 +
*# HitHull => hit [HitHull]
 +
*# HitTurret => hit [HitTurret]
 +
* B_SAM_System_03_F
 +
*# Missiles_revolving => revolving
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitLBWheel => hit [HitLBWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitRBWheel => hit [HitRBWheel]
 +
*# HitTurret => hit [HitTurret]
 +
*# HitGun => hit [HitGun]
 +
*# HitHull => hit [HitHull]
 +
* O_SAM_System_04_F
 +
*# Missiles_revolving => revolving
 +
*# HitLFWheel => hit [HitLFWheel]
 +
*# HitLBWheel => hit [HitLBWheel]
 +
*# HitRFWheel => hit [HitRFWheel]
 +
*# HitRBWheel => hit [HitRBWheel]
 +
*# HitTurret => hit [HitTurret]
 +
*# HitGun => hit [HitGun]
 +
*# HitHull => hit [HitHull]
 +
* Land_StoneWell_01_F
 +
* Land_ConcreteWell_02_F
 +
* Land_DryToilet_01_F
 +
* Land_Hutch_01_F
 +
* Land_ChickenCoop_01_F
 +
* Land_FirewoodPile_01_F
 +
* Land_BusStop_02_shelter_ruins_F
 +
* Land_BusStop_02_shelter_F
 +
* Land_BusStop_02_sign_F
 +
* Land_GasMeterCabinet_01_F
 +
* Land_TreeGuard_01_F
 +
* Land_TreeGrate_01_F
 +
* Land_ConcreteTreePlanter_01_F
 +
* Land_ConcreteTreePlanter_02_F
 +
* Land_MysteriousBell_01_F
 +
*# RingTheBell => user
 +
* Land_Camp_House_01_brown_ruins_F
 +
* Land_Camp_House_01_brown_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
* Land_Caravan_01_green_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Caravan_01_rust_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Scaffolding_New_F
 +
* Land_House_1B01_ruins_F
 +
* Land_House_1B01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
* Land_House_1W01_ruins_F
 +
* Land_House_1W01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
* Land_House_1W02_ruins_F
 +
* Land_House_1W02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
* Land_House_1W03_ruins_F
 +
* Land_House_1W03_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
* Land_House_1W04_ruins_F
 +
* Land_House_1W04_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
* Land_House_1W05_ruins_F
 +
* Land_House_1W05_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_House_1W06_ruins_F
 +
* Land_House_1W06_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_House_1W07_ruins_F
 +
* Land_House_1W07_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
* Land_House_1W08_ruins_F
 +
* Land_House_1W08_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
* Land_House_1W09_ruins_F
 +
* Land_House_1W09_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_House_1W10_ruins_F
 +
* Land_House_1W10_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
* Land_House_1W11_ruins_F
 +
* Land_House_1W11_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
* Land_House_1W12_ruins_F
 +
* Land_House_1W12_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
* Land_House_1W13_ruins_F
 +
* Land_House_1W13_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_House_2B01_ruins_F
 +
* Land_House_2B01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
* Land_House_2B02_ruins_F
 +
* Land_House_2B02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
* Land_House_2B03_ruins_F
 +
* Land_House_2B03_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
* Land_House_2B04_ruins_F
 +
* Land_House_2B04_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_House_2W01_ruins_F
 +
* Land_House_2W01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
* Land_House_2W02_ruins_F
 +
* Land_House_2W02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
* Land_House_2W03_ruins_F
 +
* Land_House_2W03_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
* Land_House_2W04_ruins_F
 +
* Land_House_2W04_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
* Land_House_2W05_ruins_F
 +
* Land_House_2W05_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
* Land_HealthCenter_01_ruins_F
 +
* Land_HealthCenter_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
* Land_PoliceStation_01_ruins_F
 +
* Land_PoliceStation_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
*# Glass_21_source => hit [Glass_21_hitpoint]
 +
*# Glass_22_source => hit [Glass_22_hitpoint]
 +
*# Glass_23_source => hit [Glass_23_hitpoint]
 +
*# Glass_24_source => hit [Glass_24_hitpoint]
 +
* Land_Shed_09_ruins_F
 +
* Land_Shed_09_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Shed_10_ruins_F
 +
* Land_Shed_10_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Shed_11_ruins_F
 +
* Land_Shed_11_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Shed_12_ruins_F
 +
* Land_Shed_12_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Shed_13_ruins_F
 +
* Land_Shed_13_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Shed_14_ruins_F
 +
* Land_Shed_14_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_FuelStation_03_prices_F
 +
* Land_FuelStation_03_pump_F
 +
* Land_FuelStation_03_roof_ruins_F
 +
* Land_FuelStation_03_roof_F
 +
* Land_FuelStation_03_shop_ruins_F
 +
* Land_FuelStation_03_shop_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_VillageStore_01_ruins_F
 +
* Land_VillageStore_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
* Land_Calvary_03_F
 +
*# RandomCalvaryText => userPositionHashedInit
 +
* Land_Calvary_04_F
 +
* Land_CastleRuins_01_bastion_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_CastleRuins_01_wall_10m_F
 +
* Land_CastleRuins_01_wall_d_L_F
 +
* Land_CastleRuins_01_wall_d_R_F
 +
* Land_Grave_08_F
 +
* Land_Grave_09_F
 +
* Land_Grave_10_F
 +
* Land_Grave_11_F
 +
* Land_Tombstone_04_F
 +
* Land_Tombstone_05_F
 +
* Land_Tombstone_06_F
 +
* Land_Tombstone_07_F
 +
* Land_Tombstone_08_F
 +
* Land_Tombstone_08_damaged_F
 +
* Land_Tombstone_09_F
 +
* Land_Tombstone_10_F
 +
* Land_Tombstone_11_F
 +
* Land_Tombstone_11_damaged_F
 +
* Land_Tombstone_12_F
 +
* Land_Tombstone_13_F
 +
* Land_Tombstone_14_F
 +
* Land_Tombstone_15_F
 +
* Land_Tombstone_16_F
 +
* Land_Tombstone_17_F
 +
* Land_GraveFence_01_F
 +
* Land_GraveFence_02_F
 +
* Land_GraveFence_03_F
 +
* Land_GraveFence_04_F
 +
* Land_Cross_01_small_F
 +
* Land_Chapel_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
* Land_Chapel_02_white_ruins_F
 +
* Land_Chapel_02_yellow_ruins_F
 +
* Land_Chapel_02_white_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# RingTheBell => user
 +
* Land_Chapel_02_yellow_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# RingTheBell => user
 +
* Land_Chapel_02_white_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# RingTheBell => user
 +
* Land_Chapel_02_yellow_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# RingTheBell => user
 +
* Land_Church_04_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_F
 +
* Land_Church_04_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_lightblue_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_lightblue_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_lightyellow_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_lightyellow_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_red_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_red_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_white_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_white_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_white_red_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_white_red_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_yellow_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_yellow_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_damaged_F
 +
* Land_Church_04_small_lightblue_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_lightblue_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_lightyellow_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_lightyellow_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_red_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_red_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_white_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_white_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_white_red_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_white_red_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_yellow_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_04_small_yellow_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Church_05_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
* Land_OrthodoxChurch_02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
* Land_OrthodoxChurch_03_ruins_F
 +
* Land_OrthodoxChurch_03_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_Statue_03_F
 +
* Land_Monument_02_F
 +
* Land_OldSculpture_01_F
 +
* Land_ConcretePanels_01_single_F
 +
* Land_ConcretePanels_01_F
 +
* Land_ConcretePanels_01_end1_F
 +
* Land_ConcretePanels_01_end2_F
 +
* Land_roads_patch_01_F
 +
* Land_roads_patch_02_F
 +
* Land_roads_patch_03_F
 +
* Land_roads_patch_04_F
 +
* Land_roads_patch_05_F
 +
* Land_roads_patch_06_F
 +
* Land_roads_patch_07_F
 +
* Land_roads_patch_08_F
 +
* Land_roads_patch_09_F
 +
* Land_roads_patch_10_F
 +
* Land_roads_patch_11_F
 +
* Land_roads_patch_12_F
 +
* Land_roads_cracks_01_F
 +
* Land_roads_cracks_02_F
 +
* Land_roads_cracks_03_F
 +
* Land_roads_cracks_04_F
 +
* Land_roads_cracks_05_F
 +
* Land_Decal_damage_long1_F
 +
* Land_Decal_damage_long2_F
 +
* Land_Decal_damage_long3_F
 +
* Land_Decal_damage_long4_F
 +
* Land_Decal_damage_long5_F
 +
* Land_Decal_damage_medium1_F
 +
* Land_Decal_damage_medium2_F
 +
* Land_Decal_roads_ars_01_F
 +
* Land_Decal_roads_ars_02_F
 +
* Land_Decal_roads_ars_03_F
 +
* Land_Decal_roads_ars_04_F
 +
* Land_Decal_roads_ars_05_F
 +
* Land_Decal_roads_ars_06_F
 +
* Land_Decal_roads_oil_stain_01_F
 +
* Land_Decal_roads_oil_stain_02_F
 +
* Land_Decal_roads_oil_stain_03_F
 +
* Land_Decal_roads_oil_stain_04_F
 +
* Land_dirt_road_damage_long_01_F
 +
* Land_dirt_road_damage_long_02_F
 +
* Land_dirt_road_damage_long_03_F
 +
* Land_dirt_road_damage_long_04_F
 +
* Land_dirt_road_damage_long_05_F
 +
* Land_dirt_road_rocks_01_F
 +
* Land_dirt_road_rocks_02_F
 +
* Land_dirt_road_rocks_03_F
 +
* Land_dirt_road_rocks_04_F
 +
* Land_VehicleTrack_01_straight_v1_F
 +
* Land_VehicleTrack_01_straight_v2_F
 +
* Land_VehicleTrack_01_straight_start_F
 +
* Land_VehicleTrack_01_straight_end_F
 +
* Land_VehicleTrack_01_left_v1_F
 +
* Land_VehicleTrack_01_left_v2_F
 +
* Land_VehicleTrack_01_left_crossing_F
 +
* Land_VehicleTrack_01_right_v1_F
 +
* Land_VehicleTrack_01_right_v2_F
 +
* Land_VehicleTrack_01_right_crossing_F
 +
* Land_DirtPatch_05_F
 +
* Land_Drainage_01_F
 +
* Land_HayBale_01_F
 +
* Land_HayBale_01_decayed_F
 +
* Land_HayBale_01_packed_F
 +
* Land_HayBale_01_stack_F
 +
* Land_Trough_01_F
 +
* Land_SilageStorage_01_F
 +
* Land_ManurePile_01_F
 +
* Land_FeedStorage_01_ruins_F
 +
* Land_FeedStorage_01_F
 +
* Land_Cargo20_EMP_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_Cargo20_EMP_Training_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_CementWorks_01_brick_F
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
* Land_CementWorks_01_grey_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
*# Glass_21_source => hit [Glass_21_hitpoint]
 +
*# Glass_22_source => hit [Glass_22_hitpoint]
 +
*# Glass_23_source => hit [Glass_23_hitpoint]
 +
*# Glass_24_source => hit [Glass_24_hitpoint]
 +
*# Glass_25_source => hit [Glass_25_hitpoint]
 +
*# Glass_26_source => hit [Glass_26_hitpoint]
 +
*# Glass_27_source => hit [Glass_27_hitpoint]
 +
*# Glass_28_source => hit [Glass_28_hitpoint]
 +
*# Glass_29_source => hit [Glass_29_hitpoint]
 +
*# Glass_30_source => hit [Glass_30_hitpoint]
 +
*# Glass_31_source => hit [Glass_31_hitpoint]
 +
*# Glass_32_source => hit [Glass_32_hitpoint]
 +
* Land_CoalPlant_01_MainBuilding_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
* Land_CoalPlant_01_Conveyor_F
 +
* Land_CoalPlant_01_LoadingHouse_F
 +
* Land_dp_bigTank_old_ruins_F
 +
* Land_dp_bigTank_old_F
 +
* Land_dp_smallTank_old_ruins_F
 +
* Land_dp_smallTank_old_F
 +
* Land_DPP_01_mainFactory_old_F
 +
* Land_Barn_02_ruins_F
 +
* Land_Barn_02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
* Land_Barn_03_small_ruins_F
 +
* Land_Barn_03_small_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
* Land_Barn_03_large_ruins_F
 +
* Land_Barn_03_large_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
* Land_Barn_04_ruins_F
 +
* Land_Barn_04_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
* Land_StrawStack_01_F
 +
* Land_WaterTower_02_ruins_F
 +
* Land_WaterTower_02_F
 +
* Land_Cowshed_01_A_ruins_F
 +
* Land_Cowshed_01_A_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
* Land_Cowshed_01_B_ruins_F
 +
* Land_Cowshed_01_B_F
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
*# Glass_21_source => hit [Glass_21_hitpoint]
 +
*# Glass_22_source => hit [Glass_22_hitpoint]
 +
*# Glass_23_source => hit [Glass_23_hitpoint]
 +
*# Glass_24_source => hit [Glass_24_hitpoint]
 +
* Land_Cowshed_01_C_ruins_F
 +
* Land_Cowshed_01_C_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
* Land_Greenhouse_01_ruins_F
 +
* Land_Greenhouse_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
*# Glass_21_source => hit [Glass_21_hitpoint]
 +
*# Glass_22_source => hit [Glass_22_hitpoint]
 +
*# Glass_23_source => hit [Glass_23_hitpoint]
 +
*# Glass_24_source => hit [Glass_24_hitpoint]
 +
*# Glass_25_source => hit [Glass_25_hitpoint]
 +
*# Glass_26_source => hit [Glass_26_hitpoint]
 +
*# Glass_27_source => hit [Glass_27_hitpoint]
 +
*# Glass_28_source => hit [Glass_28_hitpoint]
 +
*# Glass_29_source => hit [Glass_29_hitpoint]
 +
*# Glass_30_source => hit [Glass_30_hitpoint]
 +
*# Glass_31_source => hit [Glass_31_hitpoint]
 +
*# Glass_32_source => hit [Glass_32_hitpoint]
 +
* Land_Greenhouse_01_damaged_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_GarageOffice_01_ruins_F
 +
* Land_GarageOffice_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
* Land_GarageRow_01_large_ruins_F
 +
* Land_GarageRow_01_large_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
* Land_GarageRow_01_small_ruins_F
 +
* Land_GarageRow_01_small_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
* Land_Factory_02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
* Land_WaterStation_01_ruins_F
 +
* Land_WaterStation_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Workshop_01_ruins_F
 +
* Land_Workshop_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
* Land_Workshop_01_grey_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
* Land_Workshop_02_ruins_F
 +
* Land_Workshop_02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
* Land_Workshop_02_grey_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
* Land_Workshop_03_ruins_F
 +
* Land_Workshop_03_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_Workshop_03_grey_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_Workshop_04_ruins_F
 +
* Land_Workshop_04_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
* Land_Workshop_04_grey_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
* Land_Workshop_05_ruins_F
 +
* Land_Workshop_05_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
* Land_Workshop_05_grey_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
* Land_TimberLog_01_F
 +
* Land_TimberLog_02_F
 +
* Land_TimberLog_03_F
 +
* Land_TimberLog_04_F
 +
* Land_TimberLog_05_F
 +
* Land_TimberPile_02_F
 +
* Land_TimberPile_03_F
 +
* Land_TimberPile_04_F
 +
* Land_TimberPile_05_F
 +
* Land_WoodPile_02_F
 +
* Land_WoodPile_03_F
 +
* Land_WoodPile_04_F
 +
* Land_Mine_01_conveyor_10m_F
 +
* Land_Mine_01_conveyor_begin_F
 +
* Land_Mine_01_conveyor_end_F
 +
* Land_Mine_01_heap_F
 +
* Land_Mine_01_hopper_silo_F
 +
* Land_Mine_01_minecart_F
 +
* Land_Mine_01_rail_track_end_F
 +
* Land_Mine_01_rail_track_F
 +
* Land_Mine_01_rail_track_switch_F
 +
* Land_Mine_01_warehouse_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_IndPipe3_big_9_F
 +
* Land_IndPipe3_big_18_F
 +
* Land_IndPipe3_big_18ladder_F
 +
* Land_IndPipe3_big_ground1_F
 +
* Land_IndPipe3_big_ground2_F
 +
* Land_IndPipe3_big_support_F
 +
* Land_IndPipe3_bigL_L_F
 +
* Land_IndPipe3_bigL_R_F
 +
* Land_IndPipe3_Small_9_F
 +
* Land_IndPipe3_Small_ground1_F
 +
* Land_IndPipe3_Small_ground2_F
 +
* Land_IndPipe3_SmallL_L_F
 +
* Land_IndPipe3_SmallL_R_F
 +
* Land_PowerStation_01_ruins_F
 +
* Land_PowerStation_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_Substation_01_ruins_F
 +
* Land_Substation_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_Sawmill_01_ruins_F
 +
* Land_Sawmill_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
* Land_Sawmill_01_illuminati_tower_F
 +
*# Lights_Hide => user
 +
* Land_IndustrialShed_01_ruins_F
 +
* Land_IndustrialShed_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
*# Glass_21_source => hit [Glass_21_hitpoint]
 +
*# Glass_22_source => hit [Glass_22_hitpoint]
 +
*# Glass_23_source => hit [Glass_23_hitpoint]
 +
*# Glass_24_source => hit [Glass_24_hitpoint]
 +
*# Glass_25_source => hit [Glass_25_hitpoint]
 +
*# Glass_26_source => hit [Glass_26_hitpoint]
 +
* Land_Shed_Ind_old_ruins_F
 +
* Land_i_Shed_Ind_old_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
*# Glass_21_source => hit [Glass_21_hitpoint]
 +
*# Glass_22_source => hit [Glass_22_hitpoint]
 +
*# Glass_23_source => hit [Glass_23_hitpoint]
 +
*# Glass_24_source => hit [Glass_24_hitpoint]
 +
* Land_Smokestack_01_ruins_F
 +
* Land_Smokestack_01_F
 +
* Land_Smokestack_01_off_F
 +
* Land_Smokestack_01_factory_ruins_F
 +
* Land_Smokestack_01_factory_F
 +
* Land_Smokestack_01_factory_off_F
 +
* Land_Smokestack_01_factory_base_F
 +
* Land_Smokestack_01_factory_lower_F
 +
* Land_Smokestack_01_factory_middle_F
 +
* Land_Smokestack_01_factory_upper_F
 +
* Land_Smokestack_02_ruins_F
 +
* Land_Smokestack_02_F
 +
* Land_Smokestack_03_ruins_F
 +
* Land_Smokestack_03_F
 +
* Land_Smokestack_03_off_F
 +
* Land_TTowerBig_1_off_F
 +
* Land_TTowerBig_2_off_F
 +
* Land_SurveyMarker_01_rod_F
 +
* Land_SurveyMarker_01_post_F
 +
* Land_SurveyMarker_01_cover_F
 +
* Land_Highway_Pillar_01_F
 +
* Land_Highway_Pillar_01_garage_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
* Land_LampStreet_02_off_F
 +
* Land_LampStreet_02_F
 +
* Land_LampStreet_02_amplion_off_F
 +
* Land_LampStreet_02_amplion_F
 +
* Land_LampStreet_02_double_off_F
 +
* Land_LampStreet_02_double_F
 +
* Land_LampStreet_02_triple_off_F
 +
* Land_LampStreet_02_triple_F
 +
* Land_LampIndustrial_01_off_F
 +
* Land_LampIndustrial_01_F
 +
* Land_LampIndustrial_02_off_F
 +
* Land_LampIndustrial_02_F
 +
* Land_ConcreteKerb_01_2m_v2_F
 +
* Land_ConcreteKerb_01_4m_v2_F
 +
* Land_ConcreteKerb_01_8m_v2_F
 +
* Land_ConcretePavement_01_narrow_corner_F
 +
* Land_ConcretePavement_01_narrow_F
 +
* Land_ConcretePavement_01_wide_corner_F
 +
* Land_ConcretePavement_01_wide_F
 +
* Land_PowerLine_02_pole_small_end_F
 +
* Land_PowerLine_02_pole_small_end_A_F
 +
* Land_PowerLine_02_pole_junction_A_F
 +
* Land_PowerLine_02_pole_small_lamp_F
 +
* Land_PowerLine_02_pole_small_lamp_off_F
 +
* Land_PowerLine_02_pole_small_F
 +
* Land_PowerLine_02_pole_small_A_F
 +
* Land_PowerLine_02_pole_small_hook_F
 +
* Land_powerline_02_pole_junction_nest_a_f
 +
* Land_powerline_02_pole_small_junction_f
 +
* Land_powerline_02_pole_small_hook_end_f
 +
* Land_powerline_02_pole_small_hook_junction_f
 +
* Land_TelephoneLine_01_wire_50m_main_F
 +
* Land_PowerLine_03_pole_F
 +
* Land_PowerLine_03_pole_end_F
 +
* Land_PowerLine_03_pole_junction_F
 +
* Land_Power_Pole_Wood1
 +
* Land_Power_Pole_Wood1_Amp
 +
* Land_Power_Pole_Wood1_Lamp
 +
* Land_Power_Pole_Wood1_Lamp_Amp
 +
* Land_Power_Pole_Wood2
 +
* Land_Power_Pole_Wood3
 +
* Land_Rail_Bridge_40_F
 +
* Land_Rail_ConcreteRamp_F
 +
* Land_Rail_Crossing_Barrier_F
 +
*# RedLight_Hide => user
 +
*# WhiteLight_Hide => user
 +
*# Level_Crossing_Barrier => user
 +
* Land_Rail_LineBreak_Iron_F
 +
* Land_Rail_Platform_Cross_F
 +
* Land_Rail_Platform_Segment_F
 +
* Land_Rail_Platform_Start_F
 +
* Land_Rail_Signals_F
 +
* Land_Rail_Station_Big_ruins_F
 +
* Land_Rail_Station_Big_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
* Land_Rail_Station_Small_ruins_F
 +
* Land_Rail_Station_Small_F
 +
* Land_Rail_Track_25_F
 +
* Land_Rail_Track_Down_25_F
 +
* Land_Rail_Track_Down_40_F
 +
* Land_Rail_Track_L25_10_F
 +
* Land_Rail_Track_LB_RE_F
 +
* Land_Rail_Track_LB1_RE_F
 +
* Land_Rail_Track_LE_RB_F
 +
* Land_Rail_Track_LE1_RB_F
 +
* Land_Rail_Track_Passing_10_F
 +
* Land_Rail_Track_Passing_25_F
 +
* Land_Rail_Track_Passing_25NOLC_F
 +
* Land_Rail_Track_R25_10_F
 +
* Land_Rail_Track_SP_F
 +
* Land_Rail_Track_TurnOutL_F
 +
* Land_Rail_Track_TurnOutR_F
 +
* Land_Rail_Track_Up_25_F
 +
* Land_Rail_Track_Up_40_F
 +
* Land_Rail_TrackE_2_F
 +
* Land_Rail_TrackE_4_F
 +
* Land_Rail_TrackE_8_F
 +
* Land_Rail_TrackE_8NOLC_F
 +
* Land_Rail_TrackE_25_F
 +
* Land_Rail_TrackE_25NOLC_F
 +
* Land_Rail_TrackE_40_F
 +
* Land_Rail_TrackE_40NOLC_F
 +
* Land_Rail_TrackE_L25_5_F
 +
* Land_Rail_TrackE_L25_10_F
 +
* Land_Rail_TrackE_L30_20_F
 +
* Land_Rail_TrackE_R25_5_F
 +
* Land_Rail_TrackE_R25_10_F
 +
* Land_Rail_TrackE_R30_20_F
 +
* Land_Rail_TrackE_TurnOutL_F
 +
* Land_Rail_TrackE_TurnOutR_F
 +
* Land_Rail_Warehouse_Small_ruins_F
 +
* Land_Rail_Warehouse_Small_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
* Land_SewerCover_04_F
 +
* Land_ConcretePanels_02_four_F
 +
* Land_ConcretePanels_02_single_dmg_F
 +
* Land_ConcretePanels_02_single_v1_F
 +
* Land_ConcretePanels_02_single_v2_F
 +
* Land_CobblestoneSquare_01_2m_F
 +
* Land_CobblestoneSquare_01_4m_F
 +
* Land_CobblestoneSquare_01_8m_F
 +
* Land_CobblestoneSquare_01_32m_F
 +
* Land_CobblestoneSquare_01_edge_2m_v1_F
 +
* Land_CobblestoneSquare_01_edge_2m_v2_F
 +
* Land_CobblestoneSquare_01_edge_32m_v1_F
 +
* Land_CobblestoneSquare_01_edge_32m_v2_F
 +
* Land_CobblestoneSquare_01_edge_4m_v1_F
 +
* Land_CobblestoneSquare_01_edge_4m_v2_F
 +
* Land_CobblestoneSquare_01_edge_8m_v1_F
 +
* Land_CobblestoneSquare_01_edge_8m_v2_F
 +
* Land_ServiceHangar_01_L_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
* Land_ServiceHangar_01_R_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
* Land_ControlTower_02_ruins_F
 +
* Land_ControlTower_02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_GuardBox_01_green_ruins_F
 +
* Land_GuardBox_01_brown_ruins_F
 +
* Land_GuardBox_01_smooth_ruins_F
 +
* Land_GuardBox_01_green_F
 +
* Land_GuardBox_01_brown_F
 +
* Land_GuardBox_01_smooth_F
 +
* Land_ControlTower_01_ruins_F
 +
* Land_ControlTower_01_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
* Land_Barracks_02_ruins_F
 +
* Land_Barracks_02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
* Land_Barracks_03_ruins_F
 +
* Land_Barracks_03_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
* Land_Barracks_04_ruins_F
 +
* Land_Barracks_04_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
* Land_Barracks_05_ruins_F
 +
* Land_Barracks_05_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
* Land_Barracks_06_ruins_F
 +
* Land_Barracks_06_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
* Land_GuardHouse_02_ruins_F
 +
* Land_GuardHouse_02_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_GuardHouse_02_grey_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
* Land_GuardHouse_03_ruins_F
 +
* Land_GuardHouse_03_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_GuardTower_01_F
 +
* Land_GuardTower_02_F
 +
*# Lights_Hide => user
 +
* Land_Bunker_02_double_F
 +
* Land_Bunker_02_left_F
 +
* Land_Bunker_02_right_F
 +
* Land_Bunker_02_light_double_F
 +
* Land_Bunker_02_light_left_F
 +
* Land_Bunker_02_light_right_F
 +
* CamoNet_wdl_F
 +
* CamoNet_wdl_open_F
 +
* CamoNet_wdl_big_F
 +
* CamoNet_wdl_Curator_F
 +
* CamoNet_wdl_open_Curator_F
 +
* CamoNet_wdl_big_Curator_F
 +
* Land_DeconTent_01_white_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_DeconTent_01_yellow_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_DeconTent_01_IDAP_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_DeconTent_01_CSAT_brownhex_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_DeconTent_01_CSAT_greenhex_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_DeconTent_01_NATO_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_DeconTent_01_NATO_tropic_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_DeconTent_01_AAF_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_DeconTent_01_wdl_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
* Land_ConnectorTent_01_white_open_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_white_closed_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_white_cross_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# Door_3_Hide => user
 +
*# Door_4_Hide => user
 +
* Land_ConnectorTent_01_CSAT_brownhex_open_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_CSAT_brownhex_closed_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_CSAT_brownhex_cross_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# Door_3_Hide => user
 +
*# Door_4_Hide => user
 +
* Land_ConnectorTent_01_CSAT_greenhex_open_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_CSAT_greenhex_closed_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_CSAT_greenhex_cross_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# Door_3_Hide => user
 +
*# Door_4_Hide => user
 +
* Land_ConnectorTent_01_NATO_open_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_NATO_closed_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_NATO_cross_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# Door_3_Hide => user
 +
*# Door_4_Hide => user
 +
* Land_ConnectorTent_01_NATO_tropic_open_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_NATO_tropic_closed_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_NATO_tropic_cross_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# Door_3_Hide => user
 +
*# Door_4_Hide => user
 +
* Land_ConnectorTent_01_AAF_open_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_AAF_closed_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_AAF_cross_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# Door_3_Hide => user
 +
*# Door_4_Hide => user
 +
* Land_ConnectorTent_01_wdl_open_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_wdl_closed_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
* Land_ConnectorTent_01_wdl_cross_F
 +
*# Door_1_Hide => user
 +
*# Door_2_Hide => user
 +
*# Door_3_Hide => user
 +
*# Door_4_Hide => user
 +
* Land_ConnectorTent_01_floor_light_F
 +
* Land_ConnectorTent_01_floor_dark_F
 +
* Land_MedicalTent_01_wdl_closed_F
 +
*# Door_Hide => user
 +
*# InnerTent_Hide => user
 +
*# OuterTent_Hide => user
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
*# SolarPanel2_Hide => user
 +
* Land_MedicalTent_01_wdl_generic_inner_F
 +
*# OuterTent_Hide => user
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
* Land_MedicalTent_01_wdl_generic_closed_F
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_wdl_generic_open_F
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_wdl_generic_outer_F
 +
*# InnerTent_Hide => user
 +
*# SolarPanel1_Hide => user
 +
*# SolarPanel2_Hide => user
 +
* Land_MedicalTent_01_aaf_generic_inner_F
 +
*# OuterTent_Hide => user
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
* Land_MedicalTent_01_aaf_generic_closed_F
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_aaf_generic_open_F
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_aaf_generic_outer_F
 +
*# InnerTent_Hide => user
 +
*# SolarPanel1_Hide => user
 +
*# SolarPanel2_Hide => user
 +
* Land_MedicalTent_01_NATO_generic_inner_F
 +
*# OuterTent_Hide => user
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
* Land_MedicalTent_01_NATO_generic_closed_F
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_NATO_generic_open_F
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_NATO_generic_outer_F
 +
*# InnerTent_Hide => user
 +
*# SolarPanel1_Hide => user
 +
*# SolarPanel2_Hide => user
 +
* Land_MedicalTent_01_NATO_tropic_generic_inner_F
 +
*# OuterTent_Hide => user
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
* Land_MedicalTent_01_NATO_tropic_generic_closed_F
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_NATO_tropic_generic_open_F
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_NATO_tropic_generic_outer_F
 +
*# InnerTent_Hide => user
 +
*# SolarPanel1_Hide => user
 +
*# SolarPanel2_Hide => user
 +
* Land_MedicalTent_01_CSAT_brownhex_generic_inner_F
 +
*# OuterTent_Hide => user
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
* Land_MedicalTent_01_CSAT_brownhex_generic_closed_F
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_CSAT_brownhex_generic_open_F
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_CSAT_brownhex_generic_outer_F
 +
*# InnerTent_Hide => user
 +
*# SolarPanel1_Hide => user
 +
*# SolarPanel2_Hide => user
 +
* Land_MedicalTent_01_CSAT_greenhex_generic_inner_F
 +
*# OuterTent_Hide => user
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
* Land_MedicalTent_01_CSAT_greenhex_generic_closed_F
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_CSAT_greenhex_generic_open_F
 +
*# Door_Hide => user
 +
*# MedSign_Hide => user
 +
*# SolarPanel1_Hide => user
 +
* Land_MedicalTent_01_CSAT_greenhex_generic_outer_F
 +
*# InnerTent_Hide => user
 +
*# SolarPanel1_Hide => user
 +
*# SolarPanel2_Hide => user
 +
* Land_CargoPlaftorm_01_ruins_F
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* CargoPlaftorm_01_green_F
 +
*# Leg_1_Move_Source => user
 +
*# Leg_2_Move_Source => user
 +
*# Leg_3_Move_Source => user
 +
*# Leg_4_Move_Source => user
 +
*# Panel_1_Rotate_Source => user
 +
*# Panel_2_Rotate_Source => user
 +
*# Panel_3_Rotate_Source => user
 +
*# Panel_4_Rotate_Source => user
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* CargoPlaftorm_01_green_ruins_F
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* CargoPlaftorm_01_brown_F
 +
*# Leg_1_Move_Source => user
 +
*# Leg_2_Move_Source => user
 +
*# Leg_3_Move_Source => user
 +
*# Leg_4_Move_Source => user
 +
*# Panel_1_Rotate_Source => user
 +
*# Panel_2_Rotate_Source => user
 +
*# Panel_3_Rotate_Source => user
 +
*# Panel_4_Rotate_Source => user
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* CargoPlaftorm_01_brown_ruins_F
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* CargoPlaftorm_01_jungle_F
 +
*# Leg_1_Move_Source => user
 +
*# Leg_2_Move_Source => user
 +
*# Leg_3_Move_Source => user
 +
*# Leg_4_Move_Source => user
 +
*# Panel_1_Rotate_Source => user
 +
*# Panel_2_Rotate_Source => user
 +
*# Panel_3_Rotate_Source => user
 +
*# Panel_4_Rotate_Source => user
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* CargoPlaftorm_01_jungle_ruins_F
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* CargoPlaftorm_01_rusty_F
 +
*# Leg_1_Move_Source => user
 +
*# Leg_2_Move_Source => user
 +
*# Leg_3_Move_Source => user
 +
*# Leg_4_Move_Source => user
 +
*# Panel_1_Rotate_Source => user
 +
*# Panel_2_Rotate_Source => user
 +
*# Panel_3_Rotate_Source => user
 +
*# Panel_4_Rotate_Source => user
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* CargoPlaftorm_01_rusty_ruins_F
 +
*# Panel_1_Hide_Source => user
 +
*# Panel_2_Hide_Source => user
 +
*# Panel_3_Hide_Source => user
 +
*# Panel_4_Hide_Source => user
 +
* Land_Dome_Small_WIP_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_Dome_Small_WIP2_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
* Land_DomeParts_01_panel_white_F
 +
* Land_DomeParts_01_panel_white_stack_F
 +
* Land_DomeParts_01_struts_stack_F
 +
* Land_DomeParts_01_white_openstack_F
 +
* Flag_EAF_F
 +
* Flag_Enoch_F
 +
* Banner_01_EAF_F
 +
* Land_Radar_01_airshaft_F
 +
* Land_Radar_01_cooler_F
 +
* Land_Radar_01_antenna_F
 +
* Land_Radar_01_antenna_base_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Door_16_sound_source => user
 +
*# Door_16_noSound_source => user
 +
*# Door_16_locked_source => user
 +
*# Door_17_sound_source => user
 +
*# Door_17_noSound_source => user
 +
*# Door_17_locked_source => user
 +
*# Door_18_sound_source => user
 +
*# Door_18_noSound_source => user
 +
*# Door_18_locked_source => user
 +
* Land_Radar_01_kitchen_ruins_F
 +
* Land_Radar_01_kitchen_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
* Land_Radar_01_HQ_ruins_F
 +
* Land_Radar_01_HQ_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
*# Door_7_sound_source => user
 +
*# Door_7_noSound_source => user
 +
*# Door_7_locked_source => user
 +
*# Door_8_sound_source => user
 +
*# Door_8_noSound_source => user
 +
*# Door_8_locked_source => user
 +
*# Door_9_sound_source => user
 +
*# Door_9_noSound_source => user
 +
*# Door_9_locked_source => user
 +
*# Door_10_sound_source => user
 +
*# Door_10_noSound_source => user
 +
*# Door_10_locked_source => user
 +
*# Door_11_sound_source => user
 +
*# Door_11_noSound_source => user
 +
*# Door_11_locked_source => user
 +
*# Door_12_sound_source => user
 +
*# Door_12_noSound_source => user
 +
*# Door_12_locked_source => user
 +
*# Door_13_sound_source => user
 +
*# Door_13_noSound_source => user
 +
*# Door_13_locked_source => user
 +
*# Door_14_sound_source => user
 +
*# Door_14_noSound_source => user
 +
*# Door_14_locked_source => user
 +
*# Door_15_sound_source => user
 +
*# Door_15_noSound_source => user
 +
*# Door_15_locked_source => user
 +
*# Glass_1_source => hit [Glass_1_hitpoint]
 +
*# Glass_2_source => hit [Glass_2_hitpoint]
 +
*# Glass_3_source => hit [Glass_3_hitpoint]
 +
*# Glass_4_source => hit [Glass_4_hitpoint]
 +
*# Glass_5_source => hit [Glass_5_hitpoint]
 +
*# Glass_6_source => hit [Glass_6_hitpoint]
 +
*# Glass_7_source => hit [Glass_7_hitpoint]
 +
*# Glass_8_source => hit [Glass_8_hitpoint]
 +
*# Glass_9_source => hit [Glass_9_hitpoint]
 +
*# Glass_10_source => hit [Glass_10_hitpoint]
 +
*# Glass_11_source => hit [Glass_11_hitpoint]
 +
*# Glass_12_source => hit [Glass_12_hitpoint]
 +
*# Glass_13_source => hit [Glass_13_hitpoint]
 +
*# Glass_14_source => hit [Glass_14_hitpoint]
 +
*# Glass_15_source => hit [Glass_15_hitpoint]
 +
*# Glass_16_source => hit [Glass_16_hitpoint]
 +
*# Glass_17_source => hit [Glass_17_hitpoint]
 +
*# Glass_18_source => hit [Glass_18_hitpoint]
 +
*# Glass_19_source => hit [Glass_19_hitpoint]
 +
*# Glass_20_source => hit [Glass_20_hitpoint]
 +
*# Glass_21_source => hit [Glass_21_hitpoint]
 +
*# Glass_22_source => hit [Glass_22_hitpoint]
 +
*# Glass_23_source => hit [Glass_23_hitpoint]
 +
*# Glass_24_source => hit [Glass_24_hitpoint]
 +
*# Glass_25_source => hit [Glass_25_hitpoint]
 +
*# Glass_26_source => hit [Glass_26_hitpoint]
 +
*# Glass_27_source => hit [Glass_27_hitpoint]
 +
*# Glass_28_source => hit [Glass_28_hitpoint]
 +
*# Glass_29_source => hit [Glass_29_hitpoint]
 +
*# Glass_30_source => hit [Glass_30_hitpoint]
 +
*# Glass_31_source => hit [Glass_31_hitpoint]
 +
*# Glass_32_source => hit [Glass_32_hitpoint]
 +
*# Glass_33_source => hit [Glass_33_hitpoint]
 +
* Land_MobileRadar_01_generator_F
 +
* Land_MobileRadar_01_radar_ruins_F
 +
* Land_MobileRadar_01_radar_F
 +
*# Radar_Rotation => user
 +
* Land_ShellCrater_01_decal_F
 +
* Land_ShellCrater_01_F
 +
* Land_ShellCrater_02_small_F
 +
* Land_ShellCrater_02_large_F
 +
* Land_ShellCrater_02_extralarge_F
 +
* Land_ShellCrater_02_decal_F
 +
* Land_ShellCrater_02_debris_F
 +
* Land_Target_Line_01_F
 +
* Land_Target_Line_PaperTargets_01_F
 +
* Land_Target_Pistol_01_F
 +
* Land_Target_Single_01_F
 +
* Land_ShootingPos_Roof_01_F
 +
* Land_Target_Concrete_01_v1_F
 +
* Land_Target_Concrete_01_v2_F
 +
* Land_Target_Concrete_Support_01_F
 +
* Land_DisturbedSoil_base_F
 +
* Land_DisturbedSoil_01_decal_F
 +
* Land_DisturbedSoil_02_decal_F
 +
* CraterLong_02_F
 +
* CraterLong_02_small_F
 +
* Land_ChurchRuin_01_F
 +
* Land_HouseChimney_Ruin_01_F
 +
* Land_HouseRuin_Big_01_F
 +
* Land_HouseRuin_Big_01_half_F
 +
* Land_HouseRuin_Big_02_F
 +
* Land_HouseRuin_Big_02_half_F
 +
* Land_HouseRuin_Big_03_F
 +
* Land_HouseRuin_Big_03_half_F
 +
* Land_HouseRuin_Big_04_F
 +
* Land_HouseRuin_Big_05_F
 +
* Land_HouseRuin_Small_01_F
 +
* Land_HouseRuin_Small_01_half_F
 +
* Land_HouseRuin_Small_02_F
 +
* Land_HouseRuin_Small_03_F
 +
* Land_HouseRuin_Small_04_F
 +
* Land_HouseWallRuin_Corner_01_F
 +
* Land_HouseWallRuin_Corner_02_F
 +
* Land_HouseWallRuin_Door_01_F
 +
* Land_OldFactorySign_01_F
 +
* Land_OldFactorySign_01_graffiti_F
 +
* Land_VergePost_02_v1_F
 +
* Land_VergePost_02_v2_F
 +
* Land_sign_entry_en_pl_F
 +
* Land_sign_leave_en_pl_F
 +
* Land_Sign_noentry_big_en_pl_F
 +
* Land_sign_noentry_small_en_pl_F
 +
* Land_sign_uwaga_pl_1_F
 +
* Land_sign_uwaga_pl_2_F
 +
* Reflector_Cone_01_white_F
 +
* Reflector_Cone_01_orange_F
 +
* Reflector_Cone_01_red_F
 +
* Reflector_Cone_01_green_F
 +
* Reflector_Cone_01_blue_F
 +
* Reflector_Cone_01_narrow_white_F
 +
* Reflector_Cone_01_narrow_orange_F
 +
* Reflector_Cone_01_narrow_red_F
 +
* Reflector_Cone_01_narrow_green_F
 +
* Reflector_Cone_01_narrow_blue_F
 +
* Reflector_Cone_01_wide_white_F
 +
* Reflector_Cone_01_wide_orange_F
 +
* Reflector_Cone_01_wide_red_F
 +
* Reflector_Cone_01_wide_green_F
 +
* Reflector_Cone_01_wide_blue_F
 +
* Reflector_Cone_01_Long_white_F
 +
* Reflector_Cone_01_Long_orange_F
 +
* Reflector_Cone_01_Long_red_F
 +
* Reflector_Cone_01_Long_green_F
 +
* Reflector_Cone_01_Long_blue_F
 +
* Land_BrickWall_01_l_5m_d_F
 +
* Land_BrickWall_01_l_5m_F
 +
* Land_BrickWall_01_l_corner_F
 +
* Land_BrickWall_01_l_pole_F
 +
* Land_BrickWall_01_l_end_F
 +
* Land_BrickWall_02_l_5m_d_F
 +
* Land_BrickWall_02_l_5m_F
 +
* Land_BrickWall_02_l_corner_v1_F
 +
* Land_BrickWall_02_l_corner_v2_F
 +
* Land_BrickWall_02_l_end_F
 +
* Land_BrickWall_03_l_5m_v1_d_F
 +
* Land_BrickWall_03_l_5m_v1_F
 +
* Land_BrickWall_03_l_5m_v2_d_F
 +
* Land_BrickWall_03_l_5m_v2_F
 +
* Land_BrickWall_03_l_gate_F
 +
* Land_BrickWall_03_l_pole_F
 +
* Land_BrickWall_04_l_5m_d_F
 +
* Land_BrickWall_04_l_5m_F
 +
* Land_BrickWall_04_l_5m_old_d_F
 +
* Land_BrickWall_04_l_5m_old_F
 +
* Land_BrickWall_04_l_pole_F
 +
* Land_BrickWall_04_l_pole_old_F
 +
* Land_SilageWall_01_l_5m_F
 +
* Land_SilageWall_01_l_pole_F
 +
* Land_SilageWall_01_l_d_F
 +
* Land_ConcreteWall_03_m_pole_F
 +
* Land_ConcreteWall_03_m_2m_F
 +
* Land_ConcreteWall_03_m_6m_F
 +
* Land_CamoConcreteWall_01_l_4m_d_v1_F
 +
* Land_CamoConcreteWall_01_l_4m_d_v2_F
 +
* Land_CamoConcreteWall_01_l_4m_v1_F
 +
* Land_CamoConcreteWall_01_l_4m_v2_F
 +
* Land_CamoConcreteWall_01_l_end_v1_F
 +
* Land_CamoConcreteWall_01_pole_v1_F
 +
* Land_GameProofFence_01_l_5m_F
 +
* Land_GameProofFence_01_l_d_F
 +
* Land_GameProofFence_01_l_gate_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_GameProofFence_01_l_pole_F
 +
* Land_NetFence_03_m_3m_d_F
 +
* Land_NetFence_03_m_3m_F
 +
* Land_NetFence_03_m_3m_hole_F
 +
* Land_NetFence_03_m_9m_F
 +
* Land_NetFence_03_m_3m_corner_F
 +
* Land_NetFence_03_m_pole_F
 +
* Land_PipeFence_03_m_gate_l_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_PipeFence_03_m_gate_r_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_PipeFence_04_m_gate_l_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_PipeFence_04_m_gate_r_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_PipeFence_05_m_gate_l_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_PipeFence_05_m_gate_r_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_PipeFence_06_m_gate_l_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_PipeFence_06_m_gate_r_F
 +
*# Door_1_sound_source => userPositionHashedInit
 +
*# Door_1_locked_source => user
 +
* Land_PoleWall_02_3m_v1_F
 +
* Land_PoleWall_02_3m_v2_F
 +
* Land_PoleWall_02_end_F
 +
* Land_PoleWall_03_5m_v1_F
 +
* Land_PoleWall_03_5m_v2_F
 +
* Land_PoleWall_03_end_F
 +
* Land_StoneWall_02_s_10m_F
 +
* Land_Mound03_8m_F
 +
* Land_Mound04_8m_F
 +
* Land_WoodenWall_03_s_5m_v1_F
 +
* Land_WoodenWall_03_s_5m_v2_F
 +
* Land_WoodenWall_03_s_d_5m_v1_F
 +
* Land_WoodenWall_03_s_d_5m_v2_F
 +
* Land_WoodenWall_03_s_gate_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_WoodenWall_03_s_pole_F
 +
* Land_WoodenWall_03_s_d_pole_F
 +
* Land_WoodenWall_04_s_5m_F
 +
* Land_WoodenWall_04_s_d_5m_F
 +
* Land_WoodenWall_04_s_end_v1_F
 +
* Land_WoodenWall_04_s_end_v2_F
 +
* Land_WoodenWall_04_s_gate_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
* Land_WoodenWall_04_s_pole_F
 +
* Land_WoodenWall_05_m_4m_v1_F
 +
* Land_WoodenWall_05_m_4m_v2_F
 +
* Land_WoodenWall_05_m_d_4m_F
 +
* Land_WoodenWall_05_m_end_F
 +
* Land_WoodenWall_05_m_pole_F
 +
* Land_Mi8_wreck_F
 +
* Land_PowerGenerator_wreck_F
 +
* Land_TrailerCistern_wreck_F
 +
* Land_V3S_wreck_F
 +
*# Door_1_sound_source => user
 +
*# Door_1_noSound_source => user
 +
*# Door_1_locked_source => user
 +
*# Door_2_sound_source => user
 +
*# Door_2_noSound_source => user
 +
*# Door_2_locked_source => user
 +
*# Door_3_sound_source => user
 +
*# Door_3_noSound_source => user
 +
*# Door_3_locked_source => user
 +
*# Door_4_sound_source => user
 +
*# Door_4_noSound_source => user
 +
*# Door_4_locked_source => user
 +
*# Door_5_sound_source => user
 +
*# Door_5_noSound_source => user
 +
*# Door_5_locked_source => user
 +
*# Door_6_sound_source => user
 +
*# Door_6_noSound_source => user
 +
*# Door_6_locked_source => user
 +
* Box_EAF_Wps_F
 +
* Box_EAF_WpsSpecial_F
 +
* Box_EAF_WpsLaunch_F
 +
* Box_EAF_Ammo_F
 +
22:20:53 *# Ammo_source => user
 +
22:20:53 *# AmmoOrd_source => user
 +
22:20:53 *# Grenades_source => user
 +
22:20:53 *# Support_source => user
 +
22:20:53 * Box_EAF_Equip_F
 +
22:20:53 * Box_EAF_Grenades_F
 +
22:20:53 *# Ammo_source => user
 +
22:20:53 *# AmmoOrd_source => user
 +
22:20:53 *# Grenades_source => user
 +
22:20:53 *# Support_source => user
 +
22:20:53 * Box_EAF_AmmoOrd_F
 +
22:20:53 *# Ammo_source => user
 +
22:20:53 *# AmmoOrd_source => user
 +
22:20:53 *# Grenades_source => user
 +
22:20:53 *# Support_source => user
 +
22:20:53 * Box_EAF_Support_F
 +
22:20:53 *# Ammo_source => user
 +
22:20:53 *# AmmoOrd_source => user
 +
22:20:53 *# Grenades_source => user
 +
22:20:53 *# Support_source => user
 +
22:20:53 * Box_EAF_AmmoVeh_F
 +
22:20:53 * Box_EAF_Uniforms_F
 +
22:20:53 * I_EAF_supplyCrate_F
 +
22:20:53 * I_E_CargoNet_01_ammo_F
 +
22:20:53 * B_CombinationUnitRespirator_01_F
 +
22:20:53 * B_SCBA_01_F
 +
22:20:53 * UGV_02_backpack_base_F
 +
22:20:53 * UGV_02_Science_backpack_base_F
 +
22:20:53 * UGV_02_Demining_backpack_base_F
 +
22:20:53 * B_UGV_02_Science_backpack_F
 +
22:20:53 * B_UGV_02_Demining_backpack_F
 +
22:20:53 * O_UGV_02_Science_backpack_F
 +
22:20:53 * O_UGV_02_Demining_backpack_F
 +
22:20:53 * I_UGV_02_Science_backpack_F
 +
22:20:53 * I_E_UGV_02_Science_backpack_F
 +
22:20:53 * I_UGV_02_Demining_backpack_F
 +
22:20:53 * I_E_UGV_02_Demining_backpack_F
 +
22:20:53 * C_IDAP_UGV_02_Demining_backpack_F
 +
22:20:53 * I_E_UAV_01_backpack_F
 +
22:20:53 * I_E_UAV_06_backpack_F
 +
22:20:53 * I_E_UAV_06_medical_backpack_F
 +
22:20:53 * B_RadioBag_01_wdl_F
 +
22:20:53 * B_RadioBag_01_mtp_F
 +
22:20:53 * B_RadioBag_01_tropic_F
 +
22:20:53 * B_RadioBag_01_black_F
 +
22:20:53 * B_RadioBag_01_hex_F
 +
22:20:53 * B_RadioBag_01_oucamo_F
 +
22:20:53 * B_RadioBag_01_ghex_F
 +
22:20:53 * B_RadioBag_01_digi_F
 +
22:20:53 * B_RadioBag_01_eaf_F
 +
22:20:53 * B_Carryall_green_F
 +
22:20:53 * B_Carryall_taiga_F
 +
22:20:53 * B_Carryall_wdl_F
 +
22:20:53 * B_Carryall_eaf_F
 +
22:20:53 * B_FieldPack_green_F
 +
22:20:53 * B_FieldPack_taiga_F
 +
22:20:53 * B_AssaultPack_wdl_F
 +
22:20:53 * B_AssaultPack_eaf_F
 +
22:20:53 * B_Carryall_oli_IEAmmo_F
 +
22:20:53 * B_Carryall_oli_IEAAR_F
 +
22:20:53 * B_Carryall_eaf_IEAmmo_F
 +
22:20:53 * B_Carryall_eaf_IEAAR_F
 +
22:20:53 * B_Carryall_eaf_IEAAA_F
 +
22:20:53 * B_Carryall_eaf_eng_F
 +
22:20:53 * B_Carryall_eaf_exp_F
 +
22:20:53 * B_Carryall_eaf_Mine_F
 +
22:20:53 * B_Carryall_eaf_IEAAT_F
 +
22:20:53 * B_Fieldpack_oli_IEAA_F
 +
22:20:53 * B_Fieldpack_oli_IEAT_F
 +
22:20:53 * B_Fieldpack_oli_IELAT_F
 +
22:20:53 * B_Fieldpack_oli_IELAT2_F
 +
22:20:53 * B_Fieldpack_green_IEAA_F
 +
22:20:53 * B_Fieldpack_green_IEAT_F
 +
22:20:53 * B_Fieldpack_green_IELAT_F
 +
22:20:53 * B_Fieldpack_green_IELAT2_F
 +
22:20:53 * B_AssaultPack_eaf_IEPathfinder_F
 +
22:20:53 * B_AssaultPack_eaf_Repair_F
 +
22:20:53 * B_AssaultPack_eaf_IELAT_F
 +
22:20:53 * B_AssaultPack_eaf_IELAT2_F
 +
22:20:53 * B_Fieldpack_green_IEMedic_F
 +
22:20:53 * I_E_HMG_01_support_F
 +
22:20:53 * I_E_HMG_01_support_high_F
 +
22:20:53 * I_E_Mortar_01_support_F
 +
22:20:53 * I_E_GMG_01_Weapon_F
 +
22:20:53 * I_E_GMG_01_A_Weapon_F
 +
22:20:53 * I_E_GMG_01_high_Weapon_F
 +
22:20:53 * I_E_HMG_01_Weapon_F
 +
22:20:53 * I_E_HMG_01_high_Weapon_F
 +
22:20:53 * I_E_HMG_01_A_Weapon_F
 +
22:20:53 * I_E_Mortar_01_Weapon_F
 +
22:20:53 * I_E_AT_01_weapon_F
 +
22:20:53 * I_E_AA_01_weapon_F
 +
22:20:53 * B_RadioBag_01_eaf_FAK_F
 +
22:20:53 * B_RadioBag_01_wdl_FAK_F
 +
22:20:53 * B_Carryall_wdl_BWAmmo_F
 +
22:20:53 * B_Carryall_wdl_Mine
 +
22:20:53 * B_Carryall_wdl_BWAAA_F
 +
22:20:53 * B_Carryall_wdl_BWAAT_F
 +
22:20:53 * B_AssaultPack_wdl_BWMedic_F
 +
22:20:53 * B_AssaultPack_wdl_BWRepair_F
 +
22:20:53 * B_AssaultPack_wdl_BWLAT_F
 +
22:20:53 * B_AssaultPack_wdl_BWLAT2_F
 +
22:20:53 * B_AssaultPack_wdl_BWReconMedic
 +
22:20:53 * B_Kitbag_rgr_BWAAR
 +
22:20:53 * B_Carryall_taiga_Exp_F
 +
22:20:53 * B_Carryall_green_exp_F
 +
22:20:53 * B_FieldPack_taiga_Medic_F
 +
22:20:53 * B_FieldPack_taiga_RPG_AT_F
 +
22:20:53 * B_FieldPack_green_Exp_F
 +
22:20:53 * B_FieldPack_green_Medic_F
 +
22:20:53 * B_FieldPack_green_RPG_AT_F
 +
22:20:53 * FxCartridge_762x39
 +
22:20:53 * placed_O_R_IR_grenade
 +
22:20:53 * placed_I_E_IR_grenade
 +
22:20:53 * Weapon_srifle_DMR_06_hunter_F
 +
22:20:53 * Weapon_sgun_HunterShotgun_01_F
 +
22:20:53 * Weapon_sgun_HunterShotgun_01_sawedoff_F
 +
22:20:53 * Weapon_arifle_AK12_lush_f
 +
22:20:53 * Weapon_arifle_AK12_arid_f
 +
22:20:53 * Weapon_arifle_AK12_GL_lush_F
 +
22:20:53 * Weapon_arifle_AK12_GL_arid_F
 +
22:20:53 * Weapon_arifle_AK12U_F
 +
22:20:53 * Weapon_arifle_AK12U_lush_f
 +
22:20:53 * Weapon_arifle_AK12U_arid_f
 +
22:20:53 * Weapon_arifle_RPK12_F
 +
22:20:53 * Weapon_arifle_RPK12_lush_f
 +
22:20:53 * Weapon_arifle_RPK12_arid_f
 +
22:20:53 * Weapon_arifle_MSBS65_F
 +
22:20:53 * Weapon_arifle_MSBS65_Mark_F
 +
22:20:53 * Weapon_arifle_MSBS65_GL_F
 +
22:20:53 * Weapon_arifle_MSBS65_UBS_F
 +
22:20:53 * Weapon_arifle_MSBS65_black_F
 +
22:20:53 * Weapon_arifle_MSBS65_Mark_black_F
 +
22:20:53 * Weapon_arifle_MSBS65_GL_black_F
 +
22:20:53 * Weapon_arifle_MSBS65_UBS_black_F
 +
22:20:53 * Weapon_arifle_MSBS65_sand_F
 +
22:20:53 * Weapon_arifle_MSBS65_Mark_sand_F
 +
22:20:53 * Weapon_arifle_MSBS65_GL_sand_F
 +
22:20:53 * Weapon_arifle_MSBS65_UBS_sand_F
 +
22:20:53 * Weapon_arifle_MSBS65_camo_F
 +
22:20:53 * Weapon_arifle_MSBS65_Mark_camo_F
 +
22:20:53 * Weapon_arifle_MSBS65_GL_camo_F
 +
22:20:53 * Weapon_arifle_MSBS65_UBS_camo_F
 +
22:20:53 * Weapon_LMG_Mk200_black_F
 +
22:20:53 * Weapon_hgun_Pistol_heavy_01_green_F
 +
22:20:53 * Weapon_launch_RPG32_green_F
 +
22:20:53 * Weapon_launch_I_Titan_eaf_F
 +
22:20:53 * Weapon_launch_B_Titan_olive_F
 +
22:20:53 * Item_muzzle_snds_B_lush_F
 +
22:20:53 * Item_muzzle_snds_B_arid_F
 +
22:20:53 * Item_optic_DMS_weathered_F
 +
22:20:53 * Item_optic_DMS_weathered_Kir_F
 +
22:20:53 * Item_optic_Arco_lush_F
 +
22:20:53 * Item_optic_Arco_arid_F
 +
22:20:53 * Item_optic_Arco_AK_blk_F
 +
22:20:53 * Item_optic_Arco_AK_lush_F
 +
22:20:53 * Item_optic_Arco_AK_arid_F
 +
22:20:53 * Item_optic_ico_01_black_f
 +
22:20:53 * Item_optic_ico_01_camo_f
 +
22:20:53 * Item_optic_ico_01_f
 +
22:20:53 * Item_optic_ico_01_sand_f
 +
22:20:53 * Item_optic_MRD_black
 +
22:20:53 * Item_optic_Holosight_lush_F
 +
22:20:53 * Item_optic_Holosight_arid_F
 +
22:20:53 * Item_bipod_02_F_lush
 +
22:20:53 * Item_bipod_02_F_arid
 +
22:20:53 * Item_O_NVGoggles_grn_F
 +
22:20:53 * Item_I_E_UavTerminal
 +
22:20:53 * I_E_Heli_light_03_dynamicLoadout_F
 +
22:20:53 *# HideWeapons => user
 +
22:20:53 * I_E_Heli_light_03_unarmed_F
 +
22:20:53 *# GunL_Revolving => revolving
 +
22:20:53 *# GunR_Revolving => revolving
 +
22:20:53 *# muzzle_hide => reload
 +
22:20:53 *# Muzzle_Flash => ammorandom
 +
22:20:53 *# Missiles_revolving => revolving
 +
22:20:53 *# RocketPods_Hide => user
 +
22:20:53 *# HideWeapons => user
 +
22:20:53 *# HitGlass1 => hit [HitGlass1]
 +
22:20:53 *# HitGlass2 => hit [HitGlass2]
 +
22:20:53 *# HitGlass3 => hit [HitGlass3]
 +
22:20:53 *# HitGlass4 => hit [HitGlass4]
 +
22:20:53 *# HitGlass5 => hit [HitGlass5]
 +
22:20:53 *# HitGlass6 => hit [HitGlass6]
 +
22:20:53 *# HitGlass7 => hit [HitGlass7]
 +
22:20:53 *# HitGlass8 => hit [HitGlass8]
 +
22:20:53 *# HitGlass9 => hit [HitGlass9]
 +
22:20:53 *# HitGlass10 => hit [HitGlass10]
 +
22:20:53 *# HitGlass11 => hit [HitGlass11]
 +
22:20:53 *# HitGlass12 => hit [HitGlass12]
 +
22:20:53 *# HitGlass13 => hit [HitGlass13]
 +
22:20:53 *# HitGlass14 => hit [HitGlass14]
 +
22:20:53 * I_E_UAV_01_F
 +
22:20:53 *# HitGlass1 => hit [HitGlass1]
 +
22:20:53 *# HitGlass2 => hit [HitGlass2]
 +
22:20:53 *# HitGlass3 => hit [HitGlass3]
 +
22:20:53 *# HitGlass4 => hit [HitGlass4]
 +
22:20:53 *# HitGlass5 => hit [HitGlass5]
 +
22:20:53 *# HitGlass6 => hit [HitGlass6]
 +
22:20:53 *# HitEngine1 => hit [HitEngine1]
 +
22:20:53 *# HitEngine2 => hit [HitEngine2]
 +
22:20:53 *# HitWinch_Source => hit [HitWinch]
 +
22:20:53 * I_E_UAV_06_F
 +
22:20:53 *# lights_em_hide => user
 +
22:20:53 *# LED_lights_hide => user
 +
22:20:53 *# Utility_drone => user
 +
22:20:53 *# Antimine_drone => user
 +
22:20:53 *# Inventory_door => door
 +
22:20:53 *# leaflet_door => user
 +
22:20:53 * I_E_UAV_06_medical_F
 +
22:20:53 *# lights_em_hide => user
 +
22:20:53 *# LED_lights_hide => user
 +
22:20:53 *# Utility_drone => user
 +
22:20:53 *# Antimine_drone => user
 +
22:20:53 *# Inventory_door => door
 +
22:20:53 *# leaflet_door => user
 +
22:20:53 * Box_I_E_UAV_06_F
 +
22:20:53 *# Inventory_door => user
 +
22:20:53 * Box_I_E_UAV_06_medical_F
 +
22:20:53 *# Inventory_door => user
 +
22:20:53 * I_E_APC_tracked_03_cannon_F
 +
22:20:53 *# muzzle_rot => ammorandom
 +
22:20:53 *# muzzle_hide => reload
 +
22:20:53 *# HideTurret => user
 +
22:20:53 *# autocannon_30mm_revolving => revolving
 +
22:20:53 *# Smoke_source => revolving
 +
22:20:53 *# HitEngine_src => hit [HitEngine]
 +
22:20:53 *# HitFuel_src => hit [HitFuel]
 +
22:20:53 *# HitHull_src => hit [HitHull]
 +
22:20:53 *# HitMainGun_src => hit [HitGun]
 +
22:20:53 *# HitTurret_src => hit [HitTurret]
 +
22:20:53 *# HitComTurret_src => hit [HitComTurret]
 +
22:20:53 *# HitSLAT_Left_1_src => hit [HitSLAT_Left_1]
 +
22:20:53 *# HitSLAT_Left_2_src => hit [HitSLAT_Left_2]
 +
22:20:53 *# HitSLAT_Left_3_src => hit [HitSLAT_Left_3]
 +
22:20:53 *# HitSLAT_Right_1_src => hit [HitSLAT_Right_1]
 +
22:20:53 *# HitSLAT_Right_2_src => hit [HitSLAT_Right_2]
 +
22:20:53 *# HitSLAT_Right_3_src => hit [HitSLAT_Right_3]
 +
22:20:53 *# HitSLAT_back_src => hit [HitSLAT_back]
 +
22:20:53 *# HitSLAT_front_src => hit [HitSLAT_front]
 +
22:20:53 *# HitSLAT_top_back_src => hit [HitSLAT_top_back]
 +
22:20:53 *# HitSLAT_top_right_src => hit [HitSLAT_top_right]
 +
22:20:53 *# HitSLAT_top_left_src => hit [HitSLAT_top_left]
 +
22:20:53 *# showBags => user
 +
22:20:53 *# showBags2 => user
 +
22:20:53 *# showCamonetHull => user
 +
22:20:53 *# showCamonetTurret => user
 +
22:20:53 *# showTools => user
 +
22:20:53 *# showSLATHull => user
 +
22:20:53 *# showSLATTurret => user
 +
22:20:53 * C_E_LooterJacket_01_F
 +
22:20:53 * C_Uniform_Scientist_01_F
 +
22:20:53 * C_Uniform_Scientist_01_formal_F
 +
22:20:53 * C_Uniform_Scientist_02_F
 +
22:20:53 * C_Uniform_Scientist_02_formal_F
 +
22:20:53 * C_Uniform_Farmer_01_F
 +
22:20:53 * C_scientist_01_formal_F
 +
22:20:53 * C_scientist_02_formal_F
 +
22:20:53 * C_scientist_01_informal_F
 +
22:20:53 * C_scientist_02_informal_F
 +
22:20:53 * C_Man_1_enoch_F
 +
22:20:53 * C_Man_2_enoch_F
 +
22:20:53 * C_Man_3_enoch_F
 +
22:20:53 * C_Man_4_enoch_F
 +
22:20:53 * C_Man_5_enoch_F
 +
22:20:53 * C_Man_6_enoch_F
 +
22:20:53 * C_Farmer_01_enoch_F
 +
22:20:53 * CivilianPresence_C_Man_1_enoch_F
 +
22:20:53 * CivilianPresence_C_Man_2_enoch_F
 +
22:20:53 * CivilianPresence_C_Man_3_enoch_F
 +
22:20:53 * CivilianPresence_C_Man_4_enoch_F
 +
22:20:53 * CivilianPresence_C_Man_5_enoch_F
 +
22:20:53 * CivilianPresence_C_Man_6_enoch_F
 +
22:20:53 * CivilianPresence_C_Farmer_01_enoch_F
 +
22:20:53 * B_ReconFatigues_01_wdl_F
 +
22:20:53 * B_CombatFatigues_01_wdl_F
 +
22:20:53 * B_CombatFatigues_01_Tshirt_wdl_F
 +
22:20:53 * B_W_Soldier_A_F
 +
22:20:53 * B_W_Soldier_AAR_F
 +
22:20:53 * B_W_Support_AMG_F
 +
22:20:53 * B_W_Support_AMort_F
 +
22:20:53 * B_W_Soldier_AAA_F
 +
22:20:53 * B_W_Soldier_AAT_F
 +
22:20:53 * B_W_Soldier_AR_F
 +
22:20:53 * B_W_Medic_F
 +
22:20:53 * B_W_Crew_F
 +
22:20:53 * B_W_Engineer_F
 +
22:20:53 * B_W_Soldier_Exp_F
 +
22:20:53 * B_W_soldier_mine_F
 +
22:20:53 * B_W_Soldier_GL_F
 +
22:20:53 * B_W_Support_GMG_F
 +
22:20:53 * B_W_Support_MG_F
 +
22:20:53 * B_W_Support_Mort_F
 +
22:20:53 * B_W_Helicrew_F
 +
22:20:53 * B_W_Helipilot_F
 +
22:20:53 * B_W_soldier_M_F
 +
22:20:53 * B_W_Soldier_AA_F
 +
22:20:53 * B_W_Soldier_AT_F
 +
22:20:53 * B_W_Officer_F
 +
22:20:53 * B_W_Soldier_Repair_F
 +
22:20:53 * B_W_Soldier_F
 +
22:20:53 * B_W_Soldier_LAT_F
 +
22:20:53 * B_W_Soldier_LAT2_F
 +
22:20:53 * B_W_Soldier_SL_F
 +
22:20:53 * B_W_Soldier_TL_F
 +
22:20:53 * B_W_Soldier_CBRN_F
 +
22:20:53 * B_W_RadioOperator_F
 +
22:20:53 * B_W_Survivor_F
 +