Difference between revisions of "Arma 3: createVehicle/vehicles"

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(updated with source info)
Line 1: Line 1:
 
<noinclude>Ancillary sub-page of [[createVehicle]], listing vehicle classes available in Arma 3 including AnimationSources.
 
<noinclude>Ancillary sub-page of [[createVehicle]], listing vehicle classes available in Arma 3 including AnimationSources.
 
{{Horizontoc|include=1|also=nonumtoc}}</noinclude>
 
{{Horizontoc|include=1|also=nonumtoc}}</noinclude>
<div style="-webkit-column-count:4;-moz-column-count:4;column-count:4;margin-top:1em;">  
+
<div style="-webkit-column-count:4;-moz-column-count:4;column-count:4;margin-top:1em;">
 
* Logic
 
* Logic
 
* ArtilleryTarget
 
* ArtilleryTarget
Line 189: Line 189:
 
* ModuleHvtObjectiveRandomiser_F
 
* ModuleHvtObjectiveRandomiser_F
 
* Land_NavigLight
 
* Land_NavigLight
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Land_NavigLight_3_F
 
* Land_NavigLight_3_F
*# Light_2_source
+
*# Light_2_source => MarkerLight
*# Light_3_source
+
*# Light_3_source => MarkerLight
 
* Land_Flush_Light_green_F
 
* Land_Flush_Light_green_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Land_Flush_Light_red_F
 
* Land_Flush_Light_red_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Land_Flush_Light_yellow_F
 
* Land_Flush_Light_yellow_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Land_runway_edgelight
 
* Land_runway_edgelight
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Land_runway_edgelight_blue_F
 
* Land_runway_edgelight_blue_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Land_Runway_PAPI
 
* Land_Runway_PAPI
 
* Land_Runway_PAPI_2
 
* Land_Runway_PAPI_2
Line 253: Line 253:
 
* Land_CampingTable_small_F
 
* Land_CampingTable_small_F
 
* Land_FieldToilet_F
 
* Land_FieldToilet_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_FirePlace_F
 
* Land_FirePlace_F
 
* FirePlace_burning_F
 
* FirePlace_burning_F
Line 283: Line 283:
 
* Land_TentDome_F
 
* Land_TentDome_F
 
* Land_ToiletBox_F
 
* Land_ToiletBox_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Chapel_V1_ruins_F
 
* Land_Chapel_V1_ruins_F
 
* Land_Chapel_V1_F
 
* Land_Chapel_V1_F
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
 
* Land_Chapel_V2_ruins_F
 
* Land_Chapel_V2_ruins_F
 
* Land_Chapel_V2_F
 
* Land_Chapel_V2_F
 
* Land_Chapel_Small_V1_ruins_F
 
* Land_Chapel_Small_V1_ruins_F
 
* Land_Chapel_Small_V1_F
 
* Land_Chapel_Small_V1_F
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
 
* Land_Chapel_Small_V2_ruins_F
 
* Land_Chapel_Small_V2_ruins_F
 
* Land_Chapel_Small_V2_F
 
* Land_Chapel_Small_V2_F
Line 339: Line 339:
 
* Land_Billboard_F
 
* Land_Billboard_F
 
* Land_InfoStand_V1_F
 
* Land_InfoStand_V1_F
*# ScaleX_LT
+
*# ScaleX_LT => user
*# ScaleX_LB
+
*# ScaleX_LB => user
*# ScaleX_RT
+
*# ScaleX_RT => user
*# ScaleX_RB
+
*# ScaleX_RB => user
*# ScaleY_LT
+
*# ScaleY_LT => user
*# ScaleY_LB
+
*# ScaleY_LB => user
*# ScaleY_RT
+
*# ScaleY_RT => user
*# ScaleY_RB
+
*# ScaleY_RB => user
 
* Land_InfoStand_V2_F
 
* Land_InfoStand_V2_F
*# ScaleX_LT
+
*# ScaleX_LT => user
*# ScaleX_LB
+
*# ScaleX_LB => user
*# ScaleX_RT
+
*# ScaleX_RT => user
*# ScaleX_RB
+
*# ScaleX_RB => user
*# ScaleY_LT
+
*# ScaleY_LT => user
*# ScaleY_LB
+
*# ScaleY_LB => user
*# ScaleY_RT
+
*# ScaleY_RT => user
*# ScaleY_RB
+
*# ScaleY_RB => user
 
* Land_MapBoard_F
 
* Land_MapBoard_F
 
* MapBoard_altis_F
 
* MapBoard_altis_F
Line 389: Line 389:
 
* Land_WoodenCart_F
 
* Land_WoodenCart_F
 
* Land_Offices_01_V1_F
 
* Land_Offices_01_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7_source
+
*# Door_7_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
*# Glass_19_source
+
*# Glass_19_source => Hit
*# Glass_20_source
+
*# Glass_20_source => Hit
*# Glass_21_source
+
*# Glass_21_source => Hit
*# Glass_22_source
+
*# Glass_22_source => Hit
*# Glass_23_source
+
*# Glass_23_source => Hit
*# Glass_24_source
+
*# Glass_24_source => Hit
*# Glass_25_source
+
*# Glass_25_source => Hit
 
* Land_Pavement_narrow_corner_F
 
* Land_Pavement_narrow_corner_F
 
* Land_Pavement_narrow_F
 
* Land_Pavement_narrow_F
Line 464: Line 464:
 
* Land_Church_01_V1_F
 
* Land_Church_01_V1_F
 
* Land_Hospital_main_F
 
* Land_Hospital_main_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2A_source
+
*# Door_2A_source => user
*# Door_2B_source
+
*# Door_2B_source => user
*# Door_3A_source
+
*# Door_3A_source => user
*# Door_3B_source
+
*# Door_3B_source => user
*# Door_4A_source
+
*# Door_4A_source => user
*# Door_4B_source
+
*# Door_4B_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
*# Glass_19_source
+
*# Glass_19_source => Hit
*# Glass_20_source
+
*# Glass_20_source => Hit
*# Glass_21_source
+
*# Glass_21_source => Hit
*# Glass_22_source
+
*# Glass_22_source => Hit
*# Glass_23_source
+
*# Glass_23_source => Hit
*# Glass_24_source
+
*# Glass_24_source => Hit
*# Glass_25_source
+
*# Glass_25_source => Hit
*# Glass_26_source
+
*# Glass_26_source => Hit
*# Glass_27_source
+
*# Glass_27_source => Hit
*# Glass_28_source
+
*# Glass_28_source => Hit
*# Glass_29_source
+
*# Glass_29_source => Hit
*# Glass_30_source
+
*# Glass_30_source => Hit
*# Glass_31_source
+
*# Glass_31_source => Hit
*# Glass_32_source
+
*# Glass_32_source => Hit
*# Glass_33_source
+
*# Glass_33_source => Hit
*# Glass_34_source
+
*# Glass_34_source => Hit
*# Glass_35_source
+
*# Glass_35_source => Hit
*# Glass_36_source
+
*# Glass_36_source => Hit
*# Glass_37_source
+
*# Glass_37_source => Hit
*# Glass_38_source
+
*# Glass_38_source => Hit
*# Glass_39_source
+
*# Glass_39_source => Hit
*# Glass_40_source
+
*# Glass_40_source => Hit
*# Glass_41_source
+
*# Glass_41_source => Hit
*# Glass_42_source
+
*# Glass_42_source => Hit
*# Glass_43_source
+
*# Glass_43_source => Hit
*# Glass_44_source
+
*# Glass_44_source => Hit
*# Glass_45_source
+
*# Glass_45_source => Hit
*# Glass_46_source
+
*# Glass_46_source => Hit
*# Glass_47_source
+
*# Glass_47_source => Hit
*# Glass_48_source
+
*# Glass_48_source => Hit
*# Glass_49_source
+
*# Glass_49_source => Hit
*# Glass_50_source
+
*# Glass_50_source => Hit
*# Glass_51_source
+
*# Glass_51_source => Hit
*# Glass_52_source
+
*# Glass_52_source => Hit
*# Glass_53_source
+
*# Glass_53_source => Hit
*# Glass_54_source
+
*# Glass_54_source => Hit
*# Glass_55_source
+
*# Glass_55_source => Hit
*# Glass_56_source
+
*# Glass_56_source => Hit
*# Glass_57_source
+
*# Glass_57_source => Hit
*# Glass_58_source
+
*# Glass_58_source => Hit
*# Glass_59_source
+
*# Glass_59_source => Hit
*# Glass_60_source
+
*# Glass_60_source => Hit
 
* Land_Hospital_side1_F
 
* Land_Hospital_side1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_Hospital_side2_F
 
* Land_Hospital_side2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_LightHouse_ruins_F
 
* Land_LightHouse_ruins_F
 
* Land_LightHouse_F
 
* Land_LightHouse_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_Lighthouse_small_ruins_F
 
* Land_Lighthouse_small_ruins_F
 
* Land_Lighthouse_small_F
 
* Land_Lighthouse_small_F
Line 571: Line 571:
 
* Land_u_Addon_02_V1_F
 
* Land_u_Addon_02_V1_F
 
* Land_i_Addon_02_V1_F
 
* Land_i_Addon_02_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
 
* Land_Addon_03_V1_ruins_F
 
* Land_Addon_03_V1_ruins_F
 
* Land_i_Addon_03_V1_F
 
* Land_i_Addon_03_V1_F
Line 585: Line 585:
 
* Land_Garage_V1_ruins_F
 
* Land_Garage_V1_ruins_F
 
* Land_i_Garage_V1_F
 
* Land_i_Garage_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_i_Garage_V1_dam_F
 
* Land_i_Garage_V1_dam_F
 
* Land_i_Garage_V2_F
 
* Land_i_Garage_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_i_Garage_V2_dam_F
 
* Land_i_Garage_V2_dam_F
 
* Land_Metal_Shed_ruins_F
 
* Land_Metal_Shed_ruins_F
Line 598: Line 598:
 
* Land_House_Big_01_V1_ruins_F
 
* Land_House_Big_01_V1_ruins_F
 
* Land_i_House_Big_01_V1_F
 
* Land_i_House_Big_01_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
 
* Land_i_House_Big_01_V1_dam_F
 
* Land_i_House_Big_01_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
 
* Land_i_House_Big_01_V2_F
 
* Land_i_House_Big_01_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
 
* Land_i_House_Big_01_V2_dam_F
 
* Land_i_House_Big_01_V2_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
 
* Land_i_House_Big_01_V3_F
 
* Land_i_House_Big_01_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
 
* Land_i_House_Big_01_V3_dam_F
 
* Land_i_House_Big_01_V3_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
 
* Land_u_House_Big_01_V1_F
 
* Land_u_House_Big_01_V1_F
 
* Land_u_House_Big_01_V1_dam_F
 
* Land_u_House_Big_01_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_d_House_Big_01_V1_F
 
* Land_d_House_Big_01_V1_F
 
* Land_House_Big_02_V1_ruins_F
 
* Land_House_Big_02_V1_ruins_F
 
* Land_i_House_Big_02_V1_F
 
* Land_i_House_Big_02_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
 
* Land_i_House_Big_02_V1_dam_F
 
* Land_i_House_Big_02_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
 
* Land_i_House_Big_02_V2_F
 
* Land_i_House_Big_02_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
 
* Land_i_House_Big_02_V2_dam_F
 
* Land_i_House_Big_02_V2_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
 
* Land_i_House_Big_02_V3_F
 
* Land_i_House_Big_02_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
 
* Land_i_House_Big_02_V3_dam_F
 
* Land_i_House_Big_02_V3_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
 
* Land_u_House_Big_02_V1_F
 
* Land_u_House_Big_02_V1_F
 
* Land_u_House_Big_02_V1_dam_F
 
* Land_u_House_Big_02_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_d_House_Big_02_V1_F
 
* Land_d_House_Big_02_V1_F
 
* Land_Shop_01_V1_ruins_F
 
* Land_Shop_01_V1_ruins_F
 
* Land_i_Shop_01_V1_F
 
* Land_i_Shop_01_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
 
* Land_i_Shop_01_V1_dam_F
 
* Land_i_Shop_01_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
 
* Land_i_Shop_01_V2_F
 
* Land_i_Shop_01_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
 
* Land_i_Shop_01_V2_dam_F
 
* Land_i_Shop_01_V2_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
 
* Land_i_Shop_01_V3_F
 
* Land_i_Shop_01_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
 
* Land_i_Shop_01_V3_dam_F
 
* Land_i_Shop_01_V3_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
 
* Land_u_Shop_01_V1_F
 
* Land_u_Shop_01_V1_F
 
* Land_u_Shop_01_V1_dam_F
 
* Land_u_Shop_01_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_d_Shop_01_V1_F
 
* Land_d_Shop_01_V1_F
 
* Land_Shop_02_V1_ruins_F
 
* Land_Shop_02_V1_ruins_F
 
* Land_i_Shop_02_V1_F
 
* Land_i_Shop_02_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
 
* Land_i_Shop_02_V1_dam_F
 
* Land_i_Shop_02_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
 
* Land_i_Shop_02_V2_F
 
* Land_i_Shop_02_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
 
* Land_i_Shop_02_V2_dam_F
 
* Land_i_Shop_02_V2_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
 
* Land_i_Shop_02_V3_F
 
* Land_i_Shop_02_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
 
* Land_i_Shop_02_V3_dam_F
 
* Land_i_Shop_02_V3_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
 
* Land_u_Shop_02_V1_F
 
* Land_u_Shop_02_V1_F
 
* Land_u_Shop_02_V1_dam_F
 
* Land_u_Shop_02_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_d_Shop_02_V1_F
 
* Land_d_Shop_02_V1_F
 
* Land_House_Small_01_V1_ruins_F
 
* Land_House_Small_01_V1_ruins_F
 
* Land_i_House_Small_01_V1_F
 
* Land_i_House_Small_01_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
 
* Land_i_House_Small_01_V1_dam_F
 
* Land_i_House_Small_01_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
 
* Land_i_House_Small_01_V2_F
 
* Land_i_House_Small_01_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
 
* Land_i_House_Small_01_V2_dam_F
 
* Land_i_House_Small_01_V2_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
 
* Land_i_House_Small_01_V3_F
 
* Land_i_House_Small_01_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
 
* Land_i_House_Small_01_V3_dam_F
 
* Land_i_House_Small_01_V3_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
 
* Land_u_House_Small_01_V1_F
 
* Land_u_House_Small_01_V1_F
 
* Land_u_House_Small_01_V1_dam_F
 
* Land_u_House_Small_01_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_d_House_Small_01_V1_F
 
* Land_d_House_Small_01_V1_F
 
* Land_House_Small_02_V1_ruins_F
 
* Land_House_Small_02_V1_ruins_F
 
* Land_i_House_Small_02_V1_F
 
* Land_i_House_Small_02_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
 
* Land_i_House_Small_02_V1_dam_F
 
* Land_i_House_Small_02_V1_dam_F
 
* Land_i_House_Small_02_V2_F
 
* Land_i_House_Small_02_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
 
* Land_i_House_Small_02_V2_dam_F
 
* Land_i_House_Small_02_V2_dam_F
 
* Land_i_House_Small_02_V3_F
 
* Land_i_House_Small_02_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
 
* Land_i_House_Small_02_V3_dam_F
 
* Land_i_House_Small_02_V3_dam_F
 
* Land_u_House_Small_02_V1_F
 
* Land_u_House_Small_02_V1_F
Line 1,172: Line 1,172:
 
* Land_House_Small_03_V1_ruins_F
 
* Land_House_Small_03_V1_ruins_F
 
* Land_i_House_Small_03_V1_F
 
* Land_i_House_Small_03_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
 
* Land_i_House_Small_03_V1_dam_F
 
* Land_i_House_Small_03_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_cargo_addon01_V1_F
 
* Land_cargo_addon01_V1_F
 
* Land_cargo_addon01_V2_F
 
* Land_cargo_addon01_V2_F
Line 1,198: Line 1,198:
 
* Land_Slum_House01_ruins_F
 
* Land_Slum_House01_ruins_F
 
* Land_Slum_House01_F
 
* Land_Slum_House01_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Slum_House02_ruins_F
 
* Land_Slum_House02_ruins_F
 
* Land_Slum_House02_F
 
* Land_Slum_House02_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
 
* Land_Slum_House03_ruins_F
 
* Land_Slum_House03_ruins_F
 
* Land_Slum_House03_F
 
* Land_Slum_House03_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Stone_HouseBig_V1_ruins_F
 
* Land_Stone_HouseBig_V1_ruins_F
 
* Land_i_Stone_HouseBig_V1_F
 
* Land_i_Stone_HouseBig_V1_F
 
* Land_i_Stone_HouseBig_V1_dam_F
 
* Land_i_Stone_HouseBig_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_i_Stone_HouseBig_V2_F
 
* Land_i_Stone_HouseBig_V2_F
 
* Land_i_Stone_HouseBig_V2_dam_F
 
* Land_i_Stone_HouseBig_V2_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_i_Stone_HouseBig_V3_F
 
* Land_i_Stone_HouseBig_V3_F
 
* Land_i_Stone_HouseBig_V3_dam_F
 
* Land_i_Stone_HouseBig_V3_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_d_Stone_HouseBig_V1_F
 
* Land_d_Stone_HouseBig_V1_F
 
* Land_Stone_Shed_V1_ruins_F
 
* Land_Stone_Shed_V1_ruins_F
 
* Land_i_Stone_Shed_V1_F
 
* Land_i_Stone_Shed_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_i_Stone_Shed_V1_dam_F
 
* Land_i_Stone_Shed_V1_dam_F
 
* Land_i_Stone_Shed_V2_F
 
* Land_i_Stone_Shed_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_i_Stone_Shed_V2_dam_F
 
* Land_i_Stone_Shed_V2_dam_F
 
* Land_i_Stone_Shed_V3_F
 
* Land_i_Stone_Shed_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_i_Stone_Shed_V3_dam_F
 
* Land_i_Stone_Shed_V3_dam_F
 
* Land_d_Stone_Shed_V1_F
 
* Land_d_Stone_Shed_V1_F
 
* Land_Stone_HouseSmall_V1_ruins_F
 
* Land_Stone_HouseSmall_V1_ruins_F
 
* Land_i_Stone_HouseSmall_V1_F
 
* Land_i_Stone_HouseSmall_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
 
* Land_i_Stone_HouseSmall_V1_dam_F
 
* Land_i_Stone_HouseSmall_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_i_Stone_HouseSmall_V2_F
 
* Land_i_Stone_HouseSmall_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
 
* Land_i_Stone_HouseSmall_V2_dam_F
 
* Land_i_Stone_HouseSmall_V2_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_i_Stone_HouseSmall_V3_F
 
* Land_i_Stone_HouseSmall_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
 
* Land_i_Stone_HouseSmall_V3_dam_F
 
* Land_i_Stone_HouseSmall_V3_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
 
* Land_d_Stone_HouseSmall_V1_F
 
* Land_d_Stone_HouseSmall_V1_F
 
* Land_Unfinished_Building_01_ruins_F
 
* Land_Unfinished_Building_01_ruins_F
Line 1,277: Line 1,277:
 
* Land_Unfinished_Building_02_F
 
* Land_Unfinished_Building_02_F
 
* Land_Airport_center_F
 
* Land_Airport_center_F
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
*# Glass_19_source
+
*# Glass_19_source => Hit
*# Glass_20_source
+
*# Glass_20_source => Hit
*# Glass_21_source
+
*# Glass_21_source => Hit
*# Glass_22_source
+
*# Glass_22_source => Hit
*# Glass_23_source
+
*# Glass_23_source => Hit
*# Glass_24_source
+
*# Glass_24_source => Hit
*# Glass_25_source
+
*# Glass_25_source => Hit
*# Glass_26_source
+
*# Glass_26_source => Hit
*# Glass_27_source
+
*# Glass_27_source => Hit
*# Glass_28_source
+
*# Glass_28_source => Hit
*# Glass_29_source
+
*# Glass_29_source => Hit
*# Glass_30_source
+
*# Glass_30_source => Hit
*# Glass_31_source
+
*# Glass_31_source => Hit
*# Glass_32_source
+
*# Glass_32_source => Hit
 
* Land_Airport_left_F
 
* Land_Airport_left_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7A_source
+
*# Door_7A_source => user
*# Door_7B_source
+
*# Door_7B_source => user
*# Door_8A_source
+
*# Door_8A_source => user
*# Door_8B_source
+
*# Door_8B_source => user
*# Glass_33_source
+
*# Glass_33_source => Hit
*# Glass_34_source
+
*# Glass_34_source => Hit
*# Glass_35_source
+
*# Glass_35_source => Hit
*# Glass_36_source
+
*# Glass_36_source => Hit
*# Glass_37_source
+
*# Glass_37_source => Hit
*# Glass_38_source
+
*# Glass_38_source => Hit
*# Glass_39_source
+
*# Glass_39_source => Hit
*# Glass_40_source
+
*# Glass_40_source => Hit
*# Glass_41_source
+
*# Glass_41_source => Hit
*# Glass_42_source
+
*# Glass_42_source => Hit
*# Glass_43_source
+
*# Glass_43_source => Hit
*# Glass_44_source
+
*# Glass_44_source => Hit
*# Glass_45_source
+
*# Glass_45_source => Hit
*# Glass_46_source
+
*# Glass_46_source => Hit
*# Glass_47_source
+
*# Glass_47_source => Hit
*# Glass_48_source
+
*# Glass_48_source => Hit
*# Glass_49_source
+
*# Glass_49_source => Hit
*# Glass_50_source
+
*# Glass_50_source => Hit
*# Glass_51_source
+
*# Glass_51_source => Hit
*# Glass_52_source
+
*# Glass_52_source => Hit
*# Glass_53_source
+
*# Glass_53_source => Hit
*# Glass_54_source
+
*# Glass_54_source => Hit
*# Glass_55_source
+
*# Glass_55_source => Hit
*# Glass_56_source
+
*# Glass_56_source => Hit
*# Glass_57_source
+
*# Glass_57_source => Hit
*# Glass_58_source
+
*# Glass_58_source => Hit
*# Glass_59_source
+
*# Glass_59_source => Hit
*# Glass_60_source
+
*# Glass_60_source => Hit
*# Glass_61_source
+
*# Glass_61_source => Hit
 
* Land_Airport_right_F
 
* Land_Airport_right_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7A_source
+
*# Door_7A_source => user
*# Door_7B_source
+
*# Door_7B_source => user
*# Door_8A_source
+
*# Door_8A_source => user
*# Door_8B_source
+
*# Door_8B_source => user
*# Glass_33_source
+
*# Glass_33_source => Hit
*# Glass_34_source
+
*# Glass_34_source => Hit
*# Glass_35_source
+
*# Glass_35_source => Hit
*# Glass_36_source
+
*# Glass_36_source => Hit
*# Glass_37_source
+
*# Glass_37_source => Hit
*# Glass_38_source
+
*# Glass_38_source => Hit
*# Glass_39_source
+
*# Glass_39_source => Hit
*# Glass_40_source
+
*# Glass_40_source => Hit
*# Glass_41_source
+
*# Glass_41_source => Hit
*# Glass_42_source
+
*# Glass_42_source => Hit
*# Glass_43_source
+
*# Glass_43_source => Hit
*# Glass_44_source
+
*# Glass_44_source => Hit
*# Glass_45_source
+
*# Glass_45_source => Hit
*# Glass_46_source
+
*# Glass_46_source => Hit
*# Glass_47_source
+
*# Glass_47_source => Hit
*# Glass_48_source
+
*# Glass_48_source => Hit
*# Glass_49_source
+
*# Glass_49_source => Hit
*# Glass_50_source
+
*# Glass_50_source => Hit
*# Glass_51_source
+
*# Glass_51_source => Hit
*# Glass_52_source
+
*# Glass_52_source => Hit
*# Glass_53_source
+
*# Glass_53_source => Hit
*# Glass_54_source
+
*# Glass_54_source => Hit
*# Glass_55_source
+
*# Glass_55_source => Hit
*# Glass_56_source
+
*# Glass_56_source => Hit
*# Glass_57_source
+
*# Glass_57_source => Hit
*# Glass_58_source
+
*# Glass_58_source => Hit
*# Glass_59_source
+
*# Glass_59_source => Hit
*# Glass_60_source
+
*# Glass_60_source => Hit
*# Glass_61_source
+
*# Glass_61_source => Hit
 
* Land_Airport_Tower_ruins_F
 
* Land_Airport_Tower_ruins_F
 
* Land_Airport_Tower_F
 
* Land_Airport_Tower_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
*# Glass_19_source
+
*# Glass_19_source => Hit
*# Glass_20_source
+
*# Glass_20_source => Hit
*# Glass_21_source
+
*# Glass_21_source => Hit
*# Glass_22_source
+
*# Glass_22_source => Hit
*# Glass_23_source
+
*# Glass_23_source => Hit
*# Glass_24_source
+
*# Glass_24_source => Hit
*# Glass_25_source
+
*# Glass_25_source => Hit
*# Glass_26_source
+
*# Glass_26_source => Hit
*# Glass_27_source
+
*# Glass_27_source => Hit
*# Glass_28_source
+
*# Glass_28_source => Hit
*# Glass_29_source
+
*# Glass_29_source => Hit
*# Glass_30_source
+
*# Glass_30_source => Hit
*# Glass_31_source
+
*# Glass_31_source => Hit
*# Glass_32_source
+
*# Glass_32_source => Hit
*# Glass_33_source
+
*# Glass_33_source => Hit
*# Glass_34_source
+
*# Glass_34_source => Hit
 
* Land_Airport_Tower_dam_F
 
* Land_Airport_Tower_dam_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Hangar_F
 
* Land_Hangar_F
 
* Land_LandMark_F
 
* Land_LandMark_F
 
* Land_CargoBox_V1_F
 
* Land_CargoBox_V1_F
 
* Land_Cargo20_blue_F
 
* Land_Cargo20_blue_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_brick_red_F
 
* Land_Cargo20_brick_red_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_cyan_F
 
* Land_Cargo20_cyan_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_grey_F
 
* Land_Cargo20_grey_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_light_blue_F
 
* Land_Cargo20_light_blue_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_light_green_F
 
* Land_Cargo20_light_green_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_military_green_F
 
* Land_Cargo20_military_green_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_orange_F
 
* Land_Cargo20_orange_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_red_F
 
* Land_Cargo20_red_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_sand_F
 
* Land_Cargo20_sand_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_white_F
 
* Land_Cargo20_white_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_yellow_F
 
* Land_Cargo20_yellow_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_blue_F
 
* Land_Cargo40_blue_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_brick_red_F
 
* Land_Cargo40_brick_red_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_cyan_F
 
* Land_Cargo40_cyan_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_grey_F
 
* Land_Cargo40_grey_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_light_blue_F
 
* Land_Cargo40_light_blue_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_light_green_F
 
* Land_Cargo40_light_green_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_military_green_F
 
* Land_Cargo40_military_green_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_orange_F
 
* Land_Cargo40_orange_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_red_F
 
* Land_Cargo40_red_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_sand_F
 
* Land_Cargo40_sand_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_white_F
 
* Land_Cargo40_white_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo40_yellow_F
 
* Land_Cargo40_yellow_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Cargo20_color_V1_ruins_F
 
* Land_Cargo20_color_V1_ruins_F
 
* Land_Cargo20_color_V2_ruins_F
 
* Land_Cargo20_color_V2_ruins_F
Line 1,605: Line 1,605:
 
* Land_Cargo40_military_ruins_F
 
* Land_Cargo40_military_ruins_F
 
* Land_CarService_F
 
* Land_CarService_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
 
* Land_cmp_Hopper_ruins_F
 
* Land_cmp_Hopper_ruins_F
 
* Land_cmp_Hopper_F
 
* Land_cmp_Hopper_F
Line 1,650: Line 1,650:
 
* Land_Factory_Main_ruins_F
 
* Land_Factory_Main_ruins_F
 
* Land_Factory_Main_F
 
* Land_Factory_Main_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_Factory_Tunnel_F
 
* Land_Factory_Tunnel_F
 
* Land_FuelStation_Build_ruins_F
 
* Land_FuelStation_Build_ruins_F
 
* Land_FuelStation_Build_F
 
* Land_FuelStation_Build_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
 
* Land_FuelStation_Feed_F
 
* Land_FuelStation_Feed_F
 
* Land_FuelStation_Shed_ruins_F
 
* Land_FuelStation_Shed_ruins_F
Line 1,734: Line 1,734:
 
* Land_Shed_Ind_ruins_F
 
* Land_Shed_Ind_ruins_F
 
* Land_i_Shed_Ind_F
 
* Land_i_Shed_Ind_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_7_source
+
*# Door_7_source => user
*# Door_7_handle_source
+
*# Door_7_handle_source => user
*# Door_8_source
+
*# Door_8_source => user
*# Door_8_handle_source
+
*# Door_8_handle_source => user
 
* Land_u_Shed_Ind_F
 
* Land_u_Shed_Ind_F
 
* Land_SolarPanel_1_F
 
* Land_SolarPanel_1_F
Line 1,758: Line 1,758:
 
* Land_spp_Tower_ruins_F
 
* Land_spp_Tower_ruins_F
 
* Land_spp_Tower_F
 
* Land_spp_Tower_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_spp_Tower_dam_F
 
* Land_spp_Tower_dam_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_spp_Transformer_ruins_F
 
* Land_spp_Transformer_ruins_F
 
* Land_spp_Transformer_F
 
* Land_spp_Transformer_F
Line 1,783: Line 1,783:
 
* Land_d_Windmill01_F
 
* Land_d_Windmill01_F
 
* Land_i_Windmill01_F
 
* Land_i_Windmill01_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_PowerGenerator_F
 
* Land_PowerGenerator_F
 
* Land_wpp_Turbine_V1_F
 
* Land_wpp_Turbine_V1_F
Line 1,871: Line 1,871:
 
* Land_Barracks_ruins_F
 
* Land_Barracks_ruins_F
 
* Land_i_Barracks_V1_F
 
* Land_i_Barracks_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7_source
+
*# Door_7_source => user
*# Door_7_handle_source
+
*# Door_7_handle_source => user
*# Door_8_source
+
*# Door_8_source => user
*# Door_8_handle_source
+
*# Door_8_handle_source => user
*# Door_9_source
+
*# Door_9_source => user
*# Door_9_handle_source
+
*# Door_9_handle_source => user
*# Door_10_source
+
*# Door_10_source => user
*# Door_10_handle_source
+
*# Door_10_handle_source => user
*# Door_11_source
+
*# Door_11_source => user
*# Door_11_handle_source
+
*# Door_11_handle_source => user
*# Door_12_source
+
*# Door_12_source => user
*# Door_12_handle_source
+
*# Door_12_handle_source => user
*# Door_13_source
+
*# Door_13_source => user
*# Door_13_handle_source
+
*# Door_13_handle_source => user
*# Door_14_source
+
*# Door_14_source => user
*# Door_14_handle_source
+
*# Door_14_handle_source => user
*# Door_15_source
+
*# Door_15_source => user
*# Door_15_handle_source
+
*# Door_15_handle_source => user
*# Door_16_source
+
*# Door_16_source => user
*# Door_16_handle_source
+
*# Door_16_handle_source => user
*# Door_17_source
+
*# Door_17_source => user
*# Door_17_handle_source
+
*# Door_17_handle_source => user
*# Door_18_source
+
*# Door_18_source => user
*# Door_18_handle_source
+
*# Door_18_handle_source => user
*# Door_19_source
+
*# Door_19_source => user
*# Door_19_handle_source
+
*# Door_19_handle_source => user
*# Door_20_source
+
*# Door_20_source => user
*# Door_20_handle_source
+
*# Door_20_handle_source => user
*# Door_21_source
+
*# Door_21_source => user
*# Door_21_handle_source
+
*# Door_21_handle_source => user
*# Door_22_source
+
*# Door_22_source => user
*# Door_22_handle_source
+
*# Door_22_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
*# Glass_19_source
+
*# Glass_19_source => Hit
*# Glass_20_source
+
*# Glass_20_source => Hit
*# Glass_21_source
+
*# Glass_21_source => Hit
*# Glass_22_source
+
*# Glass_22_source => Hit
*# Glass_23_source
+
*# Glass_23_source => Hit
*# Glass_24_source
+
*# Glass_24_source => Hit
*# Glass_25_source
+
*# Glass_25_source => Hit
*# Glass_26_source
+
*# Glass_26_source => Hit
*# Glass_27_source
+
*# Glass_27_source => Hit
*# Glass_28_source
+
*# Glass_28_source => Hit
*# Glass_29_source
+
*# Glass_29_source => Hit
*# Glass_30_source
+
*# Glass_30_source => Hit
*# Glass_31_source
+
*# Glass_31_source => Hit
*# Glass_32_source
+
*# Glass_32_source => Hit
*# Glass_33_source
+
*# Glass_33_source => Hit
*# Glass_34_source
+
*# Glass_34_source => Hit
*# Glass_35_source
+
*# Glass_35_source => Hit
*# Glass_36_source
+
*# Glass_36_source => Hit
*# Glass_37_source
+
*# Glass_37_source => Hit
*# Glass_38_source
+
*# Glass_38_source => Hit
*# Glass_39_source
+
*# Glass_39_source => Hit
*# Glass_40_source
+
*# Glass_40_source => Hit
*# Glass_41_source
+
*# Glass_41_source => Hit
*# Glass_42_source
+
*# Glass_42_source => Hit
*# Glass_43_source
+
*# Glass_43_source => Hit
*# Glass_44_source
+
*# Glass_44_source => Hit
*# Glass_45_source
+
*# Glass_45_source => Hit
*# Glass_46_source
+
*# Glass_46_source => Hit
*# Glass_47_source
+
*# Glass_47_source => Hit
*# Glass_48_source
+
*# Glass_48_source => Hit
*# Glass_49_source
+
*# Glass_49_source => Hit
*# Glass_50_source
+
*# Glass_50_source => Hit
*# Glass_51_source
+
*# Glass_51_source => Hit
*# Glass_52_source
+
*# Glass_52_source => Hit
*# Glass_53_source
+
*# Glass_53_source => Hit
*# Glass_54_source
+
*# Glass_54_source => Hit
*# Glass_55_source
+
*# Glass_55_source => Hit
*# Glass_56_source
+
*# Glass_56_source => Hit
*# Glass_57_source
+
*# Glass_57_source => Hit
*# Glass_58_source
+
*# Glass_58_source => Hit
*# Glass_59_source
+
*# Glass_59_source => Hit
*# Glass_60_source
+
*# Glass_60_source => Hit
*# Glass_61_source
+
*# Glass_61_source => Hit
*# Glass_62_source
+
*# Glass_62_source => Hit
 
* Land_i_Barracks_V1_dam_F
 
* Land_i_Barracks_V1_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7_source
+
*# Door_7_source => user
*# Door_7_handle_source
+
*# Door_7_handle_source => user
*# Door_8_source
+
*# Door_8_source => user
*# Door_8_handle_source
+
*# Door_8_handle_source => user
*# Door_9_source
+
*# Door_9_source => user
*# Door_9_handle_source
+
*# Door_9_handle_source => user
*# Door_10_source
+
*# Door_10_source => user
*# Door_10_handle_source
+
*# Door_10_handle_source => user
*# Door_11_source
+
*# Door_11_source => user
*# Door_11_handle_source
+
*# Door_11_handle_source => user
*# Door_12_source
+
*# Door_12_source => user
*# Door_12_handle_source
+
*# Door_12_handle_source => user
*# Door_13_source
+
*# Door_13_source => user
*# Door_13_handle_source
+
*# Door_13_handle_source => user
*# Door_14_source
+
*# Door_14_source => user
*# Door_14_handle_source
+
*# Door_14_handle_source => user
*# Door_15_source
+
*# Door_15_source => user
*# Door_15_handle_source
+
*# Door_15_handle_source => user
*# Door_16_source
+
*# Door_16_source => user
*# Door_16_handle_source
+
*# Door_16_handle_source => user
*# Door_17_source
+
*# Door_17_source => user
*# Door_17_handle_source
+
*# Door_17_handle_source => user
*# Door_18_source
+
*# Door_18_source => user
*# Door_18_handle_source
+
*# Door_18_handle_source => user
*# Door_19_source
+
*# Door_19_source => user
*# Door_19_handle_source
+
*# Door_19_handle_source => user
*# Door_20_source
+
*# Door_20_source => user
*# Door_20_handle_source
+
*# Door_20_handle_source => user
*# Door_21_source
+
*# Door_21_source => user
*# Door_21_handle_source
+
*# Door_21_handle_source => user
*# Door_22_source
+
*# Door_22_source => user
*# Door_22_handle_source
+
*# Door_22_handle_source => user
 
* Land_i_Barracks_V2_F
 
* Land_i_Barracks_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7_source
+
*# Door_7_source => user
*# Door_7_handle_source
+
*# Door_7_handle_source => user
*# Door_8_source
+
*# Door_8_source => user
*# Door_8_handle_source
+
*# Door_8_handle_source => user
*# Door_9_source
+
*# Door_9_source => user
*# Door_9_handle_source
+
*# Door_9_handle_source => user
*# Door_10_source
+
*# Door_10_source => user
*# Door_10_handle_source
+
*# Door_10_handle_source => user
*# Door_11_source
+
*# Door_11_source => user
*# Door_11_handle_source
+
*# Door_11_handle_source => user
*# Door_12_source
+
*# Door_12_source => user
*# Door_12_handle_source
+
*# Door_12_handle_source => user
*# Door_13_source
+
*# Door_13_source => user
*# Door_13_handle_source
+
*# Door_13_handle_source => user
*# Door_14_source
+
*# Door_14_source => user
*# Door_14_handle_source
+
*# Door_14_handle_source => user
*# Door_15_source
+
*# Door_15_source => user
*# Door_15_handle_source
+
*# Door_15_handle_source => user
*# Door_16_source
+
*# Door_16_source => user
*# Door_16_handle_source
+
*# Door_16_handle_source => user
*# Door_17_source
+
*# Door_17_source => user
*# Door_17_handle_source
+
*# Door_17_handle_source => user
*# Door_18_source
+
*# Door_18_source => user
*# Door_18_handle_source
+
*# Door_18_handle_source => user
*# Door_19_source
+
*# Door_19_source => user
*# Door_19_handle_source
+
*# Door_19_handle_source => user
*# Door_20_source
+
*# Door_20_source => user
*# Door_20_handle_source
+
*# Door_20_handle_source => user
*# Door_21_source
+
*# Door_21_source => user
*# Door_21_handle_source
+
*# Door_21_handle_source => user
*# Door_22_source
+
*# Door_22_source => user
*# Door_22_handle_source
+
*# Door_22_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
*# Glass_19_source
+
*# Glass_19_source => Hit
*# Glass_20_source
+
*# Glass_20_source => Hit
*# Glass_21_source
+
*# Glass_21_source => Hit
*# Glass_22_source
+
*# Glass_22_source => Hit
*# Glass_23_source
+
*# Glass_23_source => Hit
*# Glass_24_source
+
*# Glass_24_source => Hit
*# Glass_25_source
+
*# Glass_25_source => Hit
*# Glass_26_source
+
*# Glass_26_source => Hit
*# Glass_27_source
+
*# Glass_27_source => Hit
*# Glass_28_source
+
*# Glass_28_source => Hit
*# Glass_29_source
+
*# Glass_29_source => Hit
*# Glass_30_source
+
*# Glass_30_source => Hit
*# Glass_31_source
+
*# Glass_31_source => Hit
*# Glass_32_source
+
*# Glass_32_source => Hit
*# Glass_33_source
+
*# Glass_33_source => Hit
*# Glass_34_source
+
*# Glass_34_source => Hit
*# Glass_35_source
+
*# Glass_35_source => Hit
*# Glass_36_source
+
*# Glass_36_source => Hit
*# Glass_37_source
+
*# Glass_37_source => Hit
*# Glass_38_source
+
*# Glass_38_source => Hit
*# Glass_39_source
+
*# Glass_39_source => Hit
*# Glass_40_source
+
*# Glass_40_source => Hit
*# Glass_41_source
+
*# Glass_41_source => Hit
*# Glass_42_source
+
*# Glass_42_source => Hit
*# Glass_43_source
+
*# Glass_43_source => Hit
*# Glass_44_source
+
*# Glass_44_source => Hit
*# Glass_45_source
+
*# Glass_45_source => Hit
*# Glass_46_source
+
*# Glass_46_source => Hit
*# Glass_47_source
+
*# Glass_47_source => Hit
*# Glass_48_source
+
*# Glass_48_source => Hit
*# Glass_49_source
+
*# Glass_49_source => Hit
*# Glass_50_source
+
*# Glass_50_source => Hit
*# Glass_51_source
+
*# Glass_51_source => Hit
*# Glass_52_source
+
*# Glass_52_source => Hit
*# Glass_53_source
+
*# Glass_53_source => Hit
*# Glass_54_source
+
*# Glass_54_source => Hit
*# Glass_55_source
+
*# Glass_55_source => Hit
*# Glass_56_source
+
*# Glass_56_source => Hit
*# Glass_57_source
+
*# Glass_57_source => Hit
*# Glass_58_source
+
*# Glass_58_source => Hit
*# Glass_59_source
+
*# Glass_59_source => Hit
*# Glass_60_source
+
*# Glass_60_source => Hit
*# Glass_61_source
+
*# Glass_61_source => Hit
*# Glass_62_source
+
*# Glass_62_source => Hit
 
* Land_i_Barracks_V2_dam_F
 
* Land_i_Barracks_V2_dam_F
*# Hitzone_1_source
+
*# Hitzone_1_source => Hit
*# Hitzone_2_source
+
*# Hitzone_2_source => Hit
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7_source
+
*# Door_7_source => user
*# Door_7_handle_source
+
*# Door_7_handle_source => user
*# Door_8_source
+
*# Door_8_source => user
*# Door_8_handle_source
+
*# Door_8_handle_source => user
*# Door_9_source
+
*# Door_9_source => user
*# Door_9_handle_source
+
*# Door_9_handle_source => user
*# Door_10_source
+
*# Door_10_source => user
*# Door_10_handle_source
+
*# Door_10_handle_source => user
*# Door_11_source
+
*# Door_11_source => user
*# Door_11_handle_source
+
*# Door_11_handle_source => user
*# Door_12_source
+
*# Door_12_source => user
*# Door_12_handle_source
+
*# Door_12_handle_source => user
*# Door_13_source
+
*# Door_13_source => user
*# Door_13_handle_source
+
*# Door_13_handle_source => user
*# Door_14_source
+
*# Door_14_source => user
*# Door_14_handle_source
+
*# Door_14_handle_source => user
*# Door_15_source
+
*# Door_15_source => user
*# Door_15_handle_source
+
*# Door_15_handle_source => user
*# Door_16_source
+
*# Door_16_source => user
*# Door_16_handle_source
+
*# Door_16_handle_source => user
*# Door_17_source
+
*# Door_17_source => user
*# Door_17_handle_source
+
*# Door_17_handle_source => user
*# Door_18_source
+
*# Door_18_source => user
*# Door_18_handle_source
+
*# Door_18_handle_source => user
*# Door_19_source
+
*# Door_19_source => user
*# Door_19_handle_source
+
*# Door_19_handle_source => user
*# Door_20_source
+
*# Door_20_source => user
*# Door_20_handle_source
+
*# Door_20_handle_source => user
*# Door_21_source
+
*# Door_21_source => user
*# Door_21_handle_source
+
*# Door_21_handle_source => user
*# Door_22_source
+
*# Door_22_source => user
*# Door_22_handle_source
+
*# Door_22_handle_source => user
 
* Land_u_Barracks_V2_F
 
* Land_u_Barracks_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7_source
+
*# Door_7_source => user
*# Door_7_handle_source
+
*# Door_7_handle_source => user
*# Door_8_source
+
*# Door_8_source => user
*# Door_8_handle_source
+
*# Door_8_handle_source => user
*# Door_9_source
+
*# Door_9_source => user
*# Door_9_handle_source
+
*# Door_9_handle_source => user
*# Door_10_source
+
*# Door_10_source => user
*# Door_10_handle_source
+
*# Door_10_handle_source => user
*# Door_11_source
+
*# Door_11_source => user
*# Door_11_handle_source
+
*# Door_11_handle_source => user
*# Door_12_source
+
*# Door_12_source => user
*# Door_12_handle_source
+
*# Door_12_handle_source => user
*# Door_13_source
+
*# Door_13_source => user
*# Door_13_handle_source
+
*# Door_13_handle_source => user
*# Door_14_source
+
*# Door_14_source => user
*# Door_14_handle_source
+
*# Door_14_handle_source => user
*# Door_15_source
+
*# Door_15_source => user
*# Door_15_handle_source
+
*# Door_15_handle_source => user
*# Door_16_source
+
*# Door_16_source => user
*# Door_16_handle_source
+
*# Door_16_handle_source => user
*# Door_17_source
+
*# Door_17_source => user
*# Door_17_handle_source
+
*# Door_17_handle_source => user
*# Door_18_source
+
*# Door_18_source => user
*# Door_18_handle_source
+
*# Door_18_handle_source => user
*# Door_19_source
+
*# Door_19_source => user
*# Door_19_handle_source
+
*# Door_19_handle_source => user
*# Door_20_source
+
*# Door_20_source => user
*# Door_20_handle_source
+
*# Door_20_handle_source => user
*# Door_21_source
+
*# Door_21_source => user
*# Door_21_handle_source
+
*# Door_21_handle_source => user
*# Door_22_source
+
*# Door_22_source => user
*# Door_22_handle_source
+
*# Door_22_handle_source => user
 
* Land_Bunker_F
 
* Land_Bunker_F
 
* Land_Cargo_House_V1_ruins_F
 
* Land_Cargo_House_V1_ruins_F
 
* Land_Cargo_House_V1_F
 
* Land_Cargo_House_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Cargo_House_V2_ruins_F
 
* Land_Cargo_House_V2_ruins_F
 
* Land_Cargo_House_V2_F
 
* Land_Cargo_House_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Cargo_House_V3_ruins_F
 
* Land_Cargo_House_V3_ruins_F
 
* Land_Cargo_House_V3_F
 
* Land_Cargo_House_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Cargo_HQ_V1_ruins_F
 
* Land_Cargo_HQ_V1_ruins_F
 
* Land_Cargo_HQ_V1_F
 
* Land_Cargo_HQ_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
 
* Land_Cargo_HQ_V2_ruins_F
 
* Land_Cargo_HQ_V2_ruins_F
 
* Land_Cargo_HQ_V2_F
 
* Land_Cargo_HQ_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
 
* Land_Cargo_HQ_V3_ruins_F
 
* Land_Cargo_HQ_V3_ruins_F
 
* Land_Cargo_HQ_V3_F
 
* Land_Cargo_HQ_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
 
* Land_Cargo_Patrol_V1_ruins_F
 
* Land_Cargo_Patrol_V1_ruins_F
 
* Land_Cargo_Patrol_V1_F
 
* Land_Cargo_Patrol_V1_F
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
 
* Land_Cargo_Patrol_V2_ruins_F
 
* Land_Cargo_Patrol_V2_ruins_F
 
* Land_Cargo_Patrol_V2_F
 
* Land_Cargo_Patrol_V2_F
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
 
* Land_Cargo_Patrol_V3_ruins_F
 
* Land_Cargo_Patrol_V3_ruins_F
 
* Land_Cargo_Patrol_V3_F
 
* Land_Cargo_Patrol_V3_F
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
 
* Land_Cargo_Tower_V1_ruins_F
 
* Land_Cargo_Tower_V1_ruins_F
 
* Land_Cargo_Tower_V1_F
 
* Land_Cargo_Tower_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V1_No1_F
 
* Land_Cargo_Tower_V1_No1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V1_No2_F
 
* Land_Cargo_Tower_V1_No2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V1_No3_F
 
* Land_Cargo_Tower_V1_No3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V1_No4_F
 
* Land_Cargo_Tower_V1_No4_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V1_No5_F
 
* Land_Cargo_Tower_V1_No5_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V1_No6_F
 
* Land_Cargo_Tower_V1_No6_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V1_No7_F
 
* Land_Cargo_Tower_V1_No7_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V2_ruins_F
 
* Land_Cargo_Tower_V2_ruins_F
 
* Land_Cargo_Tower_V2_F
 
* Land_Cargo_Tower_V2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Cargo_Tower_V3_ruins_F
 
* Land_Cargo_Tower_V3_ruins_F
 
* Land_Cargo_Tower_V3_F
 
* Land_Cargo_Tower_V3_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
*# Hatch_2_source
+
*# Hatch_2_source => user
*# Hatch_3_source
+
*# Hatch_3_source => user
*# Hatch_4_source
+
*# Hatch_4_source => user
*# Hatch_5_source
+
*# Hatch_5_source => user
*# Hatch_6_source
+
*# Hatch_6_source => user
 
* Land_Medevac_house_V1_ruins_F
 
* Land_Medevac_house_V1_ruins_F
 
* Land_Medevac_house_V1_F
 
* Land_Medevac_house_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Medevac_HQ_V1_ruins_F
 
* Land_Medevac_HQ_V1_ruins_F
 
* Land_Medevac_HQ_V1_F
 
* Land_Medevac_HQ_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Hatch_1_source
+
*# Hatch_1_source => user
 
* FlagPole_F
 
* FlagPole_F
 
* Flag_Vrana_F
 
* Flag_Vrana_F
Line 2,444: Line 2,444:
 
* Land_JumpTarget_F
 
* Land_JumpTarget_F
 
* Land_MilOffices_V1_F
 
* Land_MilOffices_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
*# Door_6_handle_source
+
*# Door_6_handle_source => user
*# Door_7_source
+
*# Door_7_source => user
*# Door_7_handle_source
+
*# Door_7_handle_source => user
*# Door_8_source
+
*# Door_8_source => user
*# Door_8_handle_source
+
*# Door_8_handle_source => user
*# Glass_1_source
+
*# Glass_1_source => Hit
*# Glass_2_source
+
*# Glass_2_source => Hit
*# Glass_3_source
+
*# Glass_3_source => Hit
*# Glass_4_source
+
*# Glass_4_source => Hit
*# Glass_5_source
+
*# Glass_5_source => Hit
*# Glass_6_source
+
*# Glass_6_source => Hit
*# Glass_7_source
+
*# Glass_7_source => Hit
*# Glass_8_source
+
*# Glass_8_source => Hit
*# Glass_9_source
+
*# Glass_9_source => Hit
*# Glass_10_source
+
*# Glass_10_source => Hit
*# Glass_11_source
+
*# Glass_11_source => Hit
*# Glass_12_source
+
*# Glass_12_source => Hit
*# Glass_13_source
+
*# Glass_13_source => Hit
*# Glass_14_source
+
*# Glass_14_source => Hit
*# Glass_15_source
+
*# Glass_15_source => Hit
*# Glass_16_source
+
*# Glass_16_source => Hit
*# Glass_17_source
+
*# Glass_17_source => Hit
*# Glass_18_source
+
*# Glass_18_source => Hit
*# Glass_19_source
+
*# Glass_19_source => Hit
*# Glass_20_source
+
*# Glass_20_source => Hit
*# Glass_21_source
+
*# Glass_21_source => Hit
*# Glass_22_source
+
*# Glass_22_source => Hit
*# Glass_23_source
+
*# Glass_23_source => Hit
*# Glass_24_source
+
*# Glass_24_source => Hit
*# Glass_25_source
+
*# Glass_25_source => Hit
*# Glass_26_source
+
*# Glass_26_source => Hit
*# Glass_27_source
+
*# Glass_27_source => Hit
*# Glass_28_source
+
*# Glass_28_source => Hit
*# Glass_29_source
+
*# Glass_29_source => Hit
*# Glass_30_source
+
*# Glass_30_source => Hit
*# Glass_31_source
+
*# Glass_31_source => Hit
*# Glass_32_source
+
*# Glass_32_source => Hit
 
* Land_Radar_ruins_F
 
* Land_Radar_ruins_F
 
* Land_Radar_F
 
* Land_Radar_F
Line 2,519: Line 2,519:
 
* Land_TentHangar_V1_dam_F
 
* Land_TentHangar_V1_dam_F
 
* Land_BuoyBig_F
 
* Land_BuoyBig_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Land_nav_pier_m_F
 
* Land_nav_pier_m_F
 
* Land_Pier_addon
 
* Land_Pier_addon
Line 2,533: Line 2,533:
 
* Land_RowBoat_V3_F
 
* Land_RowBoat_V3_F
 
* Land_Dome_Big_F
 
* Land_Dome_Big_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1A_source
+
*# Door_1A_source => user
*# Door_1B_source
+
*# Door_1B_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_3_source
+
*# Door_3_source => user
 
* Land_Dome_Small_F
 
* Land_Dome_Small_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1A_source
+
*# Door_1A_source => user
*# Door_1B_source
+
*# Door_1B_source => user
*# Door_2A_source
+
*# Door_2A_source => user
*# Door_2B_source
+
*# Door_2B_source => user
 
* Land_Research_house_V1_ruins_F
 
* Land_Research_house_V1_ruins_F
 
* Land_Research_house_V1_F
 
* Land_Research_house_V1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_Research_HQ_ruins_F
 
* Land_Research_HQ_ruins_F
 
* Land_Research_HQ_F
 
* Land_Research_HQ_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_ClutterCutter_large_F
 
* Land_ClutterCutter_large_F
 
* Land_ClutterCutter_medium_F
 
* Land_ClutterCutter_medium_F
Line 2,581: Line 2,581:
 
* Target_Rail_End_F
 
* Target_Rail_End_F
 
* TargetP_Inf_F
 
* TargetP_Inf_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf_NoPop_F
 
* TargetP_Inf_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf_Acc1_F
 
* TargetP_Inf_Acc1_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf_Acc1_NoPop_F
 
* TargetP_Inf_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf_Acc2_F
 
* TargetP_Inf_Acc2_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf_Acc2_NoPop_F
 
* TargetP_Inf_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_F
 
* Target_PopUp_Moving_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_NoPop_F
 
* Target_PopUp_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_Acc1_F
 
* Target_PopUp_Moving_Acc1_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_Acc1_NoPop_F
 
* Target_PopUp_Moving_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_Acc2_F
 
* Target_PopUp_Moving_Acc2_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_Acc2_NoPop_F
 
* Target_PopUp_Moving_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_90deg_F
 
* Target_PopUp_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_90deg_NoPop_F
 
* Target_PopUp_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_90deg_Acc1_F
 
* Target_PopUp_Moving_90deg_Acc1_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_90deg_Acc1_NoPop_F
 
* Target_PopUp_Moving_90deg_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_90deg_Acc2_F
 
* Target_PopUp_Moving_90deg_Acc2_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_Moving_90deg_Acc2_NoPop_F
 
* Target_PopUp_Moving_90deg_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf2_F
 
* TargetP_Inf2_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf2_NoPop_F
 
* TargetP_Inf2_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf2_Acc1_F
 
* TargetP_Inf2_Acc1_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf2_Acc1_NoPop_F
 
* TargetP_Inf2_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf2_Acc2_F
 
* TargetP_Inf2_Acc2_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf2_Acc2_NoPop_F
 
* TargetP_Inf2_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_F
 
* Target_PopUp2_Moving_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_NoPop_F
 
* Target_PopUp2_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_Acc1_F
 
* Target_PopUp2_Moving_Acc1_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_Acc1_NoPop_F
 
* Target_PopUp2_Moving_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_Acc2_F
 
* Target_PopUp2_Moving_Acc2_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_Acc2_NoPop_F
 
* Target_PopUp2_Moving_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_90deg_F
 
* Target_PopUp2_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_90deg_NoPop_F
 
* Target_PopUp2_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_90deg_Acc1_F
 
* Target_PopUp2_Moving_90deg_Acc1_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_90deg_Acc1_NoPop_F
 
* Target_PopUp2_Moving_90deg_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_90deg_Acc2_F
 
* Target_PopUp2_Moving_90deg_Acc2_F
*# Terc
+
*# Terc =>
 
* Target_PopUp2_Moving_90deg_Acc2_NoPop_F
 
* Target_PopUp2_Moving_90deg_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf3_F
 
* TargetP_Inf3_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf3_NoPop_F
 
* TargetP_Inf3_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf3_Acc1_F
 
* TargetP_Inf3_Acc1_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf3_Acc1_NoPop_F
 
* TargetP_Inf3_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf3_Acc2_F
 
* TargetP_Inf3_Acc2_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf3_Acc2_NoPop_F
 
* TargetP_Inf3_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_F
 
* Target_PopUp3_Moving_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_NoPop_F
 
* Target_PopUp3_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_Acc1_F
 
* Target_PopUp3_Moving_Acc1_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_Acc1_NoPop_F
 
* Target_PopUp3_Moving_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_Acc2_F
 
* Target_PopUp3_Moving_Acc2_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_Acc2_NoPop_F
 
* Target_PopUp3_Moving_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_90deg_F
 
* Target_PopUp3_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_90deg_NoPop_F
 
* Target_PopUp3_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_90deg_Acc1_F
 
* Target_PopUp3_Moving_90deg_Acc1_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_90deg_Acc1_NoPop_F
 
* Target_PopUp3_Moving_90deg_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_90deg_Acc2_F
 
* Target_PopUp3_Moving_90deg_Acc2_F
*# Terc
+
*# Terc =>
 
* Target_PopUp3_Moving_90deg_Acc2_NoPop_F
 
* Target_PopUp3_Moving_90deg_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Zom_F
 
* TargetP_Zom_F
*# Terc
+
*# Terc =>
 
* TargetP_Zom_NoPop_F
 
* TargetP_Zom_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Zom_Acc1_F
 
* TargetP_Zom_Acc1_F
*# Terc
+
*# Terc =>
 
* TargetP_Zom_Acc1_NoPop_F
 
* TargetP_Zom_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Zombie_PopUp_Moving_F
 
* Zombie_PopUp_Moving_F
*# Terc
+
*# Terc =>
 
* Zombie_PopUp_Moving_NoPop_F
 
* Zombie_PopUp_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Zombie_PopUp_Moving_Acc1_F
 
* Zombie_PopUp_Moving_Acc1_F
*# Terc
+
*# Terc =>
 
* Zombie_PopUp_Moving_Acc1_NoPop_F
 
* Zombie_PopUp_Moving_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Zombie_PopUp_Moving_90deg_F
 
* Zombie_PopUp_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Zombie_PopUp_Moving_90deg_NoPop_F
 
* Zombie_PopUp_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* Zombie_PopUp_Moving_90deg_Acc1_F
 
* Zombie_PopUp_Moving_90deg_Acc1_F
*# Terc
+
*# Terc =>
 
* Zombie_PopUp_Moving_90deg_Acc1_NoPop_F
 
* Zombie_PopUp_Moving_90deg_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Civ_F
 
* TargetP_Civ_F
*# Terc
+
*# Terc =>
 
* TargetP_Civ_NoPop_F
 
* TargetP_Civ_NoPop_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp_Moving_F
 
* Hostage_PopUp_Moving_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp_Moving_NoPop_F
 
* Hostage_PopUp_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp_Moving_90deg_F
 
* Hostage_PopUp_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp_Moving_90deg_NoPop_F
 
* Hostage_PopUp_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Civ2_F
 
* TargetP_Civ2_F
*# Terc
+
*# Terc =>
 
* TargetP_Civ2_NoPop_F
 
* TargetP_Civ2_NoPop_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp2_Moving_F
 
* Hostage_PopUp2_Moving_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp2_Moving_NoPop_F
 
* Hostage_PopUp2_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp2_Moving_90deg_F
 
* Hostage_PopUp2_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp2_Moving_90deg_NoPop_F
 
* Hostage_PopUp2_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Civ3_F
 
* TargetP_Civ3_F
*# Terc
+
*# Terc =>
 
* TargetP_Civ3_NoPop_F
 
* TargetP_Civ3_NoPop_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp3_Moving_F
 
* Hostage_PopUp3_Moving_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp3_Moving_NoPop_F
 
* Hostage_PopUp3_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp3_Moving_90deg_F
 
* Hostage_PopUp3_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Hostage_PopUp3_Moving_90deg_NoPop_F
 
* Hostage_PopUp3_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_F
 
* Target_F
 
* B_TargetSoldier
 
* B_TargetSoldier
Line 2,753: Line 2,753:
 
* I_TargetSoldier
 
* I_TargetSoldier
 
* Land_Shoot_House_Wall_F
 
* Land_Shoot_House_Wall_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
*# Crouch_Hide
+
*# Crouch_Hide => user
*# Crouch_Poles_Hide
+
*# Crouch_Poles_Hide => user
*# Prone_Hide
+
*# Prone_Hide => user
*# Prone_Poles_Hide
+
*# Prone_Poles_Hide => user
 
* Land_Shoot_House_Wall_Stand_F
 
* Land_Shoot_House_Wall_Stand_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
 
* Land_Shoot_House_Wall_Crouch_F
 
* Land_Shoot_House_Wall_Crouch_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
 
* Land_Shoot_House_Wall_Prone_F
 
* Land_Shoot_House_Wall_Prone_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
*# Crouch_Hide
+
*# Crouch_Hide => user
*# Crouch_Poles_Hide
+
*# Crouch_Poles_Hide => user
 
* Land_Shoot_House_Wall_Long_F
 
* Land_Shoot_House_Wall_Long_F
*# L_Top_Hide
+
*# L_Top_Hide => user
*# L_Top_Poles_Hide
+
*# L_Top_Poles_Hide => user
*# L_Stand_Hide
+
*# L_Stand_Hide => user
*# L_Stand_Poles_Hide
+
*# L_Stand_Poles_Hide => user
*# L_Crouch_Hide
+
*# L_Crouch_Hide => user
*# L_Crouch_Poles_Hide
+
*# L_Crouch_Poles_Hide => user
*# L_Prone_Hide
+
*# L_Prone_Hide => user
*# L_Prone_Poles_Hide
+
*# L_Prone_Poles_Hide => user
*# R_Top_Hide
+
*# R_Top_Hide => user
*# R_Top_Poles_Hide
+
*# R_Top_Poles_Hide => user
*# R_Stand_Hide
+
*# R_Stand_Hide => user
*# R_Stand_Poles_Hide
+
*# R_Stand_Poles_Hide => user
*# R_Crouch_Hide
+
*# R_Crouch_Hide => user
*# R_Crouch_Poles_Hide
+
*# R_Crouch_Poles_Hide => user
*# R_Prone_Hide
+
*# R_Prone_Hide => user
*# R_Prone_Poles_Hide
+
*# R_Prone_Poles_Hide => user
 
* Land_Shoot_House_Wall_Long_Stand_F
 
* Land_Shoot_House_Wall_Long_Stand_F
*# L_Top_Hide
+
*# L_Top_Hide => user
*# L_Top_Poles_Hide
+
*# L_Top_Poles_Hide => user
*# R_Top_Hide
+
*# R_Top_Hide => user
*# R_Top_Poles_Hide
+
*# R_Top_Poles_Hide => user
 
* Land_Shoot_House_Wall_Long_Crouch_F
 
* Land_Shoot_House_Wall_Long_Crouch_F
*# L_Top_Hide
+
*# L_Top_Hide => user
*# L_Top_Poles_Hide
+
*# L_Top_Poles_Hide => user
*# L_Stand_Hide
+
*# L_Stand_Hide => user
*# L_Stand_Poles_Hide
+
*# L_Stand_Poles_Hide => user
*# R_Top_Hide
+
*# R_Top_Hide => user
*# R_Top_Poles_Hide
+
*# R_Top_Poles_Hide => user
*# R_Stand_Hide
+
*# R_Stand_Hide => user
*# R_Stand_Poles_Hide
+
*# R_Stand_Poles_Hide => user
 
* Land_Shoot_House_Wall_Long_Prone_F
 
* Land_Shoot_House_Wall_Long_Prone_F
*# L_Top_Hide
+
*# L_Top_Hide => user
*# L_Top_Poles_Hide
+
*# L_Top_Poles_Hide => user
*# L_Stand_Hide
+
*# L_Stand_Hide => user
*# L_Stand_Poles_Hide
+
*# L_Stand_Poles_Hide => user
*# L_Crouch_Hide
+
*# L_Crouch_Hide => user
*# L_Crouch_Poles_Hide
+
*# L_Crouch_Poles_Hide => user
*# R_Top_Hide
+
*# R_Top_Hide => user
*# R_Top_Poles_Hide
+
*# R_Top_Poles_Hide => user
*# R_Stand_Hide
+
*# R_Stand_Hide => user
*# R_Stand_Poles_Hide
+
*# R_Stand_Poles_Hide => user
*# R_Crouch_Hide
+
*# R_Crouch_Hide => user
*# R_Crouch_Poles_Hide
+
*# R_Crouch_Poles_Hide => user
 
* Land_Shoot_House_Corner_F
 
* Land_Shoot_House_Corner_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
*# Crouch_Hide
+
*# Crouch_Hide => user
*# Crouch_Poles_Hide
+
*# Crouch_Poles_Hide => user
*# Prone_Hide
+
*# Prone_Hide => user
*# Prone_Poles_Hide
+
*# Prone_Poles_Hide => user
 
* Land_Shoot_House_Corner_Stand_F
 
* Land_Shoot_House_Corner_Stand_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
 
* Land_Shoot_House_Corner_Crouch_F
 
* Land_Shoot_House_Corner_Crouch_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
 
* Land_Shoot_House_Corner_Prone_F
 
* Land_Shoot_House_Corner_Prone_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
*# Crouch_Hide
+
*# Crouch_Hide => user
*# Crouch_Poles_Hide
+
*# Crouch_Poles_Hide => user
 
* Land_Shoot_House_Panels_F
 
* Land_Shoot_House_Panels_F
*# Top_Hide
+
*# Top_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Crouch_Hide
+
*# Crouch_Hide => user
*# Prone_Hide
+
*# Prone_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
*# Crouch_Poles_Hide
+
*# Crouch_Poles_Hide => user
*# Prone_Poles_Hide
+
*# Prone_Poles_Hide => user
 
* Land_Shoot_House_Panels_Crouch_F
 
* Land_Shoot_House_Panels_Crouch_F
*# Crouch_Hide
+
*# Crouch_Hide => user
*# Prone_Hide
+
*# Prone_Hide => user
 
* Land_Shoot_House_Panels_Prone_F
 
* Land_Shoot_House_Panels_Prone_F
*# Prone_Hide
+
*# Prone_Hide => user
 
* Land_Shoot_House_Panels_Vault_F
 
* Land_Shoot_House_Panels_Vault_F
*# Top_Hide
+
*# Top_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Crouch_Hide
+
*# Crouch_Hide => user
 
* Land_Shoot_House_Panels_Window_F
 
* Land_Shoot_House_Panels_Window_F
*# Crouch_Hide
+
*# Crouch_Hide => user
 
* Land_Shoot_House_Panels_Windows_F
 
* Land_Shoot_House_Panels_Windows_F
*# Stand_Hide
+
*# Stand_Hide => user
*# Prone_Hide
+
*# Prone_Hide => user
 
* Land_Shoot_House_Tunnel_F
 
* Land_Shoot_House_Tunnel_F
*# Top_Hide
+
*# Top_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
*# Crouch_Hide
+
*# Crouch_Hide => user
*# Prone_Hide
+
*# Prone_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
*# Crouch_Poles_Hide
+
*# Crouch_Poles_Hide => user
*# Prone_Poles_Hide
+
*# Prone_Poles_Hide => user
*# Top_Panel_Left_Hide
+
*# Top_Panel_Left_Hide => user
*# Stand_Panel_Left_Hide
+
*# Stand_Panel_Left_Hide => user
*# Crouch_Panel_Left_Hide
+
*# Crouch_Panel_Left_Hide => user
*# Prone_Panel_Left_Hide
+
*# Prone_Panel_Left_Hide => user
*# Top_Panel_Right_Hide
+
*# Top_Panel_Right_Hide => user
*# Stand_Panel_Right_Hide
+
*# Stand_Panel_Right_Hide => user
*# Crouch_Panel_Right_Hide
+
*# Crouch_Panel_Right_Hide => user
*# Prone_Panel_Right_Hide
+
*# Prone_Panel_Right_Hide => user
 
* Land_Shoot_House_Tunnel_Stand_F
 
* Land_Shoot_House_Tunnel_Stand_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Top_Panel_Left_Hide
+
*# Top_Panel_Left_Hide => user
*# Top_Panel_Right_Hide
+
*# Top_Panel_Right_Hide => user
*# Stand_Hide
+
*# Stand_Hide => user
 
* Land_Shoot_House_Tunnel_Crouch_F
 
* Land_Shoot_House_Tunnel_Crouch_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Top_Panel_Left_Hide
+
*# Top_Panel_Left_Hide => user
*# Top_Panel_Right_Hide
+
*# Top_Panel_Right_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
*# Stand_Panel_Left_Hide
+
*# Stand_Panel_Left_Hide => user
*# Stand_Panel_Right_Hide
+
*# Stand_Panel_Right_Hide => user
*# Crouch_Hide
+
*# Crouch_Hide => user
 
* Land_Shoot_House_Tunnel_Prone_F
 
* Land_Shoot_House_Tunnel_Prone_F
*# Top_Hide
+
*# Top_Hide => user
*# Top_Poles_Hide
+
*# Top_Poles_Hide => user
*# Top_Panel_Left_Hide
+
*# Top_Panel_Left_Hide => user
*# Top_Panel_Right_Hide
+
*# Top_Panel_Right_Hide => user
*# Stand_Poles_Hide
+
*# Stand_Poles_Hide => user
*# Stand_Panel_Left_Hide
+
*# Stand_Panel_Left_Hide => user
*# Stand_Panel_Right_Hide
+
*# Stand_Panel_Right_Hide => user
*# Crouch_Poles_Hide
+
*# Crouch_Poles_Hide => user
*# Crouch_Panel_Left_Hide
+
*# Crouch_Panel_Left_Hide => user
*# Crouch_Panel_Right_Hide
+
*# Crouch_Panel_Right_Hide => user
*# Prone_Hide
+
*# Prone_Hide => user
 
* Land_Target_Oval_F
 
* Land_Target_Oval_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
*# Pole_Left_Hide
+
*# Pole_Left_Hide => user
*# Pole_Right_Hide
+
*# Pole_Right_Hide => user
*# Pole_Top_Hide
+
*# Pole_Top_Hide => user
*# Pole_Bottom_Hide
+
*# Pole_Bottom_Hide => user
*# Left_Rotate
+
*# Left_Rotate =>
*# Right_Rotate
+
*# Right_Rotate =>
*# Top_Rotate
+
*# Top_Rotate =>
*# Bottom_Rotate
+
*# Bottom_Rotate =>
*# Pole_Rotate
+
*# Pole_Rotate =>
*# Target_Left_Rotate
+
*# Target_Left_Rotate =>
*# Target_Right_Rotate
+
*# Target_Right_Rotate =>
*# Target_Top_Rotate
+
*# Target_Top_Rotate =>
*# Target_Bottom_Rotate
+
*# Target_Bottom_Rotate =>
*# Target_Pole_Rotate
+
*# Target_Pole_Rotate =>
 
* Land_Target_Oval_NoPop_F
 
* Land_Target_Oval_NoPop_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
*# Pole_Left_Hide
+
*# Pole_Left_Hide => user
*# Pole_Right_Hide
+
*# Pole_Right_Hide => user
*# Pole_Top_Hide
+
*# Pole_Top_Hide => user
*# Pole_Bottom_Hide
+
*# Pole_Bottom_Hide => user
*# Left_Rotate
+
*# Left_Rotate =>
*# Right_Rotate
+
*# Right_Rotate =>
*# Top_Rotate
+
*# Top_Rotate =>
*# Bottom_Rotate
+
*# Bottom_Rotate =>
*# Pole_Rotate
+
*# Pole_Rotate =>
*# Target_Left_Rotate
+
*# Target_Left_Rotate =>
*# Target_Right_Rotate
+
*# Target_Right_Rotate =>
*# Target_Top_Rotate
+
*# Target_Top_Rotate =>
*# Target_Bottom_Rotate
+
*# Target_Bottom_Rotate =>
*# Target_Pole_Rotate
+
*# Target_Pole_Rotate =>
 
* Land_Target_Oval_Wall_Left_F
 
* Land_Target_Oval_Wall_Left_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
*# Pole_Bottom_Hide
+
*# Pole_Bottom_Hide => user
*# Pole_Left_Hide
+
*# Pole_Left_Hide => user
 
* Land_Target_Oval_Wall_Left_NoPop_F
 
* Land_Target_Oval_Wall_Left_NoPop_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
*# Pole_Bottom_Hide
+
*# Pole_Bottom_Hide => user
*# Pole_Left_Hide
+
*# Pole_Left_Hide => user
 
* Land_Target_Oval_Wall_Right_F
 
* Land_Target_Oval_Wall_Right_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
*# Pole_Bottom_Hide
+
*# Pole_Bottom_Hide => user
*# Pole_Right_Hide
+
*# Pole_Right_Hide => user
 
* Land_Target_Oval_Wall_Right_NoPop_F
 
* Land_Target_Oval_Wall_Right_NoPop_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
*# Pole_Bottom_Hide
+
*# Pole_Bottom_Hide => user
*# Pole_Right_Hide
+
*# Pole_Right_Hide => user
 
* Land_Target_Oval_Wall_Top_F
 
* Land_Target_Oval_Wall_Top_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
*# Pole_Bottom_Hide
+
*# Pole_Bottom_Hide => user
*# Pole_Top_Hide
+
*# Pole_Top_Hide => user
 
* Land_Target_Oval_Wall_Top_NoPop_F
 
* Land_Target_Oval_Wall_Top_NoPop_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
*# Pole_Bottom_Hide
+
*# Pole_Bottom_Hide => user
*# Pole_Top_Hide
+
*# Pole_Top_Hide => user
 
* Land_Target_Oval_Wall_Bottom_F
 
* Land_Target_Oval_Wall_Bottom_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
 
* Land_Target_Oval_Wall_Bottom_NoPop_F
 
* Land_Target_Oval_Wall_Bottom_NoPop_F
*# Ground_holder_hide
+
*# Ground_holder_hide => user
 
* Skeet_Clay_F
 
* Skeet_Clay_F
 
* Skeet_Clay_NoPop_F
 
* Skeet_Clay_NoPop_F
 
* Steel_Plate_F
 
* Steel_Plate_F
*# Stand_Hide
+
*# Stand_Hide => user
 
* Steel_Plate_Stand_F
 
* Steel_Plate_Stand_F
*# Stand_Hide
+
*# Stand_Hide => user
 
* Steel_Plate_L_F
 
* Steel_Plate_L_F
*# Stand_Hide
+
*# Stand_Hide => user
 
* Steel_Plate_L_Stand_F
 
* Steel_Plate_L_Stand_F
*# Stand_Hide
+
*# Stand_Hide => user
 
* Steel_Plate_S_F
 
* Steel_Plate_S_F
*# Stand_Hide
+
*# Stand_Hide => user
 
* Steel_Plate_S_Stand_F
 
* Steel_Plate_S_Stand_F
*# Stand_Hide
+
*# Stand_Hide => user
 
* Metal_Pole_F
 
* Metal_Pole_F
*# Platform_Hide
+
*# Platform_Hide => user
*# Skeet_Hide
+
*# Skeet_Hide => user
 
* Metal_Pole_Platform_F
 
* Metal_Pole_Platform_F
*# Platform_Hide
+
*# Platform_Hide => user
 
* Metal_Pole_Skeet_F
 
* Metal_Pole_Skeet_F
*# Skeet_Hide
+
*# Skeet_Hide => user
 
* Metal_Pole_Skeet_NoPop_F
 
* Metal_Pole_Skeet_NoPop_F
*# Skeet_Hide
+
*# Skeet_Hide => user
 
* TargetCenter
 
* TargetCenter
 
* TargetSector02
 
* TargetSector02
Line 3,002: Line 3,002:
 
* Land_Ancient_Wall_8m_F
 
* Land_Ancient_Wall_8m_F
 
* Land_BarGate_F
 
* Land_BarGate_F
*# Door_1_source
+
*# Door_1_source => user
 
* Land_Canal_Wall_10m_F
 
* Land_Canal_Wall_10m_F
 
* Land_Canal_Wall_D_center_F
 
* Land_Canal_Wall_D_center_F
Line 3,013: Line 3,013:
 
* Land_City_8mD_F
 
* Land_City_8mD_F
 
* Land_City_Gate_F
 
* Land_City_Gate_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_City_Pillar_F
 
* Land_City_Pillar_F
 
* Land_City2_4m_F
 
* Land_City2_4m_F
Line 3,051: Line 3,051:
 
* Land_Net_Fence_8m_F
 
* Land_Net_Fence_8m_F
 
* Land_Net_Fence_Gate_F
 
* Land_Net_Fence_Gate_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_2_source
+
*# Door_2_source => user
 
* Land_Net_Fence_pole_F
 
* Land_Net_Fence_pole_F
 
* Land_Net_FenceD_8m_F
 
* Land_Net_FenceD_8m_F
Line 3,074: Line 3,074:
 
* Land_Stone_8mD_F
 
* Land_Stone_8mD_F
 
* Land_Stone_Gate_F
 
* Land_Stone_Gate_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
 
* Land_Stone_pillar_F
 
* Land_Stone_pillar_F
 
* Land_Wall_IndCnc_2deco_F
 
* Land_Wall_IndCnc_2deco_F
Line 3,109: Line 3,109:
 
* UserTexture_1x2_F
 
* UserTexture_1x2_F
 
* TargetBootcampHumanSimple_F
 
* TargetBootcampHumanSimple_F
*# Terc
+
*# Terc =>
 
* TargetBootcampHuman_F
 
* TargetBootcampHuman_F
*# Terc
+
*# Terc =>
 
* Land_Target_PopUp_01_figure_F
 
* Land_Target_PopUp_01_figure_F
 
* Land_Target_PopUp_01_mechanism_F
 
* Land_Target_PopUp_01_mechanism_F
*# Target_source
+
*# Target_source => user
 
* Land_VR_Block_01_F
 
* Land_VR_Block_01_F
 
* Land_VR_Block_02_F
 
* Land_VR_Block_02_F
Line 3,146: Line 3,146:
 
* Land_Pallets_stack_F
 
* Land_Pallets_stack_F
 
* Land_PortableLight_single_F
 
* Land_PortableLight_single_F
*# Light_1_pitch_source
+
*# Light_1_pitch_source => user
*# Light_1_jaw_source
+
*# Light_1_jaw_source => user
 
* Land_PortableLight_double_F
 
* Land_PortableLight_double_F
*# Light_1_pitch_source
+
*# Light_1_pitch_source => user
*# Light_1_jaw_source
+
*# Light_1_jaw_source => user
 
* Land_Battery_F
 
* Land_Battery_F
 
* Land_BakedBeans_F
 
* Land_BakedBeans_F
Line 3,227: Line 3,227:
 
* Land_Atm_02_F
 
* Land_Atm_02_F
 
* Land_BeachBooth_01_F
 
* Land_BeachBooth_01_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_Bench_01_F
 
* Land_Bench_01_F
 
* Land_Bench_02_F
 
* Land_Bench_02_F
Line 3,243: Line 3,243:
 
* Land_Kiosk_blueking_ruins_F
 
* Land_Kiosk_blueking_ruins_F
 
* Land_Kiosk_blueking_F
 
* Land_Kiosk_blueking_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_Kiosk_gyros_F
 
* Land_Kiosk_gyros_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_Kiosk_papers_F
 
* Land_Kiosk_papers_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_Kiosk_redburger_F
 
* Land_Kiosk_redburger_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_Carousel_01_F
 
* Land_Carousel_01_F
*# Platform_source_1
+
*# Platform_source_1 => user
*# Platform_source_2
+
*# Platform_source_2 => user
*# Platform_source_3
+
*# Platform_source_3 => user
 
* Land_Swing_01_F
 
* Land_Swing_01_F
 
* Land_TouristShelter_01_F
 
* Land_TouristShelter_01_F
Line 3,268: Line 3,268:
 
* Land_GH_House_ruins_F
 
* Land_GH_House_ruins_F
 
* Land_GH_House_1_F
 
* Land_GH_House_1_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
*# Door_3_source
+
*# Door_3_source => user
*# Door_3_handle_source
+
*# Door_3_handle_source => user
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
 
* Land_GH_House_2_F
 
* Land_GH_House_2_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
*# Door_2_source
+
*# Door_2_source => user
*# Door_2_handle_source
+
*# Door_2_handle_source => user
 
* Land_GH_MainBuilding_entry_F
 
* Land_GH_MainBuilding_entry_F
 
* Land_GH_MainBuilding_left_F
 
* Land_GH_MainBuilding_left_F
Line 3,310: Line 3,310:
 
* Land_AirconCondenser_01_F
 
* Land_AirconCondenser_01_F
 
* Land_GasTank_01_blue_F
 
* Land_GasTank_01_blue_F
*# Sign_source
+
*# Sign_source => user
 
* Land_GasTank_01_khaki_F
 
* Land_GasTank_01_khaki_F
*# Sign_source
+
*# Sign_source => user
 
* Land_GasTank_01_yellow_F
 
* Land_GasTank_01_yellow_F
*# Sign_source
+
*# Sign_source => user
 
* Land_GasTank_02_F
 
* Land_GasTank_02_F
 
* Land_MobileScafolding_01_F
 
* Land_MobileScafolding_01_F
Line 3,326: Line 3,326:
 
* Land_OfficeChair_01_F
 
* Land_OfficeChair_01_F
 
* OfficeTable_01_new_F
 
* OfficeTable_01_new_F
*# Drawer_1_source
+
*# Drawer_1_source => user
*# Drawer_1_key_source
+
*# Drawer_1_key_source => user
*# Drawer_2_source
+
*# Drawer_2_source => user
 
* OfficeTable_01_old_F
 
* OfficeTable_01_old_F
*# Drawer_1_source
+
*# Drawer_1_source => user
*# Drawer_1_key_source
+
*# Drawer_1_key_source => user
*# Drawer_2_source
+
*# Drawer_2_source => user
 
* Land_RattanChair_01_F
 
* Land_RattanChair_01_F
 
* Land_RattanTable_01_F
 
* Land_RattanTable_01_F
Line 3,367: Line 3,367:
 
* Land_PitotTubeCover_01_F
 
* Land_PitotTubeCover_01_F
 
* Land_PortableHelipadLight_01_F
 
* Land_PortableHelipadLight_01_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* PortableHelipadLight_01_blue_F
 
* PortableHelipadLight_01_blue_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* PortableHelipadLight_01_red_F
 
* PortableHelipadLight_01_red_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* PortableHelipadLight_01_white_F
 
* PortableHelipadLight_01_white_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* PortableHelipadLight_01_green_F
 
* PortableHelipadLight_01_green_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* PortableHelipadLight_01_yellow_F
 
* PortableHelipadLight_01_yellow_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Land_MetalCase_01_large_F
 
* Land_MetalCase_01_large_F
 
* Land_MetalCase_01_medium_F
 
* Land_MetalCase_01_medium_F
Line 3,399: Line 3,399:
 
* PlasticBarrier_01_white_F
 
* PlasticBarrier_01_white_F
 
* Land_PlasticBarrier_01_line_x2_F
 
* Land_PlasticBarrier_01_line_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp15L_x2_F
 
* Land_PlasticBarrier_01_sharp15L_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp15R_x2_F
 
* Land_PlasticBarrier_01_sharp15R_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp22L_x2_F
 
* Land_PlasticBarrier_01_sharp22L_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp22R_x2_F
 
* Land_PlasticBarrier_01_sharp22R_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp30L_x2_F
 
* Land_PlasticBarrier_01_sharp30L_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp30R_x2_F
 
* Land_PlasticBarrier_01_sharp30R_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp45L_x2_F
 
* Land_PlasticBarrier_01_sharp45L_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp45R_x2_F
 
* Land_PlasticBarrier_01_sharp45R_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp60L_x2_F
 
* Land_PlasticBarrier_01_sharp60L_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_sharp60R_x2_F
 
* Land_PlasticBarrier_01_sharp60R_x2_F
*# Segment_1_source
+
*# Segment_1_source => user
 
* Land_PlasticBarrier_01_line_x4_F
 
* Land_PlasticBarrier_01_line_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round15L_x4_F
 
* Land_PlasticBarrier_01_round15L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round15R_x4_F
 
* Land_PlasticBarrier_01_round15R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round22L_x4_F
 
* Land_PlasticBarrier_01_round22L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round22R_x4_F
 
* Land_PlasticBarrier_01_round22R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round30L_x4_F
 
* Land_PlasticBarrier_01_round30L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round30R_x4_F
 
* Land_PlasticBarrier_01_round30R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round45L_x4_F
 
* Land_PlasticBarrier_01_round45L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round45R_x4_F
 
* Land_PlasticBarrier_01_round45R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round60L_x4_F
 
* Land_PlasticBarrier_01_round60L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round60R_x4_F
 
* Land_PlasticBarrier_01_round60R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round90L_x4_F
 
* Land_PlasticBarrier_01_round90L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round90R_x4_F
 
* Land_PlasticBarrier_01_round90R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round135L_x4_F
 
* Land_PlasticBarrier_01_round135L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round135R_x4_F
 
* Land_PlasticBarrier_01_round135R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round180L_x4_F
 
* Land_PlasticBarrier_01_round180L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_round180R_x4_F
 
* Land_PlasticBarrier_01_round180R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp15L_x4_F
 
* Land_PlasticBarrier_01_sharp15L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp15R_x4_F
 
* Land_PlasticBarrier_01_sharp15R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp22L_x4_F
 
* Land_PlasticBarrier_01_sharp22L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp22R_x4_F
 
* Land_PlasticBarrier_01_sharp22R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp30L_x4_F
 
* Land_PlasticBarrier_01_sharp30L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp30R_x4_F
 
* Land_PlasticBarrier_01_sharp30R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp45L_x4_F
 
* Land_PlasticBarrier_01_sharp45L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp45R_x4_F
 
* Land_PlasticBarrier_01_sharp45R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp60L_x4_F
 
* Land_PlasticBarrier_01_sharp60L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_sharp60R_x4_F
 
* Land_PlasticBarrier_01_sharp60R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake15L_x4_F
 
* Land_PlasticBarrier_01_snake15L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake15R_x4_F
 
* Land_PlasticBarrier_01_snake15R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake22L_x4_F
 
* Land_PlasticBarrier_01_snake22L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake22R_x4_F
 
* Land_PlasticBarrier_01_snake22R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake30L_x4_F
 
* Land_PlasticBarrier_01_snake30L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake30R_x4_F
 
* Land_PlasticBarrier_01_snake30R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake45L_x4_F
 
* Land_PlasticBarrier_01_snake45L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake45R_x4_F
 
* Land_PlasticBarrier_01_snake45R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake60L_x4_F
 
* Land_PlasticBarrier_01_snake60L_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_snake60R_x4_F
 
* Land_PlasticBarrier_01_snake60R_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_PlasticBarrier_01_line_x6_F
 
* Land_PlasticBarrier_01_line_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round15L_x6_F
 
* Land_PlasticBarrier_01_round15L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round15R_x6_F
 
* Land_PlasticBarrier_01_round15R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round22L_x6_F
 
* Land_PlasticBarrier_01_round22L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round22R_x6_F
 
* Land_PlasticBarrier_01_round22R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round30L_x6_F
 
* Land_PlasticBarrier_01_round30L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round30R_x6_F
 
* Land_PlasticBarrier_01_round30R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round45L_x6_F
 
* Land_PlasticBarrier_01_round45L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round45R_x6_F
 
* Land_PlasticBarrier_01_round45R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round60L_x6_F
 
* Land_PlasticBarrier_01_round60L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round60R_x6_F
 
* Land_PlasticBarrier_01_round60R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round90L_x6_F
 
* Land_PlasticBarrier_01_round90L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round90R_x6_F
 
* Land_PlasticBarrier_01_round90R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round135L_x6_F
 
* Land_PlasticBarrier_01_round135L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round135R_x6_F
 
* Land_PlasticBarrier_01_round135R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round180L_x6_F
 
* Land_PlasticBarrier_01_round180L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round180R_x6_F
 
* Land_PlasticBarrier_01_round180R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round270L_x6_F
 
* Land_PlasticBarrier_01_round270L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_round270R_x6_F
 
* Land_PlasticBarrier_01_round270R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp15L_x6_F
 
* Land_PlasticBarrier_01_sharp15L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp15R_x6_F
 
* Land_PlasticBarrier_01_sharp15R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp22L_x6_F
 
* Land_PlasticBarrier_01_sharp22L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp22R_x6_F
 
* Land_PlasticBarrier_01_sharp22R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp30L_x6_F
 
* Land_PlasticBarrier_01_sharp30L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp30R_x6_F
 
* Land_PlasticBarrier_01_sharp30R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp45L_x6_F
 
* Land_PlasticBarrier_01_sharp45L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp45R_x6_F
 
* Land_PlasticBarrier_01_sharp45R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp60L_x6_F
 
* Land_PlasticBarrier_01_sharp60L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_sharp60R_x6_F
 
* Land_PlasticBarrier_01_sharp60R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake15L_x6_F
 
* Land_PlasticBarrier_01_snake15L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake15R_x6_F
 
* Land_PlasticBarrier_01_snake15R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake22L_x6_F
 
* Land_PlasticBarrier_01_snake22L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake22R_x6_F
 
* Land_PlasticBarrier_01_snake22R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake30L_x6_F
 
* Land_PlasticBarrier_01_snake30L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake30R_x6_F
 
* Land_PlasticBarrier_01_snake30R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake45L_x6_F
 
* Land_PlasticBarrier_01_snake45L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake45R_x6_F
 
* Land_PlasticBarrier_01_snake45R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake60L_x6_F
 
* Land_PlasticBarrier_01_snake60L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake60R_x6_F
 
* Land_PlasticBarrier_01_snake60R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake90L_x6_F
 
* Land_PlasticBarrier_01_snake90L_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_01_snake90R_x6_F
 
* Land_PlasticBarrier_01_snake90R_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_PlasticBarrier_02_F
 
* Land_PlasticBarrier_02_F
 
* PlasticBarrier_02_grey_F
 
* PlasticBarrier_02_grey_F
Line 3,838: Line 3,838:
 
* Flag_FD_Purple_F
 
* Flag_FD_Purple_F
 
* TargetP_Inf4_F
 
* TargetP_Inf4_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf4_NoPop_F
 
* TargetP_Inf4_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf4_Acc1_F
 
* TargetP_Inf4_Acc1_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf4_Acc1_NoPop_F
 
* TargetP_Inf4_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf4_Acc2_F
 
* TargetP_Inf4_Acc2_F
*# Terc
+
*# Terc =>
 
* TargetP_Inf4_Acc2_NoPop_F
 
* TargetP_Inf4_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_F
 
* Target_PopUp4_Moving_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_NoPop_F
 
* Target_PopUp4_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_Acc1_F
 
* Target_PopUp4_Moving_Acc1_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_Acc1_NoPop_F
 
* Target_PopUp4_Moving_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_Acc2_F
 
* Target_PopUp4_Moving_Acc2_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_Acc2_NoPop_F
 
* Target_PopUp4_Moving_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_90deg_F
 
* Target_PopUp4_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_90deg_NoPop_F
 
* Target_PopUp4_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_90deg_Acc1_F
 
* Target_PopUp4_Moving_90deg_Acc1_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_90deg_Acc1_NoPop_F
 
* Target_PopUp4_Moving_90deg_Acc1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_90deg_Acc2_F
 
* Target_PopUp4_Moving_90deg_Acc2_F
*# Terc
+
*# Terc =>
 
* Target_PopUp4_Moving_90deg_Acc2_NoPop_F
 
* Target_PopUp4_Moving_90deg_Acc2_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_HVT1_F
 
* TargetP_HVT1_F
*# Terc
+
*# Terc =>
 
* TargetP_HVT1_NoPop_F
 
* TargetP_HVT1_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_HVT1_Moving_F
 
* Target_PopUp_HVT1_Moving_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_HVT1_Moving_NoPop_F
 
* Target_PopUp_HVT1_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_HVT1_Moving_90deg_F
 
* Target_PopUp_HVT1_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_HVT1_Moving_90deg_NoPop_F
 
* Target_PopUp_HVT1_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* TargetP_HVT2_F
 
* TargetP_HVT2_F
*# Terc
+
*# Terc =>
 
* TargetP_HVT2_NoPop_F
 
* TargetP_HVT2_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_HVT2_Moving_F
 
* Target_PopUp_HVT2_Moving_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_HVT2_Moving_NoPop_F
 
* Target_PopUp_HVT2_Moving_NoPop_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_HVT2_Moving_90deg_F
 
* Target_PopUp_HVT2_Moving_90deg_F
*# Terc
+
*# Terc =>
 
* Target_PopUp_HVT2_Moving_90deg_NoPop_F
 
* Target_PopUp_HVT2_Moving_90deg_NoPop_F
*# Terc
+
*# Terc =>
 
* Land_BulletTrap_01_F
 
* Land_BulletTrap_01_F
 
* Land_Target_Dueling_01_F
 
* Land_Target_Dueling_01_F
*# Plate_1_source
+
*# Plate_1_source => user
*# Plate_2_source
+
*# Plate_2_source => user
*# Plate_3_source
+
*# Plate_3_source => user
*# Plate_4_source
+
*# Plate_4_source => user
*# Plate_5_source
+
*# Plate_5_source => user
*# Plate_6_source
+
*# Plate_6_source => user
 
* Land_Target_Swivel_01_F
 
* Land_Target_Swivel_01_F
*# Screws_source
+
*# Screws_source => user
*# Popup_source
+
*# Popup_source => user
*# Stand_source
+
*# Stand_source => user
*# Swivel_1rpm_source
+
*# Swivel_1rpm_source => user
*# Swivel_2rpm_source
+
*# Swivel_2rpm_source => user
*# Swivel_3rpm_source
+
*# Swivel_3rpm_source => user
*# Swivel_4rpm_source
+
*# Swivel_4rpm_source => user
*# Swivel_5rpm_source
+
*# Swivel_5rpm_source => user
*# Swivel_6rpm_source
+
*# Swivel_6rpm_source => user
*# Swivel_10rpm_source
+
*# Swivel_10rpm_source => user
*# Swivel_12rpm_source
+
*# Swivel_12rpm_source => user
*# Swivel_15rpm_source
+
*# Swivel_15rpm_source => user
 
* Target_Swivel_01_NoPop_F
 
* Target_Swivel_01_NoPop_F
*# Screws_source
+
*# Screws_source => user
*# Popup_source
+
*# Popup_source => user
*# Stand_source
+
*# Stand_source => user
*# Swivel_1rpm_source
+
*# Swivel_1rpm_source => user
*# Swivel_2rpm_source
+
*# Swivel_2rpm_source => user
*# Swivel_3rpm_source
+
*# Swivel_3rpm_source => user
*# Swivel_4rpm_source
+
*# Swivel_4rpm_source => user
*# Swivel_5rpm_source
+
*# Swivel_5rpm_source => user
*# Swivel_6rpm_source
+
*# Swivel_6rpm_source => user
*# Swivel_10rpm_source
+
*# Swivel_10rpm_source => user
*# Swivel_12rpm_source
+
*# Swivel_12rpm_source => user
*# Swivel_15rpm_source
+
*# Swivel_15rpm_source => user
 
* Target_Swivel_01_ground_F
 
* Target_Swivel_01_ground_F
*# Screws_source
+
*# Screws_source => user
 
* Target_Swivel_01_ground_NoPop_F
 
* Target_Swivel_01_ground_NoPop_F
*# Screws_source
+
*# Screws_source => user
 
* Target_Swivel_01_left_F
 
* Target_Swivel_01_left_F
*# Stand_source
+
*# Stand_source => user
*# Swivel_1rpm_source
+
*# Swivel_1rpm_source => user
*# Swivel_2rpm_source
+
*# Swivel_2rpm_source => user
*# Swivel_3rpm_source
+
*# Swivel_3rpm_source => user
*# Swivel_4rpm_source
+
*# Swivel_4rpm_source => user
*# Swivel_5rpm_source
+
*# Swivel_5rpm_source => user
*# Swivel_6rpm_source
+
*# Swivel_6rpm_source => user
*# Swivel_10rpm_source
+
*# Swivel_10rpm_source => user
*# Swivel_12rpm_source
+
*# Swivel_12rpm_source => user
*# Swivel_15rpm_source
+
*# Swivel_15rpm_source => user
 
* Target_Swivel_01_left_NoPop_F
 
* Target_Swivel_01_left_NoPop_F
*# Stand_source
+
*# Stand_source => user
*# Swivel_1rpm_source
+
*# Swivel_1rpm_source => user
*# Swivel_2rpm_source
+
*# Swivel_2rpm_source => user
*# Swivel_3rpm_source
+
*# Swivel_3rpm_source => user
*# Swivel_4rpm_source
+
*# Swivel_4rpm_source => user
*# Swivel_5rpm_source
+
*# Swivel_5rpm_source => user
*# Swivel_6rpm_source
+
*# Swivel_6rpm_source => user
*# Swivel_10rpm_source
+
*# Swivel_10rpm_source => user
*# Swivel_12rpm_source
+
*# Swivel_12rpm_source => user
*# Swivel_15rpm_source
+
*# Swivel_15rpm_source => user
 
* Target_Swivel_01_right_F
 
* Target_Swivel_01_right_F
*# Stand_source
+
*# Stand_source => user
*# Swivel_1rpm_source
+
*# Swivel_1rpm_source => user
*# Swivel_2rpm_source
+
*# Swivel_2rpm_source => user
*# Swivel_3rpm_source
+
*# Swivel_3rpm_source => user
*# Swivel_4rpm_source
+
*# Swivel_4rpm_source => user
*# Swivel_5rpm_source
+
*# Swivel_5rpm_source => user
*# Swivel_6rpm_source
+
*# Swivel_6rpm_source => user
*# Swivel_10rpm_source
+
*# Swivel_10rpm_source => user
*# Swivel_12rpm_source
+
*# Swivel_12rpm_source => user
*# Swivel_15rpm_source
+
*# Swivel_15rpm_source => user
 
* Target_Swivel_01_right_NoPop_F
 
* Target_Swivel_01_right_NoPop_F
*# Stand_source
+
*# Stand_source => user
*# Swivel_1rpm_source
+
*# Swivel_1rpm_source => user
*# Swivel_2rpm_source
+
*# Swivel_2rpm_source => user
*# Swivel_3rpm_source
+
*# Swivel_3rpm_source => user
*# Swivel_4rpm_source
+
*# Swivel_4rpm_source => user
*# Swivel_5rpm_source
+
*# Swivel_5rpm_source => user
*# Swivel_6rpm_source
+
*# Swivel_6rpm_source => user
*# Swivel_10rpm_source
+
*# Swivel_10rpm_source => user
*# Swivel_12rpm_source
+
*# Swivel_12rpm_source => user
*# Swivel_15rpm_source
+
*# Swivel_15rpm_source => user
 
* ShootingMat_01_Olive_F
 
* ShootingMat_01_Olive_F
 
* ShootingMat_01_Khaki_F
 
* ShootingMat_01_Khaki_F
Line 3,988: Line 3,988:
 
* Land_VR_Target_Dart_01_F
 
* Land_VR_Target_Dart_01_F
 
* Land_VR_Target_MBT_01_cannon_F
 
* Land_VR_Target_MBT_01_cannon_F
*# Turret_source
+
*# Turret_source => user
*# Gun_source
+
*# Gun_source => user
 
* Land_VR_Target_MRAP_01_F
 
* Land_VR_Target_MRAP_01_F
 
* Land_VR_Target_APC_Wheeled_01_F
 
* Land_VR_Target_APC_Wheeled_01_F
*# Turret_source
+
*# Turret_source => user
*# Gun_source
+
*# Gun_source => user
 
* Salema_F
 
* Salema_F
 
* Ornate_random_F
 
* Ornate_random_F
Line 4,023: Line 4,023:
 
* Land_Sign_WarningUnexplodedAmmo_F
 
* Land_Sign_WarningUnexplodedAmmo_F
 
* Sign_Direction_F
 
* Sign_Direction_F
*# Arrow01_Rotate
+
*# Arrow01_Rotate => user
*# Arrow02_Rotate
+
*# Arrow02_Rotate => user
*# Arrow03_Rotate
+
*# Arrow03_Rotate => user
*# Arrow04_Rotate
+
*# Arrow04_Rotate => user
*# Arrow05_Rotate
+
*# Arrow05_Rotate => user
*# Arrow06_Rotate
+
*# Arrow06_Rotate => user
*# Arrow07_Rotate
+
*# Arrow07_Rotate => user
*# Arrow08_Rotate
+
*# Arrow08_Rotate => user
*# Arrow01_Fide
+
*# Arrow01_Fide => user
*# Arrow02_Fide
+
*# Arrow02_Fide => user
*# Arrow03_Fide
+
*# Arrow03_Fide => user
*# Arrow04_Fide
+
*# Arrow04_Fide => user
*# Arrow05_Fide
+
*# Arrow05_Fide => user
*# Arrow06_Fide
+
*# Arrow06_Fide => user
*# Arrow07_Fide
+
*# Arrow07_Fide => user
*# Arrow08_Fide
+
*# Arrow08_Fide => user
 
* FlagChecked_F
 
* FlagChecked_F
 
* FlagSmall_F
 
* FlagSmall_F
Line 4,044: Line 4,044:
 
* RoadCone_F
 
* RoadCone_F
 
* RoadCone_L_F
 
* RoadCone_L_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* RoadBarrier_F
 
* RoadBarrier_F
 
* RoadBarrier_small_F
 
* RoadBarrier_small_F
*# Light_1_source
+
*# Light_1_source => MarkerLight
 
* Pole_F
 
* Pole_F
 
* TapeSign_F
 
* TapeSign_F
Line 4,075: Line 4,075:
 
* TyreBarrier_01_white_F
 
* TyreBarrier_01_white_F
 
* Land_TyreBarrier_01_line_x4_F
 
* Land_TyreBarrier_01_line_x4_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
 
* Land_TyreBarrier_01_line_x6_F
 
* Land_TyreBarrier_01_line_x6_F
*# Segment_1_source
+
*# Segment_1_source => user
*# Segment_2_source
+
*# Segment_2_source => user
*# Segment_3_source
+
*# Segment_3_source => user
*# Segment_4_source
+
*# Segment_4_source => user
*# Segment_5_source
+
*# Segment_5_source => user
 
* Land_WinnersPodium_01_F
 
* Land_WinnersPodium_01_F
 
* Land_CarBattery_01_F
 
* Land_CarBattery_01_F
Line 4,094: Line 4,094:
 
* Land_FlatTV_01_F
 
* Land_FlatTV_01_F
 
* Fridge_01_closed_F
 
* Fridge_01_closed_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Fridge_01_open_F
 
* Fridge_01_open_F
*# LockedDoor_source
+
*# LockedDoor_source => user
*# Door_1_source
+
*# Door_1_source => user
*# Door_1_handle_source
+
*# Door_1_handle_source => user
 
* Land_GamingSet_01_camera_F
 
* Land_GamingSet_01_camera_F
 
* Land_GamingSet_01_console_F
 
* Land_GamingSet_01_console_F
Line 4,499: Line 4,499:
 
* Box_NATO_WpsSpecial_F
 
* Box_NATO_WpsSpecial_F
 
* Box_NATO_Ammo_F
 
* Box_NATO_Ammo_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_NATO_AmmoOrd_F
 
* Box_NATO_AmmoOrd_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_NATO_Grenades_F
 
* Box_NATO_Grenades_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_NATO_Support_F
 
* Box_NATO_Support_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_East_Wps_F
 
* Box_East_Wps_F
 
* Box_East_WpsSpecial_F
 
* Box_East_WpsSpecial_F
 
* Box_East_Ammo_F
 
* Box_East_Ammo_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_East_AmmoOrd_F
 
* Box_East_AmmoOrd_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_East_Grenades_F
 
* Box_East_Grenades_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_East_Support_F
 
* Box_East_Support_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_Ammo_F
 
* Box_Ammo_F
 
* Box_Wps_F
 
* Box_Wps_F
Line 4,551: Line 4,551:
 
* Box_IND_WpsLaunch_F
 
* Box_IND_WpsLaunch_F
 
* Box_IND_Ammo_F
 
* Box_IND_Ammo_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_IND_AmmoOrd_F
 
* Box_IND_AmmoOrd_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_IND_Grenades_F
 
* Box_IND_Grenades_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_IND_Support_F
 
* Box_IND_Support_F
*# Ammo_source
+
*# Ammo_source => user
*# AmmoOrd_source
+
*# AmmoOrd_source => user
*# Grenades_source
+
*# Grenades_source => user
*# Support_source
+
*# Support_source => user
 
* Box_IND_AmmoVeh_F
 
* Box_IND_AmmoVeh_F
 
* B_supplyCrate_F
 
* B_supplyCrate_F
Line 4,724: Line 4,724:
 
* Weapon_srifle_LRR_camo_F
 
* Weapon_srifle_LRR_camo_F
 
* Weapon_hgun_Pistol_Signal_F
 
* Weapon_hgun_Pistol_Signal_F
 +
* Sphere_3DEN
 
* C_man_1
 
* C_man_1
 
* VirtualMan_F
 
* VirtualMan_F
Line 5,246: Line 5,247:
 
* ModuleTimeTrial_F
 
* ModuleTimeTrial_F
 
* Land_DataTerminal_01_F
 
* Land_DataTerminal_01_F
*# Sesame_source
+
*# Sesame_source => user
*# Lock_source
+
*# Lock_source => user
*# Antenna_source
+
*# Antenna_source => user
 
* Land_Tablet_02_F
 
* Land_Tablet_02_F
 
* B_HMG_01_F
 
* B_HMG_01_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* O_HMG_01_F
 
* O_HMG_01_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* I_HMG_01_F
 
* I_HMG_01_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* B_HMG_01_high_F
 
* B_HMG_01_high_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* O_HMG_01_high_F
 
* O_HMG_01_high_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* I_HMG_01_high_F
 
* I_HMG_01_high_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* B_HMG_01_A_F
 
* B_HMG_01_A_F
*# autonomous_unhide
+
*# autonomous_unhide => user
 
* O_HMG_01_A_F
 
* O_HMG_01_A_F
*# autonomous_unhide
+
*# autonomous_unhide => user
 
* I_HMG_01_A_F
 
* I_HMG_01_A_F
*# autonomous_unhide
+
*# autonomous_unhide => user
 
* B_GMG_01_F
 
* B_GMG_01_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* O_GMG_01_F
 
* O_GMG_01_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* I_GMG_01_F
 
* I_GMG_01_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* B_GMG_01_high_F
 
* B_GMG_01_high_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* O_GMG_01_high_F
 
* O_GMG_01_high_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* I_GMG_01_high_F
 
* I_GMG_01_high_F
*# autonomous_unhide
+
*# autonomous_unhide => user
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* B_GMG_01_A_F
 
* B_GMG_01_A_F
*# autonomous_unhide
+
*# autonomous_unhide => user
 
* O_GMG_01_A_F
 
* O_GMG_01_A_F
*# autonomous_unhide
+
*# autonomous_unhide => user
 
* I_GMG_01_A_F
 
* I_GMG_01_A_F
*# autonomous_unhide
+
*# autonomous_unhide => user
 
* B_HMG_01_support_F
 
* B_HMG_01_support_F
 
* O_HMG_01_support_F
 
* O_HMG_01_support_F
Line 5,383: Line 5,384:
 
* I_Mortar_01_weapon_F
 
* I_Mortar_01_weapon_F
 
* B_Static_Designator_01_F
 
* B_Static_Designator_01_F
*# Init
+
*# Init => user
*# InitPiston
+
*# InitPiston => user
 
* B_Static_Designator_01_weapon_F
 
* B_Static_Designator_01_weapon_F
 
* O_Static_Designator_02_F
 
* O_Static_Designator_02_F
*# Init
+
*# Init => user
*# InitPiston
+
*# InitPiston => user
 
* O_Static_Designator_02_weapon_F
 
* O_Static_Designator_02_weapon_F
 
* Land_StorageBladder_01_F
 
* Land_StorageBladder_01_F
Line 5,414: Line 5,415:
 
* B_Slingload_01_Fuel_F
 
* B_Slingload_01_Fuel_F
 
* B_Slingload_01_Medevac_F
 
* B_Slingload_01_Medevac_F
*# HideMedical
+
*# HideMedical => user
 
* B_Slingload_01_Repair_F
 
* B_Slingload_01_Repair_F
 
* Box_FIA_Wps_F
 
* Box_FIA_Wps_F
 
* Box_FIA_Ammo_F
 
* Box_FIA_Ammo_F
 
* Box_FIA_Support_F
 
* Box_FIA_Support_F
* Sphere_3DEN
 
* TestCategory_F
 
 
* B_Heli_Light_01_F
 
* B_Heli_Light_01_F
*# AddBenches
+
*# AddBenches => user
*# AddTread
+
*# AddTread => user
*# AddCivilian_hide
+
*# AddCivilian_hide => user
 
* B_Heli_Light_01_armed_F
 
* B_Heli_Light_01_armed_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# AddCivilian_hide
+
*# AddCivilian_hide => user
*# AddGunHolder
+
*# AddGunHolder => user
*# Muzzle_flash
+
*# Muzzle_flash => ammorandom
*# Missiles_revolving
+
*# Missiles_revolving => revolving
 
* C_Heli_Light_01_civil_F
 
* C_Heli_Light_01_civil_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_blue_F
 
* C_Heli_light_01_blue_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_red_F
 
* C_Heli_light_01_red_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_ion_F
 
* C_Heli_light_01_ion_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_blueLine_F
 
* C_Heli_light_01_blueLine_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_digital_F
 
* C_Heli_light_01_digital_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_elliptical_F
 
* C_Heli_light_01_elliptical_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_furious_F
 
* C_Heli_light_01_furious_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_graywatcher_F
 
* C_Heli_light_01_graywatcher_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_jeans_F
 
* C_Heli_light_01_jeans_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_light_F
 
* C_Heli_light_01_light_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_shadow_F
 
* C_Heli_light_01_shadow_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_sheriff_F
 
* C_Heli_light_01_sheriff_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_speedy_F
 
* C_Heli_light_01_speedy_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_sunset_F
 
* C_Heli_light_01_sunset_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_vrana_F
 
* C_Heli_light_01_vrana_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_wasp_F
 
* C_Heli_light_01_wasp_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_wave_F
 
* C_Heli_light_01_wave_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_stripped_F
 
* C_Heli_light_01_stripped_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* C_Heli_light_01_luxe_F
 
* C_Heli_light_01_luxe_F
*# AddMusicUnit
+
*# AddMusicUnit => user
*# FLIR_HRot
+
*# FLIR_HRot => user
*# FLIR_VRot
+
*# FLIR_VRot => user
*# AddBenches
+
*# AddBenches => user
*# AddHoldingFrame
+
*# AddHoldingFrame => user
*# BenchL_Up
+
*# BenchL_Up => user
*# BenchR_Up
+
*# BenchR_Up => user
*# BenchL_Up_instant
+
*# BenchL_Up_instant => user
*# BenchR_Up_instant
+
*# BenchR_Up_instant => user
*# AddDoors
+
*# AddDoors => user
*# AddBackseats
+
*# AddBackseats => user
*# AddTread
+
*# AddTread => user
*# DoorL_Front_Open
+
*# DoorL_Front_Open => user
*# DoorR_Front_Open
+
*# DoorR_Front_Open => user
*# DoorL_Back_Open
+
*# DoorL_Back_Open => user
*# DoorR_Back_Open
+
*# DoorR_Back_Open => user
 
* B_Heli_Light_01_stripped_F
 
* B_Heli_Light_01_stripped_F
*# AddBenches
+
*# AddBenches => user
*# AddTread
+
*# AddTread => user
*# AddCivilian_hide
+
*# AddCivilian_hide => user
 
* O_Heli_Light_02_F
 
* O_Heli_Light_02_F
*# Doors
+
*# Doors => user
*# HideWeapon
+
*# HideWeapon => user
*# Gatling
+
*# Gatling => revolving
*# Gatling_flash
+
*# Gatling_flash => ammorandom
*# Missiles_revolving
+
*# Missiles_revolving => revolving
*# Proxy
+
*# Proxy => user
 
* O_Heli_Light_02_unarmed_F
 
* O_Heli_Light_02_unarmed_F
*# Proxy
+
*# Proxy => user
*# Missiles_revolving
+
*# Missiles_revolving => revolving
 
* O_Heli_Light_02_v2_F
 
* O_Heli_Light_02_v2_F
*# Missiles_revolving
+
*# Missiles_revolving => revolving
 
* NonSteerable_Parachute_F
 
* NonSteerable_Parachute_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitEngine1
+
*# HitEngine1 => hit
*# HitEngine2
+
*# HitEngine2 => hit
*# HitWinch_Source
+
*# HitWinch_Source => hit
 
* Steerable_Parachute_F
 
* Steerable_Parachute_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitEngine1
+
*# HitEngine1 => hit
*# HitEngine2
+
*# HitEngine2 => hit
*# HitWinch_Source
+
*# HitWinch_Source => hit
 
* B_Heli_Attack_01_F
 
* B_Heli_Attack_01_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitGlass7
+
*# HitGlass7 => Hit
*# HitGlass8
+
*# HitGlass8 => Hit
*# Gatling
+
*# Gatling => revolving
*# Missiles
+
*# Missiles => revolving
*# Hide
+
*# Hide => user
*# Muzzle_flash
+
*# Muzzle_flash => ammorandom
 
* O_Heli_Attack_02_F
 
* O_Heli_Attack_02_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitGlass7
+
*# HitGlass7 => Hit
*# HitGlass8
+
*# HitGlass8 => Hit
*# HitGlass9
+
*# HitGlass9 => Hit
*# HitGlass10
+
*# HitGlass10 => Hit
*# HitGlass11
+
*# HitGlass11 => Hit
*# HitGlass12
+
*# HitGlass12 => Hit
*# HitGlass13
+
*# HitGlass13 => Hit
*# HitGlass14
+
*# HitGlass14 => Hit
*# Gatling
+
*# Gatling => revolving
*# Muzzle_flash
+
*# Muzzle_flash => ammorandom
*# Missiles_revolving
+
*# Missiles_revolving => revolving
*# Hide
+
*# Hide => user
*# door_L
+
*# door_L => door
*# door_R
+
*# door_R => door
*# door_L_pop
+
*# door_L_pop => door
*# door_R_pop
+
*# door_R_pop => door
 
* O_Heli_Attack_02_black_F
 
* O_Heli_Attack_02_black_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitGlass7
+
*# HitGlass7 => Hit
*# HitGlass8
+
*# HitGlass8 => Hit
*# HitGlass9
+
*# HitGlass9 => Hit
*# HitGlass10
+
*# HitGlass10 => Hit
*# HitGlass11
+
*# HitGlass11 => Hit
*# HitGlass12
+
*# HitGlass12 => Hit
*# HitGlass13
+
*# HitGlass13 => Hit
*# HitGlass14
+
*# HitGlass14 => Hit
*# Gatling
+
*# Gatling => revolving
*# Muzzle_flash
+
*# Muzzle_flash => ammorandom
*# Missiles_revolving
+
*# Missiles_revolving => revolving
*# Hide
+
*# Hide => user
*# door_L
+
*# door_L => door
*# door_R
+
*# door_R => door
*# door_L_pop
+
*# door_L_pop => door
*# door_R_pop
+
*# door_R_pop => door
 
* B_Heli_Transport_01_F
 
* B_Heli_Transport_01_F
*# Door_L
+
*# Door_L => door
*# Door_R
+
*# Door_R => door
*# Holder
+
*# Holder => user
*# Gun_HRot
+
*# Gun_HRot => user
*# Gun_VRot
+
*# Gun_VRot => user
*# Minigun
+
*# Minigun => revolving
*# Muzzle_flash
+
*# Muzzle_flash => ammorandom
*# Minigun2
+
*# Minigun2 => revolving
*# Muzzle_flash2
+
*# Muzzle_flash2 => ammorandom
 
* B_Heli_Transport_01_camo_F
 
* B_Heli_Transport_01_camo_F
*# Door_L
+
*# Door_L => door
*# Door_R
+
*# Door_R => door
*# Holder
+
*# Holder => user
*# Gun_HRot
+
*# Gun_HRot => user
*# Gun_VRot
+
*# Gun_VRot => user
*# Minigun
+
*# Minigun => revolving
*# Muzzle_flash
+
*# Muzzle_flash => ammorandom
*# Minigun2
+
*# Minigun2 => revolving
*# Muzzle_flash2
+
*# Muzzle_flash2 => ammorandom
 
* I_Heli_Transport_02_F
 
* I_Heli_Transport_02_F
*# CargoRamp_Open
+
*# CargoRamp_Open => door
*# Door_Back_L
+
*# Door_Back_L => door
*# Door_Back_R
+
*# Door_Back_R => door
*# AddGunHolder
+
*# AddGunHolder => user
*# Gun_HRot
+
*# Gun_HRot => user
*# Gun_VRot
+
*# Gun_VRot => user
 
* B_Parachute_02_F
 
* B_Parachute_02_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitEngine1
+
*# HitEngine1 => hit
*# HitEngine2
+
*# HitEngine2 => hit
*# HitWinch_Source
+
*# HitWinch_Source => hit
 
* O_Parachute_02_F
 
* O_Parachute_02_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitEngine1
+
*# HitEngine1 => hit
*# HitEngine2
+
*# HitEngine2 => hit
*# HitWinch_Source
+
*# HitWinch_Source => hit
 
* I_Parachute_02_F
 
* I_Parachute_02_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitEngine1
+
*# HitEngine1 => hit
*# HitEngine2
+
*# HitEngine2 => hit
*# HitWinch_Source
+
*# HitWinch_Source => hit
 
* B_B_Parachute_02_F
 
* B_B_Parachute_02_F
 
* B_O_Parachute_02_F
 
* B_O_Parachute_02_F
 
* B_I_Parachute_02_F
 
* B_I_Parachute_02_F
 
* I_Heli_light_03_F
 
* I_Heli_light_03_F
*# GunL_Revolving
+
*# GunL_Revolving => revolving
*# GunR_Revolving
+
*# GunR_Revolving => revolving
*# muzzle_hide
+
*# muzzle_hide => reload
*# Muzzle_Flash
+
*# Muzzle_Flash => ammorandom
*# Missiles_revolving
+
*# Missiles_revolving => revolving
*# RocketPods_Hide
+
*# RocketPods_Hide => user
 
* I_Heli_light_03_unarmed_F
 
* I_Heli_light_03_unarmed_F
*# GunL_Revolving
+
*# GunL_Revolving => revolving
*# GunR_Revolving
+
*# GunR_Revolving => revolving
*# muzzle_hide
+
*# muzzle_hide => reload
*# Muzzle_Flash
+
*# Muzzle_Flash => ammorandom
*# Missiles_revolving
+
*# Missiles_revolving => revolving
*# RocketPods_Hide
+
*# RocketPods_Hide => user
 
* B_Plane_CAS_01_F
 
* B_Plane_CAS_01_F
*# Gatling_30mm_ammorandom
+
*# Gatling_30mm_ammorandom => ammorandom
*# Gatling_30mm_reload
+
*# Gatling_30mm_reload => reload
*# Gatling_30mm_revolving
+
*# Gatling_30mm_revolving => revolving
*# Missile_AA_04_revolving
+
*# Missile_AA_04_revolving => revolving
*# Missile_AGM_02_revolving
+
*# Missile_AGM_02_revolving => revolving
*# Rocket_04_HE_revolving
+
*# Rocket_04_HE_revolving => revolving
*# Rocket_04_AP_revolving
+
*# Rocket_04_AP_revolving => revolving
*# Bomb_04_revolving
+
*# Bomb_04_revolving => revolving
 
* O_Plane_CAS_02_F
 
* O_Plane_CAS_02_F
*# Cannon_30mm_ammorandom
+
*# Cannon_30mm_ammorandom => ammorandom
*# Cannon_30mm_revolving
+
*# Cannon_30mm_revolving => revolving
*# Missile_AA_03_revolving
+
*# Missile_AA_03_revolving => revolving
*# Missile_AGM_01_revolving
+
*# Missile_AGM_01_revolving => revolving
*# Rocket_03_HE_revolving
+
*# Rocket_03_HE_revolving => revolving
*# Rocket_03_AP_revolving
+
*# Rocket_03_AP_revolving => revolving
*# Bomb_03_revolving
+
*# Bomb_03_revolving => revolving
 
* I_Plane_Fighter_03_CAS_F
 
* I_Plane_Fighter_03_CAS_F
*# AddScalpel
+
*# AddScalpel => user
*# AddAsraam_mid
+
*# AddAsraam_mid => user
*# AddGbu12
+
*# AddGbu12 => user
 
* I_Plane_Fighter_03_AA_F
 
* I_Plane_Fighter_03_AA_F
*# AddScalpel
+
*# AddScalpel => user
*# AddMk82
+
*# AddMk82 => user
*# AddGbu12
+
*# AddGbu12 => user
*# AddZephyr
+
*# AddZephyr => user
*# AddAsraam_out
+
*# AddAsraam_out => user
*# AddAsraam_mid
+
*# AddAsraam_mid => user
 
* Plane_Fighter_03_wreck_F
 
* Plane_Fighter_03_wreck_F
 
* B_Heli_Transport_03_F
 
* B_Heli_Transport_03_F
*# HitRotor_source
+
*# HitRotor_source => Hit
*# HitHRotor_source
+
*# HitHRotor_source => Hit
*# HitVRotor_source
+
*# HitVRotor_source => Hit
*# Door_R_source
+
*# Door_R_source => door
*# Door_L_source
+
*# Door_L_source => door
*# Door_rear_source
+
*# Door_rear_source => door
*# Minigun_Hide_Source
+
*# Minigun_Hide_Source => user
*# Minigun
+
*# Minigun => revolving
*# Muzzle_flash
+
*# Muzzle_flash => ammorandom
*# Minigun2
+
*# Minigun2 => revolving
*# Muzzle_flash2
+
*# Muzzle_flash2 => ammorandom
 
* B_Heli_Transport_03_unarmed_F
 
* B_Heli_Transport_03_unarmed_F
*# Minigun_Hide_Source
+
*# Minigun_Hide_Source => user
*# MainTurret
+
*# MainTurret => user
*# MainGun
+
*# MainGun => user
*# MainTurret2
+
*# MainTurret2 => user
*# MainGun2
+
*# MainGun2 => user
 
* B_Heli_Transport_03_black_F
 
* B_Heli_Transport_03_black_F
*# HitRotor_source
+
*# HitRotor_source => Hit
*# HitHRotor_source
+
*# HitHRotor_source => Hit
*# HitVRotor_source
+
*# HitVRotor_source => Hit
*# Door_R_source
+
*# Door_R_source => door
*# Door_L_source
+
*# Door_L_source => door
*# Door_rear_source
+
*# Door_rear_source => door
*# Minigun_Hide_Source
+
*# Minigun_Hide_Source => user
*# Minigun
+
*# Minigun => revolving
*# Muzzle_flash
+
*# Muzzle_flash => ammorandom
*# Minigun2
+
*# Minigun2 => revolving
*# Muzzle_flash2
+
*# Muzzle_flash2 => ammorandom
 
* B_Heli_Transport_03_unarmed_green_F
 
* B_Heli_Transport_03_unarmed_green_F
*# Minigun_Hide_Source
+
*# Minigun_Hide_Source => user
*# MainTurret
+
*# MainTurret => user
*# MainGun
+
*# MainGun => user
*# MainTurret2
+
*# MainTurret2 => user
*# MainGun2
+
*# MainGun2 => user
 
* O_Heli_Transport_04_F
 
* O_Heli_Transport_04_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* O_Heli_Transport_04_ammo_F
 
* O_Heli_Transport_04_ammo_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* O_Heli_Transport_04_bench_F
 
* O_Heli_Transport_04_bench_F
*# Bench_default_source
+
*# Bench_default_source => user
*# Bench_black_source
+
*# Bench_black_source => user
 
* O_Heli_Transport_04_box_F
 
* O_Heli_Transport_04_box_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* O_Heli_Transport_04_covered_F
 
* O_Heli_Transport_04_covered_F
*# Door_4_source
+
*# Door_4_source => door
*# Door_5_source
+
*# Door_5_source => door
*# Door_6_source
+
*# Door_6_source => door
 
* O_Heli_Transport_04_fuel_F
 
* O_Heli_Transport_04_fuel_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* O_Heli_Transport_04_medevac_F
 
* O_Heli_Transport_04_medevac_F
*# Door_4_source
+
*# Door_4_source => door
*# Door_6_source
+
*# Door_6_source => door
 
* O_Heli_Transport_04_repair_F
 
* O_Heli_Transport_04_repair_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* Land_Pod_Heli_Transport_04_ammo_F
 
* Land_Pod_Heli_Transport_04_ammo_F
 
* Land_Pod_Heli_Transport_04_bench_F
 
* Land_Pod_Heli_Transport_04_bench_F
 
* Land_Pod_Heli_Transport_04_box_F
 
* Land_Pod_Heli_Transport_04_box_F
 
* Land_Pod_Heli_Transport_04_covered_F
 
* Land_Pod_Heli_Transport_04_covered_F
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => door
 
* Land_Pod_Heli_Transport_04_fuel_F
 
* Land_Pod_Heli_Transport_04_fuel_F
 
* Land_Pod_Heli_Transport_04_medevac_F
 
* Land_Pod_Heli_Transport_04_medevac_F
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
 
* Land_Pod_Heli_Transport_04_repair_F
 
* Land_Pod_Heli_Transport_04_repair_F
 
* O_Heli_Transport_04_black_F
 
* O_Heli_Transport_04_black_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* O_Heli_Transport_04_ammo_black_F
 
* O_Heli_Transport_04_ammo_black_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* O_Heli_Transport_04_bench_black_F
 
* O_Heli_Transport_04_bench_black_F
*# Bench_default_source
+
*# Bench_default_source => user
*# Bench_black_source
+
*# Bench_black_source => user
 
* O_Heli_Transport_04_box_black_F
 
* O_Heli_Transport_04_box_black_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* O_Heli_Transport_04_covered_black_F
 
* O_Heli_Transport_04_covered_black_F
*# Door_4_source
+
*# Door_4_source => door
*# Door_5_source
+
*# Door_5_source => door
*# Door_6_source
+
*# Door_6_source => door
 
* O_Heli_Transport_04_fuel_black_F
 
* O_Heli_Transport_04_fuel_black_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* O_Heli_Transport_04_medevac_black_F
 
* O_Heli_Transport_04_medevac_black_F
*# Door_4_source
+
*# Door_4_source => door
*# Door_6_source
+
*# Door_6_source => door
 
* O_Heli_Transport_04_repair_black_F
 
* O_Heli_Transport_04_repair_black_F
*# Door_1_source
+
*# Door_1_source => door
*# Door_2_source
+
*# Door_2_source => door
*# Door_3_source
+
*# Door_3_source => door
 
* Land_Pod_Heli_Transport_04_ammo_black_F
 
* Land_Pod_Heli_Transport_04_ammo_black_F
 
* Land_Pod_Heli_Transport_04_bench_black_F
 
* Land_Pod_Heli_Transport_04_bench_black_F
 
* Land_Pod_Heli_Transport_04_box_black_F
 
* Land_Pod_Heli_Transport_04_box_black_F
 
* Land_Pod_Heli_Transport_04_covered_black_F
 
* Land_Pod_Heli_Transport_04_covered_black_F
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_5_source
+
*# Door_5_source => user
*# Door_5_handle_source
+
*# Door_5_handle_source => user
*# Door_6_source
+
*# Door_6_source => door
 
* Land_Pod_Heli_Transport_04_fuel_black_F
 
* Land_Pod_Heli_Transport_04_fuel_black_F
 
* Land_Pod_Heli_Transport_04_medevac_black_F
 
* Land_Pod_Heli_Transport_04_medevac_black_F
*# Door_4_source
+
*# Door_4_source => user
*# Door_4_handle_source
+
*# Door_4_handle_source => user
*# Door_6_source
+
*# Door_6_source => user
 
* Land_Pod_Heli_Transport_04_repair_black_F
 
* Land_Pod_Heli_Transport_04_repair_black_F
 
* B_APC_Tracked_01_rcws_F
 
* B_APC_Tracked_01_rcws_F
*# muzzle_rot
+
*# muzzle_rot => ammorandom
*# muzzle_hide
+
*# muzzle_hide => reload
 
* B_APC_Tracked_01_CRV_F
 
* B_APC_Tracked_01_CRV_F
*# muzzle_rot
+
*# muzzle_rot => ammorandom
*# muzzle_hide
+
*# muzzle_hide => reload
 
* B_APC_Tracked_01_AA_F
 
* B_APC_Tracked_01_AA_F
*# Missiles_revolving
+
*# Missiles_revolving => revolving
*# muzzle_rot
+
*# muzzle_rot => ammorandom
 
* O_APC_Tracked_02_cannon_F
 
* O_APC_Tracked_02_cannon_F
*# muzzle_rot
+
*# muzzle_rot => ammorandom
*# muzzle_hide
+
*# muzzle_hide => reload
*# Missiles_revolving
+
*# Missiles_revolving => revolving
 
* O_APC_Tracked_02_AA_F
 
* O_APC_Tracked_02_AA_F
*# Missiles_revolving
+
*# Missiles_revolving => revolving
*# muzzle_rot
+
*# muzzle_rot => ammorandom
 
* I_APC_tracked_03_cannon_F
 
* I_APC_tracked_03_cannon_F
*# muzzle_rot
+
*# muzzle_rot => ammorandom
*# muzzle_hide
+
*# muzzle_hide => reload
*# HideTurret
+
*# HideTurret => user
 
* I_MBT_03_cannon_F
 
* I_MBT_03_cannon_F
*# muzzle_rot_cannon
+
*# muzzle_rot_cannon => ammorandom
*# muzzle_rot_coax
+
*# muzzle_rot_coax => ammorandom
*# muzzle_rot_hmg
+
*# muzzle_rot_hmg => ammorandom
*# muzzle_hide_coax
+
*# muzzle_hide_coax => reload
*# recoil_source
+
*# recoil_source => reload
*# LockMuzzle
+
*# LockMuzzle => user
*# HideTurret
+
*# HideTurret => user
*# HideHull
+
*# HideHull => user
 
* B_MBT_01_cannon_F
 
* B_MBT_01_cannon_F
*# muzzle_hide_cannon
+
*# muzzle_hide_cannon => reload
*# muzzle_rot_cannon
+
*# muzzle_rot_cannon => ammorandom
 
* B_MBT_01_arty_F
 
* B_MBT_01_arty_F
*# recoil_source
+
*# recoil_source => reload
*# muzzle_hide_arty
+
*# muzzle_hide_arty => reload
*# muzzle_rot_HMG
+
*# muzzle_rot_HMG => ammorandom
*# muzzle_hide_HMG
+
*# muzzle_hide_HMG => reload
*# muzzle_rot_GMG
+
*# muzzle_rot_GMG => ammorandom
*# muzzle_hide_GMG
+
*# muzzle_hide_GMG => reload
 
* B_MBT_01_mlrs_F
 
* B_MBT_01_mlrs_F
*# Missiles_revolving
+
*# Missiles_revolving => revolving
 
* O_MBT_02_cannon_F
 
* O_MBT_02_cannon_F
*# muzzle_hide_cannon
+
*# muzzle_hide_cannon => reload
*# muzzle_rot_cannon
+
*# muzzle_rot_cannon => ammorandom
*# muzzle_rot_HMG
+
*# muzzle_rot_HMG => ammorandom
*# recoil_source
+
*# recoil_source => reload
 
* O_MBT_02_arty_F
 
* O_MBT_02_arty_F
*# recoil_source
+
*# recoil_source => reload
*# muzzle_hide_arty
+
*# muzzle_hide_arty => reload
*# muzzle_rot_HMG
+
*# muzzle_rot_HMG => ammorandom
*# muzzle_hide_HMG
+
*# muzzle_hide_HMG => reload
*# muzzle_rot_GMG
+
*# muzzle_rot_GMG => ammorandom
*# muzzle_hide_GMG
+
*# muzzle_hide_GMG => reload
 
* B_Boat_Armed_01_minigun_F
 
* B_Boat_Armed_01_minigun_F
*# muzzle2_source
+
*# muzzle2_source => reload
*# muzzle2_source_rot
+
*# muzzle2_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* O_Boat_Armed_01_hmg_F
 
* O_Boat_Armed_01_hmg_F
*# muzzle2_source
+
*# muzzle2_source => reload
*# muzzle_source
+
*# muzzle_source => reload
*# muzzle2_source_rot
+
*# muzzle2_source_rot => ammorandom
*# muzzle_source_rot
+
*# muzzle_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
*# HitTurret
+
*# HitTurret => Hit
*# HitGun
+
*# HitGun => Hit
 
* B_Boat_Transport_01_F
 
* B_Boat_Transport_01_F
 
* O_Boat_Transport_01_F
 
* O_Boat_Transport_01_F
Line 6,170: Line 6,169:
 
* C_Rubberboat
 
* C_Rubberboat
 
* I_Boat_Armed_01_minigun_F
 
* I_Boat_Armed_01_minigun_F
*# muzzle2_source
+
*# muzzle2_source => reload
*# muzzle2_source_rot
+
*# muzzle2_source_rot => ammorandom
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
 
* I_Boat_Transport_01_F
 
* I_Boat_Transport_01_F
 
* B_SDV_01_F
 
* B_SDV_01_F
*# Doors
+
*# Doors => user
*# periscope
+
*# periscope => user
 
* O_SDV_01_F
 
* O_SDV_01_F
*# Doors
+
*# Doors => user
*# periscope
+
*# periscope => user
 
* I_SDV_01_F
 
* I_SDV_01_F
*# Doors
+
*# Doors => user
*# periscope
+
*# periscope => user
 
* Submarine_01_F
 
* Submarine_01_F
 
* C_Boat_Civil_01_F
 
* C_Boat_Civil_01_F
*# Proxy
+
*# Proxy => user
*# Beacons
+
*# Beacons => user
 
* C_Boat_Civil_01_rescue_F
 
* C_Boat_Civil_01_rescue_F
*# Proxy
+
*# Proxy => user
*# Beacons
+
*# Beacons => user
 
* C_Boat_Civil_01_police_F
 
* C_Boat_Civil_01_police_F
*# Proxy
+
*# Proxy => user
*# Beacons
+
*# Beacons => user
 
* C_Boat_Civil_04_F
 
* C_Boat_Civil_04_F
*# PositionLightRed_source
+
*# PositionLightRed_source => MarkerLight
*# PositionLightGreen_source
+
*# PositionLightGreen_source => MarkerLight
 
* I_G_Boat_Transport_01_F
 
* I_G_Boat_Transport_01_F
 
* B_G_Boat_Transport_01_F
 
* B_G_Boat_Transport_01_F
Line 6,245: Line 6,244:
 
* VirtualSpectator_F
 
* VirtualSpectator_F
 
* B_UAV_01_F
 
* B_UAV_01_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitEngine1
+
*# HitEngine1 => hit
*# HitEngine2
+
*# HitEngine2 => hit
*# HitWinch_Source
+
*# HitWinch_Source => hit
 
* O_UAV_01_F
 
* O_UAV_01_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitEngine1
+
*# HitEngine1 => hit
*# HitEngine2
+
*# HitEngine2 => hit
*# HitWinch_Source
+
*# HitWinch_Source => hit
 
* I_UAV_01_F
 
* I_UAV_01_F
*# HitGlass1
+
*# HitGlass1 => Hit
*# HitGlass2
+
*# HitGlass2 => Hit
*# HitGlass3
+
*# HitGlass3 => Hit
*# HitGlass4
+
*# HitGlass4 => Hit
*# HitGlass5
+
*# HitGlass5 => Hit
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitEngine1
+
*# HitEngine1 => hit
*# HitEngine2
+
*# HitEngine2 => hit
*# HitWinch_Source
+
*# HitWinch_Source => hit
 
* B_UAV_02_F
 
* B_UAV_02_F
*# Bombs
+
*# Bombs => user
*# AT_missiles
+
*# AT_missiles => user
 
* O_UAV_02_F
 
* O_UAV_02_F
*# Bombs
+
*# Bombs => user
*# AT_missiles
+
*# AT_missiles => user
 
* I_UAV_02_F
 
* I_UAV_02_F
*# Bombs
+
*# Bombs => user
*# AT_missiles
+
*# AT_missiles => user
 
* B_UAV_02_CAS_F
 
* B_UAV_02_CAS_F
*# Bombs
+
*# Bombs => user
*# AT_missiles
+
*# AT_missiles => user
 
* O_UAV_02_CAS_F
 
* O_UAV_02_CAS_F
*# Bombs
+
*# Bombs => user
*# AT_missiles
+
*# AT_missiles => user
 
* I_UAV_02_CAS_F
 
* I_UAV_02_CAS_F
*# Bombs
+
*# Bombs => user
*# AT_missiles
+
*# AT_missiles => user
 
* ModuleMPTypeSectorControl_F
 
* ModuleMPTypeSectorControl_F
 
* ModuleMPTypeGameMaster_F
 
* ModuleMPTypeGameMaster_F
Line 6,306: Line 6,305:
 
* ModuleChemlightYellow_F
 
* ModuleChemlightYellow_F
 
* B_MRAP_01_F
 
* B_MRAP_01_F
*# HitReserveWheel
+
*# HitReserveWheel => Hit
*# Door_LF
+
*# Door_LF => door
*# Door_RF
+
*# Door_RF => door
*# Door_LB
+
*# Door_LB => door
*# Door_RB
+
*# Door_RB => door
 
* B_MRAP_01_gmg_F
 
* B_MRAP_01_gmg_F
*# muzzle_rot
+
*# muzzle_rot => ammorandom
*# muzzle_hide
+
*# muzzle_hide => reload
 
* B_MRAP_01_hmg_F
 
* B_MRAP_01_hmg_F
*# muzzle_rot
+
*# muzzle_rot => ammorandom
*# muzzle_hide
+
*# muzzle_hide => reload
 
* O_MRAP_02_F
 
* O_MRAP_02_F
*# HitReserveWheel
+
*# HitReserveWheel => Hit
*# Door_LF
+
*# Door_LF => door
*# Door_RF
+
*# Door_RF => door
*# Door_LM
+
*# Door_LM => door
*# Door_RM
+
*# Door_RM => door
*# Door_rear
+
*# Door_rear => door
*# HitGlass6
+
*# HitGlass6 => Hit
*# HitGlass7
+
*# HitGlass7 => Hit
*# HitGlass8
+
*# HitGlass8 => Hit
*# HitGlass9
+
*# HitGlass9 => Hit
*# HitGlass10
+
*# HitGlass10 => Hit
*# HitGlass11
+
*# HitGlass11 => Hit
 
* O_MRAP_02_hmg_F
 
* O_MRAP_02_hmg_F
*# muzzle_rot
+
*# muzzle_rot => ammorandom
*# muzzle_hide
+
*# muzzle_hide => reload
 
* O_MRAP_02_gmg_F
 
* O_MRAP_02_gmg_F
*# muzzle_rot
+
*# muzzle_rot => ammorandom
*# muzzle_hide
+
*# muzzle_hide => reload
 
* C_Offroad_01_F
 
* C_Offroad_01_F
*# hidePolice
+
*# hidePolice => user
*# HideServices
+
*# HideServices => Proxy
*# BeaconsStart
+
*# BeaconsStart =>
*# BeaconsServicesStart
+
*# BeaconsServicesStart =>
 
* C_Offroad_01_repair_F
 
* C_Offroad_01_repair_F
*# HideBumper1
+
*# HideBumper1 => Proxy
*# HideBumper2
+
*# HideBumper2 => Proxy
*# hideConstruction
+
*# hideConstruction => Proxy
*# HideBackpacks
+
*# HideBackpacks => Proxy
*# BeaconsServicesStart
+
*# BeaconsServicesStart =>
 
* B_G_Offroad_01_repair_F
 
* B_G_Offroad_01_repair_F
*# HideBumper1
+
*# HideBumper1 => Proxy
*# HideBumper2
+
*# HideBumper2 => Proxy
*# hideConstruction
+
*# hideConstruction => Proxy
*# HideBackpacks
+
*# HideBackpacks => Proxy
*# BeaconsServicesStart
+
*# BeaconsServicesStart =>
 
* O_G_Offroad_01_repair_F
 
* O_G_Offroad_01_repair_F
*# HideBumper1
+
*# HideBumper1 => Proxy
*# HideBumper2
+
*# HideBumper2 => Proxy
*# hideConstruction
+
*# hideConstruction => Proxy
*# HideBackpacks
+
*# HideBackpacks => Proxy
*# BeaconsServicesStart
+
*# BeaconsServicesStart =>
 
* I_G_Offroad_01_repair_F
 
* I_G_Offroad_01_repair_F
*# HideBumper1
+
*# HideBumper1 => Proxy
*# HideBumper2
+
*# HideBumper2 => Proxy
*# hideConstruction
+
*# hideConstruction => Proxy
*# HideBackpacks
+
*# HideBackpacks => Proxy
*# BeaconsServicesStart
+
*# BeaconsServicesStart =>
 
* I_G_Offroad_01_F
 
* I_G_Offroad_01_F
*# HideDoor1
+
*# HideDoor1 => Proxy
*# HideDoor2
+
*# HideDoor2 => Proxy
*# HideGlass2
+
*# HideGlass2 => Doors
*# HideDoor3
+
*# HideDoor3 => Proxy
*# HideBackpacks
+
*# HideBackpacks => Proxy
*# HideBumper1
+
*# HideBumper1 => Proxy
*# HideBumper2
+
*# HideBumper2 => Proxy
*# HideConstruction
+
*# HideConstruction => Proxy
*# Doors
+
*# Doors => user
*# Proxy
+
*# Proxy => user
*# Beacons
+
*# Beacons => user
*# Destruct
+
*# Destruct => user
 
* I_G_Offroad_01_armed_F
 
* I_G_Offroad_01_armed_F
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
*# muzzle_rot_MG
+
*# muzzle_rot_MG => ammorandom
*# muzzle_hide_MG
+
*# muzzle_hide_MG => reload
 
* B_G_Offroad_01_F
 
* B_G_Offroad_01_F
*# HideDoor1
+
*# HideDoor1 => Proxy
*# HideDoor2
+
*# HideDoor2 => Proxy
*# HideGlass2
+
*# HideGlass2 => Doors
*# HideDoor3
+
*# HideDoor3 => Proxy
*# HideBackpacks
+
*# HideBackpacks => Proxy
*# HideBumper1
+
*# HideBumper1 => Proxy
*# HideBumper2
+
*# HideBumper2 => Proxy
*# HideConstruction
+
*# HideConstruction => Proxy
*# Doors
+
*# Doors => user
*# Proxy
+
*# Proxy => user
*# Beacons
+
*# Beacons => user
*# Destruct
+
*# Destruct => user
 
* O_G_Offroad_01_F
 
* O_G_Offroad_01_F
*# HideDoor1
+
*# HideDoor1 => Proxy
*# HideDoor2
+
*# HideDoor2 => Proxy
*# HideGlass2
+
*# HideGlass2 => Doors
*# HideDoor3
+
*# HideDoor3 => Proxy
*# HideBackpacks
+
*# HideBackpacks => Proxy
*# HideBumper1
+
*# HideBumper1 => Proxy
*# HideBumper2
+
*# HideBumper2 => Proxy
*# HideConstruction
+
*# HideConstruction => Proxy
*# Doors
+
*# Doors => user
*# Proxy
+
*# Proxy => user
*# Beacons
+
*# Beacons => user
*# Destruct
+
*# Destruct => user
 
* B_G_Offroad_01_armed_F
 
* B_G_Offroad_01_armed_F
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
*# muzzle_rot_MG
+
*# muzzle_rot_MG => ammorandom
*# muzzle_hide_MG
+
*# muzzle_hide_MG => reload
 
* O_G_Offroad_01_armed_F
 
* O_G_Offroad_01_armed_F
*# ReloadAnim
+
*# ReloadAnim => reload
*# ReloadMagazine
+
*# ReloadMagazine => reloadmagazine
*# Revolving
+
*# Revolving => revolving
*# muzzle_rot_MG
+
*# muzzle_rot_MG => ammorandom
*# muzzle_hide_MG
+
*# muzzle_hide_MG => reload
 
* C_Offroad_01_red_F
 
* C_Offroad_01_red_F
*# hidePolice
+
*# hidePolice => user
*# HideServices
+
*# HideServices => Proxy
*# BeaconsStart
+
*# BeaconsStart =>
*# BeaconsServicesStart
+
*# BeaconsServicesStart =>
 
* C_Offroad_01_sand_F
 
* C_Offroad_01_sand_F
*# hidePolice
+
*# hidePolice => user
*# HideServices
+
*# HideServices => Proxy
*# BeaconsStart
+
*# BeaconsStart =>
*# BeaconsServicesStart
+
*# BeaconsServicesStart =>
 
* C_Offroad_01_white_F
 
* C_Offroad_01_white_F