Arma 3 CfgMarkerColors

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Revision as of 15:35, 6 August 2016 by Revo (talk | contribs) (Created page with "Category:Arma 3 Category:AI ==Arma 3 Colours== Default, [0,0,0,1]<br> ColorBlack, [0,0,0,1]<br> ColorGrey, [0.5,0.5,0.5,1]<br> ColorRed, [0.9,0,0,1]<br> ColorBrown,...")
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Arma 3 Colours

Default, [0,0,0,1]
ColorBlack, [0,0,0,1]
ColorGrey, [0.5,0.5,0.5,1]
ColorRed, [0.9,0,0,1]
ColorBrown, [0.5,0.25,0,1]
ColorOrange, [0.85,0.4,0,1]
ColorYellow, [0.85,0.85,0,1]
ColorKhaki, [0.5,0.6,0.4,1]
ColorGreen, [0,0.8,0,1]
ColorBlue, [0,0,1,1]
ColorPink, [1,0.3,0.4,1]
ColorWhite, [1,1,1,1]
ColorWEST, [0,0.3,0.6,1]
ColorEAST, [0.5,0,0,1]
ColorGUER, [0,0.5,0,1]
ColorCIV, [0.4,0,0.5,1]
ColorUNKNOWN, [0.7,0.6,0,1]
colorBLUFOR, [0,0.3,0.6,1]
colorOPFOR, [0.5,0,0,1]
colorIndependent, [0,0.5,0,1]
colorCivilian, [0.4,0,0.5,1]
Color1_FD_F, [0.694118,0.2,0.223529,1]
Color2_FD_F, [0.678431,0.74902,0.513726,1]
Color3_FD_F, [0.941176,0.509804,0.192157,1]
Color4_FD_F, [0.403922,0.545098,0.607843,1]
Color5_FD_F, [0.690196,0.25098,0.654902,1]

Export Function

private _output = ""; private _lb = toString [0x0D, 0x0A];//[Carriage Return, new line] { private _colour = getArray (_x >> "color") call BIS_fnc_colorConfigToRGBA; private _colourName = configName _x; _output = _output + format ["%1%2, %3
",_lb,_colourName,_colour];

} forEach configProperties [configFile >> "CfgMarkerColors"];

copyToClipboard _output;

_output