BIS fnc CPWaitUntil: Difference between revisions

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Revision as of 23:48, 13 June 2021

Hover & click on the images for description

Description

Description:
Function waits until condition becomes true. Condition is checked with given interval.
Execution:
spawn
Groups:
CombatPatrolProgram Flow

Syntax

Syntax:
[condition, interval] spawn BIS_fnc_CPWaitUntil
Parameters:
condition: Code - (Optional, default { true }) Condition to be checked
interval: Number - (Optional, default 0.5) Interval in which the condition will be checked
Return Value:
Nothing

Examples

Example 1:
[{ not alive player }, 2] spawn BIS_fnc_CPWaitUntil;

Additional Information

See also:
waitUntil

Notes

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