BIS fnc CPWaitUntil: Difference between revisions

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| Function waits until condition becomes true. Condition is checked with given interval. |Description=
| Function waits until condition becomes true. Condition is checked with given interval. |Description=


|[condition, interval] call [[BIS_fnc_CPWaitUntil]]|Syntax=
|[condition, interval] spawn [[BIS_fnc_CPWaitUntil]]|Syntax=


|p1= condition: [[Code]] - (Optional, default {[[true]]}) Condition to be checked |Parameter 1=
|p1= condition: [[Code]] - (Optional, default {[[true]]}) Condition to be checked |Parameter 1=

Revision as of 10:58, 18 October 2020

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Description

Description:
Function waits until condition becomes true. Condition is checked with given interval.
Execution:
spawn
Groups:
CombatPatrolProgram Flow

Syntax

Syntax:
[condition, interval] spawn BIS_fnc_CPWaitUntil
Parameters:
condition: Code - (Optional, default {true}) Condition to be checked
interval: Number - (Optional, default 0.5) Interval in which the condition will be checked
Return Value:
Nothing

Examples

Example 1:
[not alive player, 2] spawn BIS_fnc_CPWaitUntil;

Additional Information

See also:
waitUntil

Notes

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