Difference between revisions of "BIS fnc cancelMarker"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
Line 2: Line 2:
  
 
|game1= arma3
 
|game1= arma3
 
 
|version1= 1.78
 
|version1= 1.78
  

Revision as of 10:06, 14 June 2021

Hover & click on the images for description

Description

Description:
Cancels a marker by a red 'X' marker. Also sets its variable to "Canceled" to true.
Execution:
spawn
Groups:
Map and Markers

Syntax

Syntax:
[marker, duration, fadeTime, sizeMultiplier, angleOffset] spawn BIS_fnc_cancelMarker
Parameters:
marker: String - Marker
duration: Number - (Optional, default 1) Duration of canceling in seconds
fadeTime: Number - (Optional, default -1) Time in seconds after which cancel marker fades. If value is <0 then marker won't fade out and will be deleted after duration
sizeMultiplier: Number - (Optional, default 1) Multiplier for a size of the 'cancel' marker compared to the original
angleOffset: Number - (Optional, default 45) Angle offset from the original marker
Return Value:
Nothing

Examples

Example 1:
["BIS_marker",2,1.5,75] spawn BIS_fnc_cancelMarker;

Additional Information

See also:
BIS_fnc_blinkMarker BIS_fnc_colorMarker BIS_fnc_changeColorMarker BIS_fnc_getMarkers BIS_fnc_getMarkerState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note