BIS fnc changeColorMarker: Difference between revisions

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m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "<code> *(\^+\]) +\[\[spawn\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 spawn $2;</sqf>")
Line 20: Line 20:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>["BIS_marker","ColorRed"] [[spawn]] [[BIS_fnc_changeColorMarker]];</code>
|x1= <sqf>["BIS_marker","ColorRed"] spawn BIS_fnc_changeColorMarker;</sqf>


|exec= spawn
|exec= spawn

Revision as of 20:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Makes the marker go from its original color to a specified color over time
Execution:
spawn
Groups:
Map and Markers

Syntax

Syntax:
[marker, color, duration] spawn BIS_fnc_changeColorMarker
Parameters:
marker: String - Marker
color: String - Color from CfgMarkerColors
duration: Number - (Optional, default 1) Duration of transition in seconds
Return Value:
Nothing

Examples

Example 1:
["BIS_marker","ColorRed"] spawn BIS_fnc_changeColorMarker;

Additional Information

See also:
BIS_fnc_blinkMarker BIS_fnc_colorMarker

Notes

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