BIS fnc exportCfgVehiclesAssetDB: Difference between revisions

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m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
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|exec= spawn
|exec= spawn


|seealso= [[side]], [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[BIS_fnc_exportCfgGroups]], [[BIS_fnc_exportCfgHints]], [[BIS_fnc_exportCfgMagazines]], [[BIS_fnc_exportCfgPatches]], [[BIS_fnc_exportCfgVehicles]], [[BIS_fnc_exportCfgWeapons]]
|seealso= [[side]] [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[BIS_fnc_exportCfgGroups]], [[BIS_fnc_exportCfgHints]], [[BIS_fnc_exportCfgMagazines]], [[BIS_fnc_exportCfgPatches]], [[BIS_fnc_exportCfgVehicles]], [[BIS_fnc_exportCfgWeapons]]
}}
}}

Revision as of 23:37, 20 January 2022

Hover & click on the images for description

Description

Description:
Copies CfgVehicles information to clipboard in wiki format.
Execution:
spawn
Groups:
Diagnostic

Syntax

Syntax:
[side, category] call BIS_fnc_exportCfgVehiclesAssetDB
Parameters:
side: Array or Number - (default: [4,5,6,7,8,9]) can be:
  • 0: OPFOR / CSAT
  • 1: BLUFOR / NATO
  • 2: Independent / Guerrilla
  • 3: Civilian
  • 4: Unknown
  • 5: Enemy
  • 6: Friendly
  • 7: Logic
  • 8: Empty
  • 9: AmbientLife
see side.
category: Number - (Optional, default 0 if side is a number, always reverts to 1 if side an array) only used when side is set to 3.
Can be one of the following:
  • 0: civilian units
  • 1: structures
  • 2: ruins and wrecks
  • 3: equipment
  • 4: objects
  • 5: VR
  • 6: animals
Return Value:
Nothing

Examples

Example 1:
[0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles EAST [1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles WEST [2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles GUER [3,0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles CIV [3,1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Structures [3,2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Ruins & Wrecks [3,3] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Equipment [3,4] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles EMPTY [3,5] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles VR Objects [3,6] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Animals [] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Other: // Unknown, Enemy, Friendly, Modules, Empty, Ambient Life

Additional Information

See also:
side CfgVehicles config side valueBIS_fnc_exportCfgGroupsBIS_fnc_exportCfgHintsBIS_fnc_exportCfgMagazinesBIS_fnc_exportCfgPatchesBIS_fnc_exportCfgVehiclesBIS_fnc_exportCfgWeapons

Notes

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