BIS fnc hideMarker: Difference between revisions

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m (Text replacement - "<code> *(\^+\]) +\[\[spawn\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 spawn $2;</sqf>")
m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )D([a-z])" to "$1d$3")
Line 12: Line 12:
|p1= marker: [[String]] - Marker name
|p1= marker: [[String]] - Marker name


|p2= duration: [[Number]] - (Optional, default 1) Duration of the hiding
|p2= duration: [[Number]] - (Optional, default 1) duration of the hiding


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 13:28, 8 November 2023

Hover & click on the images for description

Description

Description:
Gradual hiding of a marker by setting its alpha to 0.
Execution:
spawn
Groups:
Map and Markers

Syntax

Syntax:
[marker, duration] spawn BIS_fnc_hideMarker
Parameters:
marker: String - Marker name
duration: Number - (Optional, default 1) duration of the hiding
Return Value:
Nothing

Examples

Example 1:
["BIS_marker",2] spawn BIS_fnc_hideMarker;

Additional Information

See also:
BIS_fnc_blinkMarker BIS_fnc_colorMarker BIS_fnc_moveMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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