BIS_fnc_respawnGroup

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Revision as of 11:00, 10 June 2021 by Lou Montana (talk | contribs) (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
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Description

Description:
Description needed
Execution:
spawn
Groups:
Respawn

Syntax

Syntax:
Syntax needed
Parameters:
oldUnit: Object
newUnit: Object
Return Value:
Nothing

Examples

Example 1:
// in onPlayerRespawn.sqf params ["_newUnit", "_oldUnit", "_respawn", "_respawnDelay"]; [_oldUnit, _newUnit] spawn BIS_fnc_respawnGroup;

Additional Information

See also:
See also needed

Notes

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