BIS fnc respawnNone: Difference between revisions

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|x1= <code>[ [[player]], someUnit ] [[spawn]] [[BIS_fnc_getCfg]];</code> |=
|x1= <code>[ [[player]], someUnit ] [[spawn]] [[BIS_fnc_respawnNone]];</code> |=
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Revision as of 16:16, 30 May 2018

Hover & click on the images for description

Description

Description:
Creates a death screen.
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
[killed,killer]] spawn BIS_fnc_respawnNone
Parameters:
killed: Object - Killed unit (player)
killer: Object - Any unit
Return Value:
Nothing

Examples

Example 1:
[ player, someUnit ] spawn BIS_fnc_respawnNone;

Additional Information

See also:
Category:Function Group: Respawn

Notes

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Notes

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