BIS fnc respawnNone: Difference between revisions

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m (Text replacement - "<code><nowiki>[</nowiki>player," to "<code>[<nowiki/>player,")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 7: Line 7:
|gr1= Respawn
|gr1= Respawn


| Create a death screen.
|descr= Create a death screen.


|s1=[killed, killer] spawn [[BIS_fnc_respawnNone]]
|s1=[killed, killer] spawn [[BIS_fnc_respawnNone]]

Revision as of 21:55, 13 June 2021

Hover & click on the images for description

Description

Description:
Create a death screen.
Execution:
spawn
Groups:
Respawn

Syntax

Syntax:
[killed, killer] spawn BIS_fnc_respawnNone
Parameters:
killed: Object - Killed unit (player)
killer: Object - Any unit
Return Value:
Nothing

Examples

Example 1:
[player, someUnit] spawn BIS_fnc_respawnNone;

Additional Information

See also:
Category:Function Group: Respawn

Notes

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