BIS fnc respawnNone: Difference between revisions

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{{Function|= Comments
{{RV|type=function
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.00


|1.00|= Game version
|gr1= Respawn
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| Creates a death screen.|= Description
|descr= Create a death screen.
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| [killed,killer]] spawn [[BIS_fnc_respawnNone]] |= Syntax
|s1= [killed, killer] spawn [[BIS_fnc_respawnNone]]
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|p1= killed: [[Object]] - Killed unit ([[player]])|= Parameter 1
|p1= killed: [[Object]] - killed unit ([[player]])
|p2= killer: [[Object]] - Any unit|= Parameter 2
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| [[Nothing]]|= Return value
|p2= killer: [[Object]] - any unit
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|x1= <code>[ [[player]], someUnit ] [[spawn]] [[BIS_fnc_respawnNone]];</code> |=
|r1= [[Nothing]]
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|exec= spawn |= Execution By (defaults to [[call]] if omitted)
|x1= <sqf>[player, someUnit] spawn BIS_fnc_respawnNone;</sqf>


| [[:Category:Function Group: Respawn]] |= See also
|exec= spawn
 
|seealso= [[:Category:Function Group: Respawn]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Respawn|{{uc:respawnNone}}]]
[[Category:Functions|{{uc:respawnNone}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:respawnNone}}]]

Latest revision as of 15:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Create a death screen.
Execution:
spawn
Groups:
Respawn

Syntax

Syntax:
[killed, killer] spawn BIS_fnc_respawnNone
Parameters:
killed: Object - killed unit (player)
killer: Object - any unit
Return Value:
Nothing

Examples

Example 1:
[player, someUnit] spawn BIS_fnc_respawnNone;

Additional Information

See also:
Category:Function Group: Respawn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note