BIS fnc spotter: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma2oa
____________________________________________________________________________________________
|version1= 1.50


| arma2oa |= Game name
|game2= tkoh
|version2= 1.00


|1.00|= Game version
|game3= arma3
____________________________________________________________________________________________
|version3= 0.50


| Make spotter report target distance to sniper. Will only stop if one of the two units dies. |DESCRIPTION=
|gr1= Object Manipulation
____________________________________________________________________________________________


| [sniper, spotter] call [[BIS_fnc_spotter]] |SYNTAX=
|gr2= Combat


|p1= sniper: [[Object]] sniper unit |PARAMETER1=
|exec= spawn


|p2= spotter: [[Object]] - spotter unit |PARAMETER2=
|descr= Make spotter report target distance to sniper. Will only stop if one of the two units dies.


| [[Nothing]] |RETURNVALUE=
|s1= [sniper, spotter] spawn [[BIS_fnc_spotter]]
____________________________________________________________________________________________


|x1= <code><nowiki>[</nowiki>[[player]], unitSpotter] [[call]] [[BIS_fnc_spotter]];</code> |EXAMPLE1=
|p1= sniper: [[Object]] - sniper unit
____________________________________________________________________________________________


| |SEEALSO=
|p2= spotter: [[Object]] - spotter unit
}}


<h3 style="display:none">Notes</h3>
|r1= [[Nothing]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>[player, spotter] spawn BIS_fnc_spotter;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso=
[[Category:Function Group: Systems|{{uc:spotter}}]]
}}
[[Category:Functions|{{uc:spotter}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:spotter}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:spotter}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:spotter}}]]

Latest revision as of 11:26, 28 June 2023

Hover & click on the images for description

Description

Description:
Make spotter report target distance to sniper. Will only stop if one of the two units dies.
Execution:
spawn
Groups:
Object ManipulationCombat

Syntax

Syntax:
[sniper, spotter] spawn BIS_fnc_spotter
Parameters:
sniper: Object - sniper unit
spotter: Object - spotter unit
Return Value:
Nothing

Examples

Example 1:
[player, spotter] spawn BIS_fnc_spotter;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note