BIS fnc supplydrop: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma2 |= Game name
| arma2 |Game name=


|1.00|= Game version
|1.00|Game version=
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| <pre>/*
| Script for para-drop of objects. Spawns waitUntil that handles ground hit (detaching of object from parachute). Used by supplydrop service.|Description=
File: supplydrop.sqf
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Description:
Script for para-drop of objects. Spawns waitUntil that handles ground hit (detaching of object from parachute). Used by supplydrop service.


Parameter(s):
| [airUnit,class] spawn [[BIS_fnc_supplydrop]] |Syntax=
1: <object> air unit
2: <string> object class that will be dropped (use: "reammobox" or "land" for dropping ammobox/car appropriate to side of air vehicle)
Returns:
N/A
*/




|p1= airUnit: [[Object]] - Air Unit|Parameter 1=


/////* SMOKE*/////
|p2= class: [[String]] - Object class which is dropped, two default values are available:
*"reammobox": Drops and ammobox appropriate to airUnit's side
*"land": Drops a car appropriate to airUnit's side|Parameter 2=


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
| [[Nothing]] |Return value=
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| <!-- [] call [[BIS_fnc_supplydrop]]; --> |= Syntax


|p1= |= Parameter 1
|exec= spawn |= Execution


| |= Return value
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|x1= <code></code> |=  
|x1= <code>[ [BIS_airDropVeh, "reammobox"] [[spawn]] [[BIS_fnc_supplydrop]];</code>|Example 1=
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| |= See also
| [[BIS_fnc_supplydropService]] |See also=
}}


}}


<h3 style="display:none">Notes</h3>
<h3 style="display:none">Notes</h3>

Revision as of 23:48, 18 June 2018

Hover & click on the images for description

Description

Description:
Script for para-drop of objects. Spawns waitUntil that handles ground hit (detaching of object from parachute). Used by supplydrop service.
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
[airUnit,class] spawn BIS_fnc_supplydrop
Parameters:
airUnit: Object - Air Unit
class: String - Object class which is dropped, two default values are available:
  • "reammobox": Drops and ammobox appropriate to airUnit's side
  • "land": Drops a car appropriate to airUnit's side
Return Value:
Nothing

Examples

Example 1:
[ [BIS_airDropVeh, "reammobox"] spawn BIS_fnc_supplydrop;

Additional Information

See also:
BIS_fnc_supplydropService

Notes

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Only post proven facts here! Add Note


Notes

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