BIS fnc wpCheckpoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ") |
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{{ | {{RV|type=function | ||
| | |game1= tkoh | ||
|version1= 1.00 | |||
| | |gr1= Waypoints | ||
| | |descr= CHECKPOINT [[Custom_Waypoints|custom waypoint]]. | ||
Player has to reach waypoint position with certain precision (as opposed to normal [[Mission_Editor:_Waypoints#Move|Move]] waypoint, which became completed in around 500m). | |||
|exec= spawn | |||
| [[Custom_Waypoints#Function|arguments]]: [posLimit] | |s1= [[Custom_Waypoints#Function|arguments]]: [posLimit] | ||
|p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1) | |p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1) | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <code>[<nowiki/>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code> | ||
|seealso= | |||
}} | }} | ||
Revision as of 18:53, 14 June 2021
Description
- Description:
- CHECKPOINT custom waypoint. Player has to reach waypoint position with certain precision (as opposed to normal Move waypoint, which became completed in around 500m).
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [posLimit]
- Parameters:
- posLimit: Code - time in seconds unit is required to stay withing waypoint completion radius (default: -1)
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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