BIS fnc wpHover: Difference between revisions

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m (Text replacement - "{{Function" to "{{RV|type=function ")
m (Text replacement - " " to " ")
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| [[Custom_Waypoints#Function|arguments]]: [minTime, reset, altDiff, visualize]|p1= minTime: [[Number]] - What time in seconds must be spent hovering before completion
| [[Custom_Waypoints#Function|arguments]]: [minTime, reset, altDiff, visualize]|p1= minTime: [[Number]] - What time in seconds must be spent hovering before completion
|p2= reset: [[Boolean]] - Reset the timer every time you fail hovering|p3= altDiff: [[Number]] - How far from the waypoint height must you hover (-1: altitude does not matter, only completionRadius does) (default: -1)|p4= visualize: [[Boolean]] - true to show hint (default: false)| [[Nothing]]
|p2= reset: [[Boolean]] - Reset the timer every time you fail hovering|p3= altDiff: [[Number]] - How far from the waypoint height must you hover (-1: altitude does not matter, only completionRadius does) (default: -1)|p4= visualize: [[Boolean]] - true to show hint (default: false)| [[Nothing]]
 
 
|x1= <code><nowiki>[</nowiki>[[player]], [[position]] dude, 10, 10, [[false]], -1, [[true]]] [[spawn]] BIS_fnc_wpLand;</code>| exec=spawn
|x1= <code><nowiki>[</nowiki>[[player]], [[position]] dude, 10, 10, [[false]], -1, [[true]]] [[spawn]] BIS_fnc_wpLand;</code>| exec=spawn



Revision as of 20:50, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Syntax needed
Parameters:
minTime: Number - What time in seconds must be spent hovering before completion
reset: Boolean - Reset the timer every time you fail hovering
altDiff: Number - How far from the waypoint height must you hover (-1: altitude does not matter, only completionRadius does) (default: -1)
visualize: Boolean - true to show hint (default: false)
Return Value:
Return value needed

Examples

Example 1:
[player, position dude, 10, 10, false, -1, true] spawn BIS_fnc_wpLand;

Additional Information

See also:
See also needed

Notes

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